Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dead Arbiter
Izanami
Level 139
God Stats
1W - 3L
1,067 SR
Queue Stats
107W - 99L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
ElusiveRaptor96
Hou Yi
Level 97
God Stats
4W - 0L
1,740 SR
Queue Stats
59W - 51L
1,523 Elo+
Party 1
Olorun
Olorun
MrLimpWaffle
Olorun
Level 28
God Stats
1W - 3L
1,289 SR
Queue Stats
66W - 75L
1,440 Elo+
Solo
Khepri
Khepri
mastabaconblasta
Khepri
Level 27
God Stats
3W - 0L
1,832 SR
Queue Stats
89W - 118L
1,459 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,494 Elo+

VS

Team Averages
Level 61
1,460 SR
1,476 Elo+
Geb
Geb
GUM GUN45
Geb
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,490 Elo+
Solo
Tyr
Tyr
Letronke
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo
Chaac
Chaac
eMpty69
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,286 Elo+
Solo
Hades
Hades
jGatty
Hades
Level 21
God Stats
1W - 6L
1,189 SR
Queue Stats
177W - 201L
1,439 Elo+
Solo
Ah Puch
Ah Puch
speedy13SSS
Ah Puch
Level 142
God Stats
9W - 7L
1,611 SR
Queue Stats
487W - 498L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 4 / 21
13,048
870
21,859
34,484
39,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Dead Arbiter
Izanami
19
8 / 5 / 17
12,571
838
19,141
11,525
4,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 18
11,360
757
12,771
15,197
6,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
17
9 / 6 / 13
11,850
790
18,567
13,904
6,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 3 / 25
11,935
796
9,677
23,744
17,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 13
9,921
661
14,281
22,289
11,438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 3
10,343
690
7,540
13,788
9,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
eMpty69
Chaac
16
0 / 7 / 12
9,408
627
14,279
24,770
16,913
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
jGatty
Hades
19
6 / 6 / 10
10,809
721
13,525
21,766
16,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
speedy13SSS
Ah Puch
19
10 / 7 / 10
12,181
812
25,661
15,355
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
70
33
Kills
22
22
Deaths
34
94
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
4
21
4.38
W
Izanami
Dead Arbiter
Izanami
8
5
17
3.3
W
5
4
18
3.5
L
3
9
13
1.06
L
3
5
3
0.9
W
Olorun
9
6
13
2.58
L
Chaac
eMpty69
Chaac
0
7
12
0.86
L
Hades
jGatty
Hades
6
6
10
1.83
W
4
3
25
5.5
L
Ah Puch
speedy13SSS
Ah Puch
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,015
Damage
75,286
98,854
Taken
97,968
74,796
Mitigated
59,595
42,058
Healing
32,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,859
1,765
1,100
12,048
34,484
39,137
698
12,979
21,505
48,425
0
W
Izanami
Dead Arbiter
Izanami
19,141
11,111
1,577
2,407
11,525
4,794
3,415
7,676
3,849
0
38,483
W
12,771
4,855
1,392
4,840
15,197
6,748
1,808
10,033
5,164
0
23,391
L
14,281
1,131
1,444
4,891
22,289
11,438
0
8,828
13,461
25,341
0
L
7,540
2,296
0
3,063
13,788
9,056
0
7,891
5,897
0
17,866
W
Olorun
18,567
8,420
1,540
3,794
13,904
6,850
1,537
9,403
4,501
25,419
0
L
Chaac
eMpty69
Chaac
14,279
5,353
1,050
6,886
24,770
16,913
0
13,314
11,456
0
22,363
L
Hades
jGatty
Hades
13,525
1,184
3,063
6,866
21,766
16,035
0
9,676
12,090
27,777
0
W
9,677
581
3,525
9,835
23,744
17,267
349
13,376
10,368
21,197
0
L
Ah Puch
speedy13SSS
Ah Puch
25,661
270
2,755
2,943
15,355
6,153
0
10,394
4,961
50,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
52,662
158
Minions Killed
130
0
Camps Cleared
0
1,333,163
Distance Traveled
1,285,168
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,048
870
55
4
0
284,108
1
W
Izanami
12,571
838
48
3
0
226,691
0
W
Hou Yi
11,360
757
11
1
0
260,887
0
L
Geb
9,921
661
18
1
0
254,032
1
L
Tyr
10,343
690
19
1
0
287,928
0
W
Olorun
11,850
790
22
1
0
238,776
1
L
Chaac
9,408
627
17
1
0
250,480
0
L
Hades
10,809
721
17
1
0
257,598
2
W
Khepri
11,935
796
22
1
0
322,701
0
L
Ah Puch
12,181
812
59
4
0
235,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role