Player Matchup

Cthulhu
Cthulhu
Big420Hit
Cthulhu
Level 49
God Stats
183W - 170L
1,496 SR
Queue Stats
226W - 241L
1,474 Elo+
Solo
Odin
Odin
Getdownnoob
Odin
Level 122
God Stats
33W - 31L
1,591 SR
Queue Stats
461W - 485L
1,475 Elo+
Solo
Sol
Sol
MOSER__II
Sol
Level 68
God Stats
1W - 5L
1,407 SR
Queue Stats
232W - 257L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
revon_32
Sun Wukong
Level 104
God Stats
1W - 5L
1,678 SR
Queue Stats
284W - 294L
1,434 Elo+
Solo
Ravana
Ravana
thiagoswiftleon
Ravana
Level 116
God Stats
9W - 4L
1,937 SR
Queue Stats
178W - 181L
1,516 Elo+
Solo
Team Averages
Level 92
1,622 SR
1,466 Elo+

VS

Team Averages
Level 76
1,548 SR
1,519 Elo+
Cerberus
Cerberus
Ano Aoi Sora
Cerberus
Level 143
God Stats
9W - 10L
1,537 SR
Queue Stats
855W - 757L
1,592 Elo+
Party 1
Izanami
Izanami
LowlifeBus00286
Izanami
Level 114
God Stats
53W - 52L
1,455 SR
Queue Stats
407W - 425L
1,373 Elo+
Solo
Nemesis
Nemesis
SugoiAoiSora
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
ZxeroZero
Kukulkan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
diegocool87
Chernobog
Level 91
God Stats
3W - 1L
1,751 SR
Queue Stats
83W - 73L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big420Hit
Cthulhu
18
4 / 5 / 9
12,331
1,121
13,260
19,511
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 4 / 8
12,513
1,138
14,306
19,782
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 5 / 11
10,946
995
12,559
16,058
4,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
revon_32
Sun Wukong
17
2 / 8 / 9
10,655
969
6,826
18,731
9,324
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 10 / 5
11,067
1,006
12,458
19,619
11,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

104

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ano Aoi Sora
Cerberus
19
6 / 3 / 19
12,245
1,113
15,425
17,771
22,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 3 / 10
11,969
1,088
14,828
10,293
3,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SugoiAoiSora
Nemesis
19
4 / 3 / 18
11,877
1,080
13,240
13,738
6,649
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ZxeroZero
Kukulkan
18
1 / 3 / 15
11,207
1,019
9,777
7,837
3,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
diegocool87
Chernobog
19
15 / 5 / 15
13,651
1,241
35,112
15,923
6,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
17
Kills
32
32
Deaths
17
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ano Aoi Sora
Cerberus
6
3
19
5.17
L
Cthulhu
Big420Hit
Cthulhu
4
5
9
1.7
L
6
4
8
2.5
W
6
3
10
3.67
L
2
5
11
1.5
W
Nemesis
SugoiAoiSora
Nemesis
4
3
18
4.33
W
Kukulkan
ZxeroZero
Kukulkan
1
3
15
2.83
W
Chernobog
diegocool87
Chernobog
15
5
15
4.5
L
Sun Wukong
revon_32
Sun Wukong
2
8
9
0.81
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,409
Damage
88,382
93,701
Taken
65,562
61,586
Mitigated
42,821
9,400
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ano Aoi Sora
Cerberus
15,425
1,143
0
2,304
17,771
22,381
0
8,058
9,713
27,216
0
L
Cthulhu
Big420Hit
Cthulhu
13,260
223
1,349
1,381
19,511
17,927
0
4,437
14,891
34,918
0
L
14,306
1,425
0
828
19,782
17,622
0
5,963
13,479
5,464
24,243
W
14,828
12,590
0
0
10,293
3,692
0
4,829
5,464
0
40,328
L
12,559
4,107
534
3,844
16,058
4,911
0
5,761
9,991
32,780
0
W
Nemesis
SugoiAoiSora
Nemesis
13,240
6,006
0
2,126
13,738
6,649
0
5,626
8,112
0
29,433
W
Kukulkan
ZxeroZero
Kukulkan
9,777
1,049
0
300
7,837
3,500
0
3,899
3,938
26,991
0
W
Chernobog
diegocool87
Chernobog
35,112
26,969
0
2,798
15,923
6,599
0
4,974
10,949
0
53,030
L
Sun Wukong
revon_32
Sun Wukong
6,826
1,372
0
450
18,731
9,324
0
2,207
16,434
0
12,029
L
12,458
4,033
0
1,014
19,619
11,802
0
5,536
13,704
201
38,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
60,949
187
Minions Killed
231
5
Camps Cleared
12
1,116,957
Distance Traveled
1,077,772
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,245
1,113
41
4
1
235,655
2
L
Cthulhu
12,331
1,121
54
5
2
261,206
1
L
Odin
12,513
1,138
28
3
1
229,455
0
W
Izanami
11,969
1,088
62
6
8
195,361
0
L
Sol
10,946
995
45
4
0
202,035
1
W
Nemesis
11,877
1,080
34
3
1
255,917
0
W
Kukulkan
11,207
1,019
43
4
0
184,674
1
W
Chernobog
13,651
1,241
51
5
2
206,165
0
L
Sun Wukong
10,655
969
10
1
0
210,135
0
L
Ravana
11,067
1,006
50
5
2
214,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role