Player Matchup

Cernunnos
Cernunnos
PaNdAWaNdA7368
Cernunnos
Level 29
God Stats
4W - 1L
1,528 SR
Queue Stats
321W - 309L
1,628 Elo+
Solo
Vamana
Vamana
Ragnarok XMX
Vamana
Level 8
God Stats
2W - 2L
1,827 SR
Queue Stats
41W - 27L
1,840 Elo+
Solo
Nu Wa
Nu Wa
SavagePheonixPG
Nu Wa
Level 26
God Stats
21W - 14L
1,618 SR
Queue Stats
96W - 81L
1,468 Elo+
Solo
Geb
Geb
justtdf55
Geb
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
58W - 66L
1,513 Elo+
Solo
Nemesis
Nemesis
zSposyeV
Nemesis
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
68W - 52L
1,563 Elo+
Solo
Team Averages
Level 22
1,640 SR
1,602 Elo+

VS

Team Averages
Level 17
1,505 SR
1,638 Elo+
Medusa
Medusa
CheechCamacho
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,918 Elo+
Solo
Fenrir
Fenrir
DVNNYT
Fenrir
Level 23
God Stats
0W - 3L
1,205 SR
Queue Stats
111W - 92L
1,717 Elo+
Solo
Hades
Hades
Voicesofme
Hades
Level 16
God Stats
5W - 4L
1,750 SR
Queue Stats
40W - 23L
1,666 Elo+
Solo
Chaac
Chaac
YAZ 2 GOATED
Chaac
Level 27
God Stats
1W - 2L
1,581 SR
Queue Stats
11W - 12L
1,461 Elo+
Solo
Anubis
Anubis
uNa Deadpool
Anubis
Level 7
God Stats
2W - 5L
1,491 SR
Queue Stats
6W - 8L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PaNdAWaNdA7368
Cernunnos
16
4 / 2 / 2
9,680
605
9,377
10,007
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
16
4 / 0 / 3
10,203
638
9,782
9,819
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 2 / 5
10,038
627
12,537
7,030
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 5
7,839
490
1,320
11,084
6,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
zSposyeV
Nemesis
16
4 / 1 / 5
10,049
628
6,435
10,951
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,133
321
903
3,732
714
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DVNNYT
Fenrir
12
5 / 5 / 1
8,177
511
7,383
13,528
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
15
1 / 2 / 3
8,736
546
11,111
13,256
8,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
6,810
426
6,589
14,464
11,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
9
0 / 7 / 1
5,915
370
1,212
9,366
3,339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
6
7
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Fenrir
DVNNYT
Fenrir
5
5
1
1.1
W
Cernunnos
PaNdAWaNdA7368
Cernunnos
4
2
2
2.5
W
Vamana
4
0
3
5.5
W
9
2
5
5.75
L
Hades
1
2
3
1.25
L
0
4
1
0.13
W
1
2
5
1.75
L
Anubis
0
7
1
0.07
W
Nemesis
zSposyeV
Nemesis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,451
Damage
27,198
48,891
Taken
54,346
28,036
Mitigated
31,164
16,947
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
903
290
0
0
3,732
714
0
1,936
1,622
0
7,649
L
Fenrir
DVNNYT
Fenrir
7,383
1,994
0
1,807
13,528
7,091
0
1,513
11,643
698
43,677
W
Cernunnos
PaNdAWaNdA7368
Cernunnos
9,377
5,236
0
3,970
10,007
3,845
844
3,265
6,742
0
87,338
W
Vamana
9,782
3,601
0
6,658
9,819
11,332
728
707
9,112
0
63,984
W
12,537
4,045
0
829
7,030
1,873
2,177
3,429
3,601
42,454
0
L
Hades
11,111
521
176
6,875
13,256
8,514
0
3,342
9,744
61,135
0
L
6,589
1,487
0
6,732
14,464
11,506
380
1,044
12,303
0
34,358
W
1,320
289
374
3,049
11,084
6,937
310
4,375
6,709
16,179
0
L
Anubis
1,212
95
0
774
9,366
3,339
0
5,247
3,806
18,722
0
W
Nemesis
zSposyeV
Nemesis
6,435
3,683
0
2,067
10,951
4,049
0
889
10,062
0
80,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,809
Gold Earned
34,771
490
Minions Killed
319
0
Camps Cleared
0
1,531,105
Distance Traveled
1,197,052
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,133
321
20
1
0
137,870
1
L
Fenrir
8,177
511
74
5
0
284,146
4
W
Cernunnos
9,680
605
143
9
0
265,473
2
W
Vamana
10,203
638
135
8
0
315,578
2
W
Nu Wa
10,038
627
75
5
0
302,982
3
L
Hades
8,736
546
127
8
0
290,598
2
L
Chaac
6,810
426
65
4
0
303,449
1
W
Geb
7,839
490
15
1
0
296,570
5
L
Anubis
5,915
370
33
2
0
180,989
0
W
Nemesis
10,049
628
122
8
0
350,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role