Player Matchup

Artemis
Artemis
MattsTop
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,773 Elo+
Party 1
Nu Wa
Nu Wa
Sam4President2
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,773 Elo+
Party 1
Sobek
Sobek
SavgelilCabbage
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,777 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,775 Elo+

VS

Team Averages
Level 24
1,542 SR
1,499 Elo+
Zeus
Zeus
AlphaGigaChad40
Zeus
Level 15
God Stats
0W - 1L
1,745 SR
Queue Stats
31W - 9L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
Flow0477
Amaterasu
Level 42
God Stats
44W - 23L
1,533 SR
Queue Stats
263W - 138L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
SigmaChad40
Ah Puch
Level 16
God Stats
0W - 1L
1,346 SR
Queue Stats
215W - 124L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MattsTop
Artemis
13
7 / 1 / 7
9,050
823
9,502
8,037
2,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 1 / 6
8,330
757
7,826
5,928
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 13
8,320
756
4,140
10,274
10,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,370
670
8,703
7,314
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Flow0477
Amaterasu
8
0 / 7 / 2
6,174
561
1,358
10,012
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
SigmaChad40
Ah Puch
11
0 / 4 / 2
7,071
643
5,792
7,042
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Amaterasu
Flow0477
Amaterasu
0
7
2
0.14
W
Artemis
MattsTop
Artemis
7
1
7
10.5
W
6
1
6
9
W
3
1
13
9.5
L
Ah Puch
SigmaChad40
Ah Puch
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
15,853
24,239
Taken
24,368
15,071
Mitigated
8,554
5,885
Healing
1,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,703
57
0
478
7,314
2,171
193
3,908
3,406
35,105
0
L
Amaterasu
Flow0477
Amaterasu
1,358
0
0
510
10,012
4,039
0
4,998
5,014
0
6,439
W
Artemis
MattsTop
Artemis
9,502
3,980
0
1,219
8,037
2,412
825
5,608
2,037
0
33,493
W
7,826
1,382
0
746
5,928
1,704
439
4,199
1,465
23,715
0
W
4,140
241
0
3,920
10,274
10,955
208
3,528
6,242
19,854
0
L
Ah Puch
SigmaChad40
Ah Puch
5,792
257
0
412
7,042
2,344
75
3,060
3,982
30,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
20,615
132
Minions Killed
136
0
Camps Cleared
0
597,334
Distance Traveled
538,144
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,370
670
71
6
0
173,048
3
L
Amaterasu
6,174
561
10
1
0
182,193
3
W
Artemis
9,050
823
71
6
0
192,989
3
W
Nu Wa
8,330
757
36
3
0
200,509
0
W
Sobek
8,320
756
25
2
0
203,836
3
L
Ah Puch
7,071
643
55
5
0
182,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role