Player Matchup

Sun Wukong
Sun Wukong
BKRNFOCUSS
Sun Wukong
Level 12
God Stats
0W - 4L
1,120 SR
Queue Stats
9W - 19L
1,161 Elo+
Party 2
The Morrigan
The Morrigan
KoreBA
The Morrigan
Level 15
God Stats
2W - 6L
1,308 SR
Queue Stats
6W - 17L
1,129 Elo+
Party 2
Ymir
Ymir
Mr-Starlord-04
Ymir
Level 23
God Stats
6W - 8L
1,892 SR
Queue Stats
125W - 214L
1,163 Elo+
Party 3
Ravana
Ravana
RedEyeGodAkashi
Ravana
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
133W - 212L
1,178 Elo+
Party 3
Hachiman
Hachiman
SpaceADM
Hachiman
Level 12
God Stats
0W - 1L
1,435 SR
Queue Stats
8W - 26L
1,140 Elo+
Party 2
Team Averages
Level 16
1,411 SR
1,154 Elo+

VS

Team Averages
Level 23
1,382 SR
1,227 Elo+
Artemis
Artemis
BARIN97
Artemis
Level 23
God Stats
2W - 3L
1,199 SR
Queue Stats
135W - 160L
1,215 Elo+
Solo
Cthulhu
Cthulhu
TFgam3r
Cthulhu
Level 18
God Stats
10W - 9L
1,551 SR
Queue Stats
74W - 78L
1,276 Elo+
Solo
Nox
Nox
XxPR1DExX
Nox
Level 27
God Stats
17W - 36L
1,261 SR
Queue Stats
51W - 79L
1,246 Elo+
Party 1
Fenrir
Fenrir
YashPXb
Fenrir
Level 27
God Stats
19W - 26L
1,431 SR
Queue Stats
45W - 62L
1,285 Elo+
Party 1
Bellona
Bellona
ces3112
Bellona
Level 18
God Stats
4W - 2L
1,469 SR
Queue Stats
14W - 31L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BKRNFOCUSS
Sun Wukong
16
2 / 7 / 1
9,677
403
8,287
20,655
13,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
KoreBA
The Morrigan
15
5 / 4 / 4
9,952
415
15,036
11,304
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 3
9,877
412
8,741
19,537
13,186
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 10 / 4
10,090
420
10,579
17,221
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
SpaceADM
Hachiman
14
1 / 10 / 7
9,234
385
8,216
18,231
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BARIN97
Artemis
20
9 / 5 / 10
13,221
551
16,702
13,540
5,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TFgam3r
Cthulhu
17
5 / 5 / 13
11,316
472
12,919
19,546
17,889
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
17 / 0 / 11
13,975
582
22,084
11,460
5,246
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
YashPXb
Fenrir
19
7 / 1 / 7
12,693
529
12,345
20,038
10,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ces3112
Bellona
16
1 / 2 / 4
10,820
451
4,217
13,239
9,150
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
13
Kills
39
39
Deaths
13
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
BARIN97
Artemis
9
5
10
2.8
L
Sun Wukong
BKRNFOCUSS
Sun Wukong
2
7
1
0.36
L
The Morrigan
KoreBA
The Morrigan
5
4
4
1.75
L
3
8
3
0.56
L
2
10
4
0.4
L
Hachiman
SpaceADM
Hachiman
1
10
7
0.45
W
Cthulhu
TFgam3r
Cthulhu
5
5
13
2.3
W
17
0
11
22.5
W
Fenrir
YashPXb
Fenrir
7
1
7
10.5
W
Bellona
ces3112
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
68,267
86,948
Taken
77,823
44,577
Mitigated
48,482
11,217
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BARIN97
Artemis
16,702
9,494
0
3,287
13,540
5,336
8,106
3,647
9,893
0
114,387
L
Sun Wukong
BKRNFOCUSS
Sun Wukong
8,287
2,519
0
1,452
20,655
13,656
205
10,081
10,574
0
51,152
L
The Morrigan
KoreBA
The Morrigan
15,036
2,080
725
547
11,304
4,456
236
4,704
6,600
55,483
3,473
L
8,741
1,363
0
1,702
19,537
13,186
154
6,938
12,599
45,492
0
L
10,579
2,584
0
3,855
17,221
6,887
0
7,272
9,949
0
68,317
L
Hachiman
SpaceADM
Hachiman
8,216
4,471
0
2,936
18,231
6,392
835
6,008
12,223
0
33,805
W
Cthulhu
TFgam3r
Cthulhu
12,919
1,100
345
6,367
19,546
17,889
1,253
5,538
13,668
46,929
0
W
22,084
1,897
0
1,459
11,460
5,246
804
3,856
7,450
77,427
0
W
Fenrir
YashPXb
Fenrir
12,345
3,576
0
7,525
20,038
10,861
1,458
5,095
14,825
0
83,396
W
Bellona
ces3112
Bellona
4,217
1,324
0
3,322
13,239
9,150
2,469
3,395
9,688
0
38,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
62,025
410
Minions Killed
535
0
Camps Cleared
0
1,950,378
Distance Traveled
2,168,591
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,221
551
162
7
0
404,494
0
L
Sun Wukong
9,677
403
82
3
0
394,758
2
L
The Morrigan
9,952
415
94
4
0
428,839
0
L
Ymir
9,877
412
73
3
0
374,717
0
L
Ravana
10,090
420
107
4
0
372,313
0
L
Hachiman
9,234
385
54
2
0
379,751
3
W
Cthulhu
11,316
472
54
2
0
434,107
0
W
Nox
13,975
582
125
5
0
455,403
2
W
Fenrir
12,693
529
129
5
0
481,616
8
W
Bellona
10,820
451
65
3
0
392,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role