Player Matchup

Ah Puch
Ah Puch
Jastrocol
Ah Puch
Level 160
God Stats
16W - 6L
1,994 SR
Queue Stats
661W - 692L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Jokaku Enjo3785
Nu Wa
Level 159
God Stats
16W - 5L
1,689 SR
Queue Stats
524W - 531L
1,590 Elo+
Party 2
Xing Tian
Xing Tian
Mando275
Xing Tian
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
404W - 396L
1,602 Elo+
Party 2
Ravana
Ravana
TeKToNiiKS
Ravana
Level 136
God Stats
1W - 2L
1,310 SR
Queue Stats
367W - 381L
1,585 Elo+
Solo
Hun Batz
Hun Batz
beastboii202
Hun Batz
Level 140
God Stats
11W - 11L
1,645 SR
Queue Stats
531W - 542L
1,611 Elo+
Solo
Team Averages
Level 144
1,663 SR
1,588 Elo+

VS

Team Averages
Level 147
1,437 SR
1,621 Elo+
Scylla
Scylla
CarbonFallout
Scylla
Level 154
God Stats
15W - 15L
1,584 SR
Queue Stats
642W - 623L
1,653 Elo+
Party 1
Olorun
Olorun
FinicalLoki009
Olorun
Level 118
God Stats
3W - 8L
1,399 SR
Queue Stats
538W - 506L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
HiPNoTiX
Ah Puch
Level 160
God Stats
9W - 7L
1,607 SR
Queue Stats
549W - 563L
1,583 Elo+
Solo
Bastet
Bastet
NopeMode
Bastet
Level 156
God Stats
1W - 3L
1,385 SR
Queue Stats
556W - 526L
1,656 Elo+
Party 1
Anubis
Anubis
xPRiMALx
Anubis
Level 145
God Stats
0W - 1L
1,211 SR
Queue Stats
79W - 62L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jastrocol
Ah Puch
20
6 / 3 / 13
14,145
707
27,045
13,921
5,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 3 / 18
14,384
719
19,046
13,125
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Mando275
Xing Tian
20
4 / 6 / 17
13,498
675
7,625
24,067
32,496
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
TeKToNiiKS
Ravana
20
11 / 4 / 15
14,250
713
11,572
17,469
21,463
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
beastboii202
Hun Batz
20
2 / 6 / 17
13,225
661
8,841
17,669
8,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 6
14,013
701
17,787
16,206
5,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 4 / 10
11,688
584
5,882
15,672
13,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
HiPNoTiX
Ah Puch
19
2 / 8 / 10
12,511
626
18,604
16,137
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
NopeMode
Bastet
20
8 / 7 / 8
13,887
694
26,128
19,310
7,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xPRiMALx
Anubis
17
0 / 5 / 8
10,881
544
6,568
12,281
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
28
Kills
21
22
Deaths
30
80
Assists
42
Player
Kills
Deaths
Assists
KDA
L
9
6
6
2
L
2
4
10
1.75
L
Ah Puch
HiPNoTiX
Ah Puch
2
8
10
0.88
W
Ah Puch
Jastrocol
Ah Puch
6
3
13
4.17
W
5
3
18
4.67
W
Xing Tian
Mando275
Xing Tian
4
6
17
2.08
L
Bastet
NopeMode
Bastet
8
7
8
1.71
W
Ravana
TeKToNiiKS
Ravana
11
4
15
4.63
W
Hun Batz
beastboii202
Hun Batz
2
6
17
1.75
L
Anubis
xPRiMALx
Anubis
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,129
Damage
74,969
86,251
Taken
79,606
73,859
Mitigated
35,076
31,696
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,787
968
1,583
2,794
16,206
5,007
138
11,947
4,259
58,981
0
L
5,882
2,000
3,335
3,821
15,672
13,284
242
12,864
2,808
19,706
0
L
Ah Puch
HiPNoTiX
Ah Puch
18,604
187
0
2,568
16,137
4,816
76
10,531
5,606
51,906
0
W
Ah Puch
Jastrocol
Ah Puch
27,045
333
1,253
4,252
13,921
5,612
1,684
8,493
5,428
52,587
0
W
19,046
3,664
2,365
3,503
13,125
5,366
1,714
5,754
7,371
62,569
0
W
Xing Tian
Mando275
Xing Tian
7,625
266
2,225
2,620
24,067
32,496
275
13,853
10,214
13,802
0
L
Bastet
NopeMode
Bastet
26,128
5,601
1,572
3,633
19,310
7,178
494
9,241
10,069
0
34,335
W
Ravana
TeKToNiiKS
Ravana
11,572
2,092
2,603
4,782
17,469
21,463
0
11,281
6,188
75
20,855
W
Hun Batz
beastboii202
Hun Batz
8,841
587
2,819
5,274
17,669
8,922
2,153
9,460
8,209
0
35,306
L
Anubis
xPRiMALx
Anubis
6,568
192
766
3,022
12,281
4,791
234
9,208
3,073
30,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,502
Gold Earned
62,980
277
Minions Killed
256
0
Camps Cleared
0
1,767,690
Distance Traveled
1,734,560
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,013
701
94
5
0
367,730
2
L
Olorun
11,688
584
31
2
0
328,773
2
L
Ah Puch
12,511
626
53
3
0
315,688
1
W
Ah Puch
14,145
707
60
3
0
355,359
4
W
Nu Wa
14,384
719
109
5
0
359,816
1
W
Xing Tian
13,498
675
19
1
0
317,776
0
L
Bastet
13,887
694
18
1
0
395,636
0
W
Ravana
14,250
713
29
1
0
354,222
3
W
Hun Batz
13,225
661
60
3
0
380,517
6
L
Anubis
10,881
544
60
3
0
326,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role