Player Matchup

Morgan Le Fay
Morgan Le Fay
Aelyx
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,573 SR
Queue Stats
17W - 21L
1,235 Elo+
Party 1
Osiris
Osiris
Alphalex42
Osiris
Level 25
God Stats
1W - 0L
1,244 SR
Queue Stats
9W - 7L
1,325 Elo+
Party 1
Ares
Ares
Falibur
Ares
Level 128
God Stats
1W - 0L
1,198 SR
Queue Stats
40W - 42L
1,568 Elo+
Party 1
Cupid
Cupid
Mpifire3
Cupid
Level 32
God Stats
2W - 2L
1,571 SR
Queue Stats
10W - 10L
1,322 Elo+
Party 1
Team Averages
Level 53
1,397 SR
1,363 Elo+

VS

Team Averages
Level 40
1,509 SR
1,391 Elo+
Tyr
Tyr
ElectroTitan
Tyr
Level 17
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 6L
1,328 Elo+
Party 2
Thanatos
Thanatos
FoxyLoxy10
Thanatos
Level 28
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Mycah
Thoth
Level 22
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 25L
1,343 Elo+
Solo
Ravana
Ravana
R4M_hacosta73
Ravana
Level 92
God Stats
12W - 12L
1,603 SR
Queue Stats
14W - 17L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aelyx
Morgan Le Fay
19
5 / 4 / 7
13,855
815
10,046
10,665
4,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Alphalex42
Osiris
19
2 / 4 / 5
12,578
740
11,404
15,220
19,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
Falibur
Ares
19
8 / 3 / 8
13,652
803
18,768
17,519
20,387
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Mpifire3
Cupid
20
6 / 5 / 6
14,057
827
9,441
13,751
5,794
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,815
636
3,144
15,308
14,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
FoxyLoxy10
Thanatos
20
8 / 7 / 3
13,441
791
13,749
17,338
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Mycah
Thoth
16
1 / 7 / 5
10,524
619
9,168
14,214
9,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
6 / 3 / 2
12,006
706
10,207
17,479
15,062
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
21
Kills
16
16
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aelyx
Morgan Le Fay
5
4
7
2.13
W
Osiris
Alphalex42
Osiris
2
4
5
1.13
L
1
4
5
0.88
W
Ares
Falibur
Ares
8
3
8
4
L
Thanatos
FoxyLoxy10
Thanatos
8
7
3
1.36
W
Cupid
Mpifire3
Cupid
6
5
6
1.8
L
Thoth
Mycah
Thoth
1
7
5
0.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
36,268
57,155
Taken
64,339
50,250
Mitigated
47,419
9,004
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aelyx
Morgan Le Fay
10,046
955
384
1,097
10,665
4,865
1,132
1,352
9,313
30,316
0
W
Osiris
Alphalex42
Osiris
11,404
2,644
0
2,212
15,220
19,204
722
3,784
11,436
0
44,156
L
3,144
222
0
1,394
15,308
14,207
187
8,371
6,595
0
24,280
W
Ares
Falibur
Ares
18,768
1,990
0
747
17,519
20,387
0
2,236
15,283
38,679
0
L
Thanatos
FoxyLoxy10
Thanatos
13,749
3,171
0
9,728
17,338
8,660
321
6,627
10,470
0
55,746
W
Cupid
Mpifire3
Cupid
9,441
4,903
860
3,704
13,751
5,794
4,707
2,155
11,596
0
55,687
L
Thoth
Mycah
Thoth
9,168
887
527
1,385
14,214
9,490
0
6,156
7,958
37,757
0
L
10,207
2,240
293
5,340
17,479
15,062
1,214
8,260
8,391
0
45,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
46,786
241
Minions Killed
249
9
Camps Cleared
10
1,220,943
Distance Traveled
1,168,932
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,855
815
41
2
4
284,167
4
W
Osiris
12,578
740
63
4
2
324,829
3
L
Tyr
10,815
636
33
2
1
293,407
0
W
Ares
13,652
803
28
2
2
338,762
2
L
Thanatos
13,441
791
82
5
8
305,994
2
W
Cupid
14,057
827
109
6
1
273,185
4
L
Thoth
10,524
619
51
3
0
249,209
2
L
Ravana
12,006
706
83
5
1
320,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role