Player Matchup

Athena
Athena
BarryBruna
Athena
Level 101
God Stats
7W - 5L
1,563 SR
Queue Stats
58W - 47L
1,434 Elo+
Party 2
Medusa
Medusa
Joren_W9
Medusa
Level 86
God Stats
8W - 2L
1,460 SR
Queue Stats
44W - 28L
1,493 Elo+
Party 2
Chang'e
Chang'e
Lady-In-RedxX
Chang'e
Level 100
God Stats
27W - 31L
1,509 SR
Queue Stats
629W - 551L
1,482 Elo+
Solo
Tyr
Tyr
SonOfAether
Tyr
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
flaav92
Hun Batz
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 280L
1,433 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,485 Elo+

VS

Team Averages
Level 94
1,418 SR
1,373 Elo+
Khepri
Khepri
HAMMERSON007
Khepri
Level 119
God Stats
4W - 9L
1,442 SR
Queue Stats
35W - 51L
1,328 Elo+
Party 3
Chronos
Chronos
Mrbeanbadger
Chronos
Level 88
God Stats
3W - 8L
1,301 SR
Queue Stats
307W - 331L
1,428 Elo+
Solo
Odin
Odin
lucaselpirata122
Odin
Level 95
God Stats
3W - 5L
1,362 SR
Queue Stats
483W - 501L
1,413 Elo+
Party 1
Osiris
Osiris
whito_19
Osiris
Level 82
God Stats
10W - 11L
1,577 SR
Queue Stats
609W - 625L
1,417 Elo+
Party 1
Medusa
Medusa
xXRaymRaymXx
Medusa
Level 87
God Stats
1W - 4L
1,411 SR
Queue Stats
11W - 17L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BarryBruna
Athena
18
1 / 0 / 16
13,700
527
6,896
23,788
32,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Joren_W9
Medusa
20
12 / 2 / 4
15,886
611
29,470
20,460
12,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
20
3 / 3 / 4
14,182
545
8,179
17,455
7,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 7
14,809
570
14,727
25,207
33,092
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
flaav92
Hun Batz
20
6 / 3 / 5
15,925
613
11,379
13,754
6,452
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 6 / 1
9,164
352
4,571
23,665
22,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Mrbeanbadger
Chronos
16
5 / 4 / 0
11,403
439
12,489
17,284
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
9,669
372
10,246
15,349
14,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
whito_19
Osiris
20
4 / 2 / 3
13,817
531
8,794
17,286
12,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
17
1 / 9 / 2
11,588
446
15,142
23,751
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
26
Kills
11
11
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BarryBruna
Athena
1
0
16
9
L
Khepri
0
6
1
0.08
W
Medusa
Joren_W9
Medusa
12
2
4
7
W
Chang'e
3
3
4
1.67
L
Chronos
Mrbeanbadger
Chronos
5
4
0
1.25
W
4
3
7
2.5
W
Hun Batz
flaav92
Hun Batz
6
3
5
2.83
L
1
5
0
0.2
L
Osiris
whito_19
Osiris
4
2
3
2.75
L
Medusa
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,651
Damage
51,242
100,664
Taken
97,335
91,547
Mitigated
63,387
36,917
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BarryBruna
Athena
6,896
2,551
165
3,211
23,788
32,059
1,238
5,132
18,656
35,457
0
L
Khepri
4,571
820
728
1,385
23,665
22,248
76
3,026
20,639
40,542
0
W
Medusa
Joren_W9
Medusa
29,470
16,683
0
8,964
20,460
12,168
7,626
2,665
17,795
0
166,908
W
Chang'e
8,179
317
4,372
7,230
17,455
7,776
4,321
8,037
9,418
79,706
0
L
Chronos
Mrbeanbadger
Chronos
12,489
4,240
609
2,223
17,284
6,151
982
7,692
9,592
69,386
0
W
14,727
2,611
0
12,270
25,207
33,092
3,286
510
24,697
0
87,360
W
Hun Batz
flaav92
Hun Batz
11,379
2,575
0
705
13,754
6,452
165
2,480
11,274
0
155,182
L
10,246
1,878
0
4,798
15,349
14,046
28
0
15,349
0
46,654
L
Osiris
whito_19
Osiris
8,794
3,376
0
6,872
17,286
12,042
483
1,370
15,916
0
101,047
L
Medusa
15,142
7,350
72
5,328
23,751
8,900
211
3,132
20,619
0
82,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,502
Gold Earned
55,641
695
Minions Killed
542
0
Camps Cleared
0
2,582,692
Distance Traveled
2,209,381
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,700
527
44
2
0
541,236
1
L
Khepri
9,164
352
54
2
0
420,273
6
W
Medusa
15,886
611
188
7
0
467,994
0
W
Chang'e
14,182
545
124
5
0
497,522
5
L
Chronos
11,403
439
128
5
0
365,002
2
W
Tyr
14,809
570
140
5
0
501,884
0
W
Hun Batz
15,925
613
199
8
0
574,056
0
L
Odin
9,669
372
83
3
0
514,273
0
L
Osiris
13,817
531
153
6
0
465,496
0
L
Medusa
11,588
446
124
5
0
444,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role