Player Matchup

Artemis
Artemis
Danielio87
Artemis
Level 3
God Stats
6W - 7L
1,729 SR
Queue Stats
79W - 74L
1,713 Elo+
Solo
Yemoja
Yemoja
HL-Grizzly
Yemoja
Level 18
God Stats
5W - 10L
1,381 SR
Queue Stats
36W - 39L
1,537 Elo+
Solo
Fenrir
Fenrir
TDrage16
Fenrir
Level 17
God Stats
6W - 2L
1,653 SR
Queue Stats
95W - 73L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxJOKERxX5150
Morgan Le Fay
Level 23
God Stats
15W - 11L
1,711 SR
Queue Stats
118W - 118L
1,554 Elo+
Solo
Mercury
Mercury
thedogguy123
Mercury
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 116L
1,569 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,572 Elo+

VS

Team Averages
Level 20
1,633 SR
1,587 Elo+
Heimdallr
Heimdallr
JOKER890366
Heimdallr
Level 14
God Stats
2W - 1L
1,888 SR
Queue Stats
56W - 54L
1,602 Elo+
Solo
Thor
Thor
XLeelGamer
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo
Guan Yu
Guan Yu
blinddsgf
Guan Yu
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
6W - 10L
1,496 Elo+
Solo
Hel
Hel
grimaldy4212
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 50L
1,525 Elo+
Solo
Chaac
Chaac
r0wkey
Chaac
Level 25
God Stats
1W - 1L
1,788 SR
Queue Stats
4W - 10L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielio87
Artemis
16
12 / 0 / 4
10,490
699
12,010
10,439
3,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
HL-Grizzly
Yemoja
12
2 / 0 / 15
8,493
566
1,410
7,642
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
TDrage16
Fenrir
14
12 / 3 / 4
10,124
675
11,458
8,832
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XxJOKERxX5150
Morgan Le Fay
14
2 / 0 / 11
9,060
604
7,048
7,063
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
thedogguy123
Mercury
16
9 / 1 / 6
10,093
673
11,476
10,213
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JOKER890366
Heimdallr
11
1 / 9 / 0
6,768
451
5,349
11,948
3,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 11 / 1
6,685
446
1,139
11,788
6,449
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
blinddsgf
Guan Yu
8
0 / 8 / 0
5,680
379
2,414
17,417
15,674
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 7 / 1
5,082
339
3,092
7,499
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
r0wkey
Chaac
4
1 / 3 / 0
5,068
338
870
5,795
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
37
Kills
4
4
Deaths
38
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Danielio87
Artemis
12
0
4
14
W
Yemoja
HL-Grizzly
Yemoja
2
0
15
9.5
L
Heimdallr
JOKER890366
Heimdallr
1
9
0
0.11
W
Fenrir
TDrage16
Fenrir
12
3
4
4.67
L
2
11
1
0.23
W
Morgan Le Fay
XxJOKERxX5150
Morgan Le Fay
2
0
11
7.5
L
Guan Yu
blinddsgf
Guan Yu
0
8
0
0
L
0
7
1
0.07
L
Chaac
r0wkey
Chaac
1
3
0
0.33
W
Mercury
thedogguy123
Mercury
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
12,864
44,189
Taken
54,447
20,034
Mitigated
29,703
16,168
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Danielio87
Artemis
12,010
7,719
0
5,843
10,439
3,692
5,263
449
9,990
0
85,432
W
Yemoja
HL-Grizzly
Yemoja
1,410
582
3,866
2,302
7,642
5,056
1,136
202
7,440
9,719
0
L
Heimdallr
JOKER890366
Heimdallr
5,349
2,363
0
687
11,948
3,954
0
1,924
10,024
0
26,724
W
Fenrir
TDrage16
Fenrir
11,458
3,498
0
3,077
8,832
4,450
2,417
325
8,507
0
48,715
L
1,139
432
0
433
11,788
6,449
0
1,095
10,693
0
16,252
W
Morgan Le Fay
XxJOKERxX5150
Morgan Le Fay
7,048
751
0
1,080
7,063
2,565
2,595
1,374
5,583
50,218
0
L
Guan Yu
blinddsgf
Guan Yu
2,414
785
222
1,977
17,417
15,674
0
1,137
16,280
0
22,924
L
3,092
1,036
0
962
7,499
1,682
0
3,027
4,472
15,653
0
L
Chaac
r0wkey
Chaac
870
94
0
900
5,795
1,944
0
1,275
4,520
43
4,760
W
Mercury
thedogguy123
Mercury
11,476
8,194
0
0
10,213
4,271
2,587
770
9,443
0
63,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
29,283
398
Minions Killed
158
0
Camps Cleared
0
1,398,140
Distance Traveled
929,828
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,490
699
110
7
0
256,274
2
W
Yemoja
8,493
566
19
1
0
291,532
3
L
Heimdallr
6,768
451
44
3
0
222,490
0
W
Fenrir
10,124
675
77
5
0
235,502
0
L
Thor
6,685
446
30
2
0
201,010
0
W
Morgan Le Fay
9,060
604
79
5
0
293,892
0
L
Guan Yu
5,680
379
44
3
0
235,315
0
L
Hel
5,082
339
31
2
0
159,014
0
L
Chaac
5,068
338
9
1
0
111,999
2
W
Mercury
10,093
673
113
8
0
320,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role