Player Matchup

Osiris
Osiris
Aka Coco x
Osiris
Level 107
God Stats
3W - 5L
1,457 SR
Queue Stats
60W - 66L
1,550 Elo+
Party 1
Set
Set
GFXoBryan
Set
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 131L
1,452 Elo+
Party 1
Anubis
Anubis
One_Man_Army421
Anubis
Level 146
God Stats
14W - 8L
1,611 SR
Queue Stats
246W - 308L
1,325 Elo+
Solo
Team Averages
Level 107
1,523 SR
1,442 Elo+

VS

Team Averages
Level 47
1,456 SR
1,223 Elo+
Morgan Le Fay
Morgan Le Fay
ELiTe_ProGaMeR98
Morgan Le Fay
Level 38
God Stats
9W - 15L
1,162 SR
Queue Stats
19W - 43L
1,091 Elo+
Party 2
Mulan
Mulan
OGC x Callum
Mulan
Level 54
God Stats
6W - 3L
1,707 SR
Queue Stats
136W - 237L
1,359 Elo+
Solo
Hachiman
Hachiman
TRL-Darky
Hachiman
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 47L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aka Coco x
Osiris
13
9 / 0 / 4
8,530
853
8,320
6,346
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 11
7,935
794
6,059
6,990
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 8
7,962
796
5,993
7,290
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELiTe_ProGaMeR98
Morgan Le Fay
10
0 / 4 / 2
6,374
637
5,181
7,506
2,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 2
6,227
623
3,452
8,514
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
TRL-Darky
Hachiman
10
2 / 6 / 0
6,873
687
7,000
9,153
2,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aka Coco x
Osiris
9
0
4
11
L
Morgan Le Fay
ELiTe_ProGaMeR98
Morgan Le Fay
0
4
2
0.25
W
3
1
11
8.5
L
0
4
2
0.25
W
2
1
8
6
L
Hachiman
TRL-Darky
Hachiman
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
15,633
20,626
Taken
25,173
12,168
Mitigated
9,087
7,166
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aka Coco x
Osiris
8,320
1,884
0
1,328
6,346
6,338
442
1,618
4,728
0
22,769
L
Morgan Le Fay
ELiTe_ProGaMeR98
Morgan Le Fay
5,181
612
0
1,189
7,506
2,135
0
860
6,327
25,145
0
W
6,059
1,585
0
1,662
6,990
2,643
0
1,478
5,512
0
22,615
L
3,452
625
0
429
8,514
4,950
0
2,939
5,355
0
9,960
W
5,993
73
189
3,987
7,290
3,187
0
2,085
5,205
36,057
0
L
Hachiman
TRL-Darky
Hachiman
7,000
4,174
423
481
9,153
2,002
0
2,194
6,663
0
18,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
19,474
125
Minions Killed
88
0
Camps Cleared
0
604,932
Distance Traveled
531,248
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,530
853
33
3
0
221,636
3
L
Morgan Le Fay
6,374
637
38
4
0
179,610
0
W
Set
7,935
794
26
3
0
198,411
0
L
Mulan
6,227
623
14
1
0
186,911
3
W
Anubis
7,962
796
66
7
0
184,885
3
L
Hachiman
6,873
687
36
4
0
164,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role