Player Matchup

Chaac
Chaac
GlLARDO
Chaac
Level 25
God Stats
16W - 15L
1,574 SR
Queue Stats
57W - 48L
1,545 Elo+
Solo
Heimdallr
Heimdallr
JayrooWhite2
Heimdallr
Level 27
God Stats
4W - 10L
1,766 SR
Queue Stats
224W - 232L
1,555 Elo+
Solo
Discordia
Discordia
LGsustony
Discordia
Level 27
God Stats
21W - 14L
1,570 SR
Queue Stats
191W - 181L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
VotedJewel59098
Erlang Shen
Level 25
God Stats
1W - 7L
1,266 SR
Queue Stats
75W - 74L
1,544 Elo+
Solo
Ares
Ares
ZeroKetchup7208
Ares
Level 25
God Stats
0W - 1L
1,328 SR
Queue Stats
15W - 8L
1,782 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,594 Elo+

VS

Team Averages
Level 28
1,656 SR
1,537 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Abuxive
Fenrir
Level 26
God Stats
7W - 4L
1,637 SR
Queue Stats
173W - 137L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
ChefWudy
Zhong Kui
Level 29
God Stats
10W - 10L
1,505 SR
Queue Stats
248W - 240L
1,502 Elo+
Party 1
Rama
Rama
SUYH
Rama
Level 28
God Stats
4W - 2L
1,913 SR
Queue Stats
140W - 130L
1,530 Elo+
Party 1
Hades
Hades
Scytheboiii
Hades
Level 29
God Stats
25W - 15L
1,727 SR
Queue Stats
180W - 173L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GlLARDO
Chaac
13
1 / 5 / 2
8,446
469
5,849
11,791
6,037
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
JayrooWhite2
Heimdallr
17
7 / 2 / 1
11,075
615
8,493
9,617
3,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LGsustony
Discordia
14
1 / 6 / 3
8,690
483
9,776
9,478
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
VotedJewel59098
Erlang Shen
13
2 / 3 / 1
8,417
468
6,446
13,321
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 5 / 8
8,630
479
5,960
14,468
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 4 / 5
8,303
461
2,623
8,659
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Abuxive
Fenrir
15
6 / 2 / 6
10,016
556
8,554
11,777
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ChefWudy
Zhong Kui
15
3 / 2 / 11
9,823
546
13,041
13,844
9,324
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
SUYH
Rama
16
3 / 2 / 2
10,100
561
3,742
9,021
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 6
10,544
586
12,765
12,173
10,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
21
21
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
5
1.38
W
Fenrir
Abuxive
Fenrir
6
2
6
4.5
W
Zhong Kui
ChefWudy
Zhong Kui
3
2
11
4.25
L
Chaac
GlLARDO
Chaac
1
5
2
0.4
L
Heimdallr
JayrooWhite2
Heimdallr
7
2
1
3.75
L
Discordia
LGsustony
Discordia
1
6
3
0.42
W
Rama
SUYH
Rama
3
2
2
2
W
6
1
6
9
L
Erlang Shen
VotedJewel59098
Erlang Shen
2
3
1
0.83
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
40,725
58,675
Taken
55,474
33,340
Mitigated
33,741
14,184
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,623
186
2,346
2,708
8,659
3,507
945
1,641
6,998
34,798
0
W
Fenrir
Abuxive
Fenrir
8,554
2,013
0
2,414
11,777
8,218
564
2,479
9,298
0
61,238
W
Zhong Kui
ChefWudy
Zhong Kui
13,041
1,542
0
4,147
13,844
9,324
581
6,815
7,029
46,724
0
L
Chaac
GlLARDO
Chaac
5,849
1,493
0
2,569
11,791
6,037
284
6,800
4,991
0
39,542
L
Heimdallr
JayrooWhite2
Heimdallr
8,493
4,319
0
3,452
9,617
3,546
3,597
3,119
6,498
0
86,993
L
Discordia
LGsustony
Discordia
9,776
813
0
770
9,478
2,951
0
5,444
4,034
48,560
0
W
Rama
SUYH
Rama
3,742
3,336
0
3,046
9,021
2,668
4,236
2,535
6,486
0
64,650
W
12,765
1,553
74
8,164
12,173
10,024
0
2,440
9,733
62,708
0
L
Erlang Shen
VotedJewel59098
Erlang Shen
6,446
3,345
0
3,736
13,321
6,574
0
6,427
6,894
0
54,031
L
5,960
433
0
3,657
14,468
14,232
0
6,786
7,682
37,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
48,786
503
Minions Killed
470
0
Camps Cleared
0
1,563,711
Distance Traveled
1,686,719
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,303
461
55
3
0
326,828
2
W
Fenrir
10,016
556
93
5
0
378,557
2
W
Zhong Kui
9,823
546
59
3
0
319,024
2
L
Chaac
8,446
469
85
5
0
319,130
1
L
Heimdallr
11,075
615
169
9
0
288,982
0
L
Discordia
8,690
483
105
6
0
298,074
11
W
Rama
10,100
561
145
8
0
343,859
3
W
Hades
10,544
586
118
7
0
318,451
5
L
Erlang Shen
8,417
468
95
5
0
384,956
2
L
Ares
8,630
479
49
3
0
272,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role