Player Matchup

The Morrigan
The Morrigan
DarlJr
The Morrigan
Level 123
God Stats
12W - 6L
1,565 SR
Queue Stats
561W - 520L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Issa dame
Cthulhu
Level 84
God Stats
7W - 4L
1,597 SR
Queue Stats
167W - 142L
1,504 Elo+
Party 1
Olorun
Olorun
IssaAlien
Olorun
Level 108
God Stats
17W - 11L
1,561 SR
Queue Stats
615W - 555L
1,509 Elo+
Party 1
Odin
Odin
SquidFooo
Odin
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 334L
1,517 Elo+
Party 3
Loki
Loki
Zehetsubo
Loki
Level 105
God Stats
17W - 13L
1,577 SR
Queue Stats
713W - 810L
1,514 Elo+
Party 3
Team Averages
Level 102
1,560 SR
1,501 Elo+

VS

Team Averages
Level 89
1,547 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Imellowl
Gilgamesh
Level 76
God Stats
17W - 17L
1,634 SR
Queue Stats
179W - 154L
1,543 Elo+
Party 2
Chang'e
Chang'e
Juz Plaiz
Chang'e
Level 85
God Stats
13W - 10L
1,561 SR
Queue Stats
108W - 99L
1,512 Elo+
Party 2
Zeus
Zeus
MissDillyDally
Zeus
Level 129
God Stats
16W - 18L
1,536 SR
Queue Stats
323W - 335L
1,422 Elo+
Solo
Mulan
Mulan
ToneyTries
Mulan
Level 61
God Stats
1W - 2L
1,502 SR
Queue Stats
35W - 55L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarlJr
The Morrigan
12
5 / 0 / 4
6,949
579
5,785
5,135
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Issa dame
Cthulhu
11
0 / 0 / 7
6,362
530
4,191
9,445
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
IssaAlien
Olorun
11
2 / 1 / 1
6,291
524
4,582
6,959
2,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
2 / 0 / 1
7,299
608
1,949
3,314
2,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
5 / 1 / 2
6,740
562
5,510
6,523
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 0
5,776
481
6,182
8,083
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Imellowl
Gilgamesh
10
1 / 2 / 0
6,079
507
3,269
9,949
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Juz Plaiz
Chang'e
10
0 / 2 / 1
5,478
457
3,672
7,831
2,193
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
5,874
490
1,843
5,519
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
10
0 / 3 / 2
5,832
486
2,412
5,940
1,854
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
The Morrigan
DarlJr
The Morrigan
5
0
4
7
L
Gilgamesh
Imellowl
Gilgamesh
1
2
0
0.5
W
Cthulhu
Issa dame
Cthulhu
0
0
7
3.5
W
Olorun
IssaAlien
Olorun
2
1
1
2.5
L
Chang'e
Juz Plaiz
Chang'e
0
2
1
0.25
L
0
5
0
0
W
Odin
2
0
1
2.5
L
Mulan
0
3
2
0.33
W
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
17,378
31,376
Taken
37,322
14,865
Mitigated
11,103
9,013
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,182
5,156
0
1,970
8,083
2,401
21
5,302
2,781
0
40,327
W
The Morrigan
DarlJr
The Morrigan
5,785
1,090
0
1,538
5,135
2,129
0
585
4,444
32,674
3,392
L
Gilgamesh
Imellowl
Gilgamesh
3,269
1,068
0
2,164
9,949
3,044
0
1,947
7,908
0
39,292
W
Cthulhu
Issa dame
Cthulhu
4,191
193
69
1,354
9,445
6,020
93
2,094
7,292
22,473
0
W
Olorun
IssaAlien
Olorun
4,582
2,084
348
4,177
6,959
2,823
0
2,366
4,593
42,924
0
L
Chang'e
Juz Plaiz
Chang'e
3,672
399
1,309
2,483
7,831
2,193
0
3,195
4,636
26,034
0
L
1,843
261
10
490
5,519
1,611
0
2,213
3,260
33,559
0
W
Odin
1,949
580
0
827
3,314
2,223
33
0
3,314
4,606
31,089
L
Mulan
2,412
139
0
1,313
5,940
1,854
0
1,170
4,647
0
25,021
W
Loki
5,510
1,402
0
700
6,523
1,670
0
251
6,218
0
34,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
29,039
380
Minions Killed
337
0
Camps Cleared
0
1,152,463
Distance Traveled
1,039,239
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,776
481
87
7
0
206,628
0
W
The Morrigan
6,949
579
73
6
0
233,895
4
L
Gilgamesh
6,079
507
68
6
0
247,894
0
W
Cthulhu
6,362
530
54
5
0
247,174
3
W
Olorun
6,291
524
78
7
0
209,364
5
L
Chang'e
5,478
457
43
4
0
229,849
1
L
Zeus
5,874
490
73
6
0
160,396
1
W
Odin
7,299
608
109
9
0
206,034
3
L
Mulan
5,832
486
66
6
0
194,472
3
W
Loki
6,740
562
66
6
0
255,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role