Player Matchup

Serqet
Serqet
Andrewbruz13
Serqet
Level 46
God Stats
5W - 7L
1,419 SR
Queue Stats
159W - 130L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Saint_Broseph00
Danzaburou
Level 48
God Stats
52W - 57L
1,470 SR
Queue Stats
86W - 105L
1,346 Elo+
Party 3
Bacchus
Bacchus
TermedROCKMAN
Bacchus
Level 124
God Stats
7W - 4L
1,221 SR
Queue Stats
146W - 131L
1,302 Elo+
Party 3
Raijin
Raijin
TheRealTeddy CX
Raijin
Level 60
God Stats
6W - 3L
1,650 SR
Queue Stats
190W - 155L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nochillchips
Cu Chulainn
Level 66
God Stats
4W - 3L
1,410 SR
Queue Stats
27W - 41L
1,306 Elo+
Party 3
Team Averages
Level 69
1,434 SR
1,395 Elo+

VS

Team Averages
Level 45
1,494 SR
1,304 Elo+
Ymir
Ymir
EarthSpark72661
Ymir
Level 24
God Stats
52W - 45L
1,470 SR
Queue Stats
65W - 76L
1,314 Elo+
Party 1
Anubis
Anubis
Ghostranger 131
Anubis
Level 50
God Stats
18W - 21L
1,492 SR
Queue Stats
169W - 190L
1,282 Elo+
Party 1
Agni
Agni
Its Thy Dragon
Agni
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,228 Elo+
Party 1
Loki
Loki
PcPlatypus
Loki
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 195L
1,261 Elo+
Party 1
Amaterasu
Amaterasu
Quikpuff
Amaterasu
Level 68
God Stats
35W - 19L
1,506 SR
Queue Stats
432W - 490L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
13 / 2 / 5
10,306
606
8,330
11,036
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Saint_Broseph00
Danzaburou
14
1 / 2 / 4
8,070
475
4,883
7,765
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
14
5 / 3 / 7
9,139
538
6,795
13,459
10,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 8
9,493
558
12,700
10,679
4,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
nochillchips
Cu Chulainn
16
1 / 2 / 6
9,960
586
11,273
16,348
11,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,535
443
2,945
10,480
3,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 5
7,388
435
7,718
8,870
3,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 0
6,716
395
3,828
8,887
3,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 8 / 1
10,368
610
11,926
13,060
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Quikpuff
Amaterasu
14
1 / 3 / 2
8,594
506
8,133
15,954
12,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
11
11
Deaths
29
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
13
2
5
7.75
L
2
3
3
1.17
L
0
6
5
0.42
L
0
9
0
0
L
8
8
1
1.06
L
Amaterasu
Quikpuff
Amaterasu
1
3
2
0.67
W
Danzaburou
Saint_Broseph00
Danzaburou
1
2
4
1.5
W
Bacchus
5
3
7
2.83
W
8
2
8
6
W
Cu Chulainn
nochillchips
Cu Chulainn
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
34,550
59,287
Taken
57,251
31,824
Mitigated
27,144
14,690
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,330
1,901
0
434
11,036
3,911
0
1,793
9,243
0
59,574
L
2,945
13
452
2,530
10,480
3,889
0
4,482
5,998
24,869
0
L
7,718
250
329
2,994
8,870
3,234
0
3,126
5,744
42,642
0
L
3,828
318
0
213
8,887
3,752
86
5,451
3,158
26,479
0
L
11,926
3,402
0
2,491
13,060
3,732
0
5,452
7,608
0
45,715
L
Amaterasu
Quikpuff
Amaterasu
8,133
4,012
0
6,718
15,954
12,537
642
1,201
14,126
0
42,945
W
Danzaburou
Saint_Broseph00
Danzaburou
4,883
2,285
0
2,131
7,765
1,810
906
4,819
2,946
0
45,845
W
Bacchus
6,795
1,062
0
2,926
13,459
10,409
204
4,901
8,558
38,601
0
W
12,700
1,074
0
3,456
10,679
4,669
274
2,675
8,004
49,539
0
W
Cu Chulainn
nochillchips
Cu Chulainn
11,273
2,157
0
5,743
16,348
11,025
127
303
16,045
0
60,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
40,601
436
Minions Killed
301
0
Camps Cleared
0
1,620,008
Distance Traveled
1,500,399
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,306
606
85
5
0
371,872
1
L
Ymir
7,535
443
36
2
0
307,012
4
L
Anubis
7,388
435
72
4
0
288,633
1
L
Agni
6,716
395
42
2
0
254,934
0
L
Loki
10,368
610
68
4
0
334,807
2
L
Amaterasu
8,594
506
83
5
0
315,013
7
W
Danzaburou
8,070
475
84
5
0
302,233
6
W
Bacchus
9,139
538
64
4
0
310,573
6
W
Raijin
9,493
558
85
5
0
315,773
0
W
Cu Chulainn
9,960
586
118
7
0
319,557
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role