Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fidofix
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Chronos
Chronos
HiGuysYmirHere
Chronos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,331 Elo+
Solo
Raijin
Raijin
Stenosaurus
Raijin
Level 29
God Stats
3W - 3L
1,254 SR
Queue Stats
205W - 176L
1,521 Elo+
Solo
Apollo
Apollo
TianaOsborn
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,025 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,359 Elo+

VS

Team Averages
Level 18
1,386 SR
1,317 Elo+
Hera
Hera
KhasIchori
Hera
Level 24
God Stats
1W - 3L
1,518 SR
Queue Stats
17W - 12L
1,550 Elo+
Solo
Osiris
Osiris
MaybeGay
Osiris
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
93W - 104L
1,496 Elo+
Solo
Thanatos
Thanatos
Merchite
Thanatos
Level 18
God Stats
10W - 11L
1,446 SR
Queue Stats
195W - 232L
1,295 Elo+
Party 1
Yemoja
Yemoja
MsGameKitten
Yemoja
Level 9
God Stats
20W - 26L
1,226 SR
Queue Stats
171W - 199L
1,160 Elo+
Party 1
Hachiman
Hachiman
nlHaWwk
Hachiman
Level 11
God Stats
1W - 4L
1,239 SR
Queue Stats
58W - 65L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 0 / 7
9,943
621
8,759
11,009
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 2 / 8
7,961
498
7,754
6,168
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
10,467
654
6,838
11,162
5,806
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
16
11 / 1 / 10
10,536
659
20,137
10,024
5,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
10
0 / 5 / 4
6,774
423
970
8,966
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,206
388
5,084
7,132
2,487
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
MaybeGay
Osiris
12
1 / 4 / 1
7,069
442
7,723
15,939
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Merchite
Thanatos
13
6 / 6 / 0
8,235
515
5,820
13,319
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
0 / 5 / 4
6,628
414
3,218
9,642
3,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
nlHaWwk
Hachiman
9
3 / 7 / 2
6,369
398
5,316
11,697
3,205
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
26
Kills
10
10
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
7
12.5
W
3
2
8
3.5
W
3
2
1
1.75
L
0
4
2
0.25
L
Osiris
MaybeGay
Osiris
1
4
1
0.38
L
Thanatos
Merchite
Thanatos
6
6
0
1
L
Yemoja
0
5
4
0.4
W
Raijin
11
1
10
16
W
Apollo
0
5
4
0.4
L
Hachiman
nlHaWwk
Hachiman
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
27,161
47,329
Taken
57,729
19,045
Mitigated
23,160
17,843
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,759
2,353
0
5,417
11,009
3,645
777
1,334
9,457
0
53,027
W
7,754
445
1,318
1,442
6,168
1,892
768
836
5,255
33,160
0
W
6,838
1,894
0
3,794
11,162
5,806
6,130
1,258
9,412
67,080
0
L
5,084
1,163
0
1,072
7,132
2,487
809
4,973
2,159
26,753
0
L
Osiris
MaybeGay
Osiris
7,723
894
0
3,156
15,939
9,445
0
11,620
4,319
2,427
24,387
L
Thanatos
Merchite
Thanatos
5,820
1,473
0
7,135
13,319
4,210
0
6,125
7,194
0
36,888
L
Yemoja
3,218
737
859
596
9,642
3,813
0
6,724
2,918
21,299
0
W
Raijin
20,137
2,316
136
4,488
10,024
5,133
1,601
4,225
5,706
64,406
0
W
Apollo
970
106
0
1,248
8,966
2,569
600
1,653
7,085
0
13,489
L
Hachiman
nlHaWwk
Hachiman
5,316
2,414
0
1,083
11,697
3,205
0
5,287
6,410
0
27,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
34,507
428
Minions Killed
238
0
Camps Cleared
0
1,474,202
Distance Traveled
1,378,101
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,943
621
95
6
0
337,064
1
W
Ra
7,961
498
49
3
0
275,426
0
W
Chronos
10,467
654
152
10
0
289,934
2
L
Hera
6,206
388
53
3
0
224,281
2
L
Osiris
7,069
442
53
3
0
306,647
1
L
Thanatos
8,235
515
62
4
0
342,038
2
L
Yemoja
6,628
414
35
2
0
251,547
5
W
Raijin
10,536
659
98
6
0
315,374
5
W
Apollo
6,774
423
34
2
0
256,404
0
L
Hachiman
6,369
398
35
2
0
253,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role