Player Matchup

Chaac
Chaac
Juggalotis204
Chaac
Level 122
God Stats
87W - 79L
1,538 SR
Queue Stats
354W - 449L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
Not cool man
Baron Samedi
Level 115
God Stats
5W - 8L
1,751 SR
Queue Stats
134W - 179L
1,392 Elo+
Party 1
Ymir
Ymir
ballin john420
Ymir
Level 89
God Stats
28W - 32L
1,500 SR
Queue Stats
28W - 39L
1,452 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,429 Elo+

VS

Team Averages
Level 89
1,485 SR
1,319 Elo+
Neith
Neith
Juan1ndastink
Neith
Level 62
God Stats
17W - 23L
1,521 SR
Queue Stats
195W - 277L
1,278 Elo+
Solo
Ra
Ra
Muguigo25
Ra
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
biohazardslimjim
Gilgamesh
Level 85
God Stats
19W - 24L
1,433 SR
Queue Stats
136W - 167L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 15
12,624
789
19,621
18,085
11,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Not cool man
Baron Samedi
17
10 / 0 / 14
12,379
774
18,668
12,471
12,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 3 / 14
12,197
762
6,943
18,907
21,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,835
552
8,392
17,520
7,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 9 / 3
9,291
581
7,562
13,571
5,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
14
2 / 10 / 2
10,051
628
13,079
20,995
10,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
27
Kills
4
4
Deaths
27
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
11
1
15
18.5
L
1
9
3
0.28
W
Baron Samedi
Not cool man
Baron Samedi
10
0
14
17
W
6
3
14
4.33
L
Gilgamesh
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,232
Damage
29,033
49,463
Taken
52,086
46,100
Mitigated
23,478
27,459
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,392
3,306
0
4,764
17,520
7,054
232
8,252
9,268
0
22,576
W
19,621
3,124
1,141
9,887
18,085
11,985
457
2,551
15,534
0
58,926
L
7,562
644
1,615
2,502
13,571
5,449
81
6,355
7,216
31,520
0
W
Baron Samedi
Not cool man
Baron Samedi
18,668
1,131
4,542
7,465
12,471
12,843
1,321
2,254
10,217
60,214
0
W
6,943
933
0
4,424
18,907
21,272
271
2,757
16,150
28,946
0
L
Gilgamesh
13,079
2,055
0
538
20,995
10,975
238
11,004
9,991
0
43,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
28,177
171
Minions Killed
136
0
Camps Cleared
0
944,020
Distance Traveled
773,352
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,835
552
29
2
0
254,463
0
W
Chaac
12,624
789
57
4
0
360,565
0
L
Ra
9,291
581
48
3
0
249,141
8
W
Baron Samedi
12,379
774
90
6
0
295,957
3
W
Ymir
12,197
762
24
2
0
287,498
0
L
Gilgamesh
10,051
628
59
4
0
269,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role