Player Matchup

Mercury
Mercury
JustLanza
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,500 Elo+
Solo
Horus
Horus
MasterBilzon
Horus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rabitt2
Nemesis
Level 5
God Stats
4W - 2L
1,707 SR
Queue Stats
7W - 8L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
Rhyuzin
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,440 Elo+
Party 1
Neith
Neith
gamecab9158x
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,541 SR
1,510 Elo+

VS

Team Averages
Level 22
1,441 SR
1,449 Elo+
Achilles
Achilles
AdhocTapestry70
Achilles
Level 24
God Stats
9W - 9L
1,446 SR
Queue Stats
167W - 187L
1,430 Elo+
Solo
Tyr
Tyr
DaniKingDK
Tyr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
Dnolk
Kuzenbo
Level 17
God Stats
2W - 4L
1,277 SR
Queue Stats
28W - 35L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
jevic1
Ao Kuang
Level 12
God Stats
4W - 5L
1,430 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 2
Neith
Neith
marianapo
Neith
Level 26
God Stats
133W - 120L
1,552 SR
Queue Stats
354W - 385L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JustLanza
Mercury
17
1 / 8 / 9
10,311
937
9,338
22,030
11,733
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 10 / 10
10,084
917
7,526
24,649
25,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Rabitt2
Nemesis
17
5 / 11 / 5
11,474
1,043
14,988
24,259
10,414
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Rhyuzin
Jormungandr
17
6 / 5 / 7
12,492
1,136
21,174
23,560
29,050
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 13 / 5
10,258
933
10,061
18,210
6,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 5 / 22
12,476
1,134
13,375
13,965
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 23
12,371
1,125
14,873
18,341
16,117
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Dnolk
Kuzenbo
20
9 / 2 / 31
13,127
1,193
25,177
18,452
29,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
jevic1
Ao Kuang
19
15 / 3 / 19
13,194
1,199
27,281
15,263
6,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
marianapo
Neith
19
9 / 1 / 21
12,478
1,134
24,869
7,353
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
163
13
Kills
47
47
Deaths
13
36
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
5
22
3.6
W
7
2
23
9.25
W
Kuzenbo
Dnolk
Kuzenbo
9
2
31
12.25
L
Mercury
JustLanza
Mercury
1
8
9
0.69
L
0
10
10
0.5
L
Nemesis
Rabitt2
Nemesis
5
11
5
0.68
L
Jormungandr
Rhyuzin
Jormungandr
6
5
7
1.9
L
1
13
5
0.27
W
Ao Kuang
jevic1
Ao Kuang
15
3
19
8.17
W
Neith
marianapo
Neith
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,087
Damage
105,575
112,708
Taken
73,374
83,079
Mitigated
68,072
9,948
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,375
4,376
826
2,305
13,965
13,101
0
3,601
10,364
0
22,899
W
14,873
3,691
0
1,409
18,341
16,117
0
4,382
13,959
0
29,561
W
Kuzenbo
Dnolk
Kuzenbo
25,177
5,783
0
0
18,452
29,567
0
5,319
13,133
38,779
0
L
Mercury
JustLanza
Mercury
9,338
4,327
0
0
22,030
11,733
0
7,637
14,393
0
21,994
L
7,526
3,962
3,034
4,065
24,649
25,247
0
11,919
12,730
0
11,093
L
Nemesis
Rabitt2
Nemesis
14,988
6,986
0
1,631
24,259
10,414
0
12,809
11,450
0
25,645
L
Jormungandr
Rhyuzin
Jormungandr
21,174
7,620
0
0
23,560
29,050
0
10,904
12,656
43,395
0
L
10,061
5,311
0
1,218
18,210
6,635
0
9,189
9,021
0
28,816
W
Ao Kuang
jevic1
Ao Kuang
27,281
12,596
0
5,526
15,263
6,284
0
4,814
10,449
38,489
0
W
Neith
marianapo
Neith
24,869
13,294
0
1,386
7,353
3,003
0
3,058
4,295
0
41,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
63,646
150
Minions Killed
158
0
Camps Cleared
5
1,060,964
Distance Traveled
1,135,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,476
1,134
29
3
0
189,960
0
W
Tyr
12,371
1,125
31
3
1
272,509
0
W
Kuzenbo
13,127
1,193
28
3
0
240,338
1
L
Mercury
10,311
937
29
3
0
246,005
0
L
Horus
10,084
917
2
0
0
200,458
1
L
Nemesis
11,474
1,043
21
2
0
241,408
3
L
Jormungandr
12,492
1,136
59
5
0
208,430
0
L
Neith
10,258
933
39
4
0
164,663
0
W
Ao Kuang
13,194
1,199
26
2
4
216,817
3
W
Neith
12,478
1,134
44
4
0
215,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role