Player Matchup

Heimdallr
Heimdallr
Budewww
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,490 Elo+
Solo
Arachne
Arachne
EEzzIIo0
Arachne
Level 13
God Stats
8W - 1L
1,679 SR
Queue Stats
28W - 24L
1,510 Elo+
Party 1
Fafnir
Fafnir
babayejahromi
Fafnir
Level 14
God Stats
8W - 3L
1,555 SR
Queue Stats
28W - 18L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
mikibaharismite5
Amaterasu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,641 Elo+
Party 1
Hades
Hades
naeimzmn
Hades
Level 65
God Stats
5W - 2L
1,689 SR
Queue Stats
54W - 65L
1,420 Elo+
Party 1
Team Averages
Level 30
1,585 SR
1,510 Elo+

VS

Team Averages
Level 21
1,591 SR
1,413 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ranku1488
Cthulhu
Level 14
God Stats
14W - 22L
1,495 SR
Queue Stats
61W - 86L
1,394 Elo+
Solo
Anubis
Anubis
Whit3W33do
Anubis
Level 22
God Stats
24W - 25L
1,398 SR
Queue Stats
59W - 94L
1,346 Elo+
Party 2
Neith
Neith
WhiteR0se33
Neith
Level 21
God Stats
7W - 5L
1,914 SR
Queue Stats
120W - 234L
1,315 Elo+
Party 2
Ra
Ra
bigrussan
Ra
Level 22
God Stats
32W - 22L
1,646 SR
Queue Stats
138W - 110L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Budewww
Heimdallr
9
2 / 2 / 1
5,191
519
3,672
4,676
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
EEzzIIo0
Arachne
8
2 / 1 / 1
5,048
505
1,988
4,678
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 4
5,843
584
2,518
6,791
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
11
4 / 1 / 1
6,293
629
4,799
12,060
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
naeimzmn
Hades
10
2 / 1 / 3
5,841
584
4,318
4,527
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 3 / 0
5,708
571
2,768
6,428
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ranku1488
Cthulhu
8
1 / 1 / 1
4,635
464
2,272
4,229
2,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Whit3W33do
Anubis
10
0 / 3 / 2
5,372
537
8,601
7,029
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 2 / 1
4,453
445
3,982
3,217
746
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,549
555
2,771
4,473
1,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
W
Heimdallr
Budewww
Heimdallr
2
2
1
1.25
W
Arachne
EEzzIIo0
Arachne
2
1
1
2.5
L
Cthulhu
Ranku1488
Cthulhu
1
1
1
1.5
L
Anubis
Whit3W33do
Anubis
0
3
2
0.33
L
1
2
1
0.75
W
1
0
4
3
L
1
2
0
0.5
W
Amaterasu
4
1
1
4.5
W
Hades
naeimzmn
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
20,394
32,732
Taken
25,376
13,628
Mitigated
10,330
13,386
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,768
1,678
0
1,791
6,428
2,388
0
1,041
5,344
0
30,394
W
Heimdallr
Budewww
Heimdallr
3,672
1,688
0
1,403
4,676
1,424
104
1,129
3,507
0
28,073
W
Arachne
EEzzIIo0
Arachne
1,988
1,700
0
204
4,678
1,353
0
893
3,673
0
20,850
L
Cthulhu
Ranku1488
Cthulhu
2,272
240
0
750
4,229
2,620
0
1,441
2,788
10,439
0
L
Anubis
Whit3W33do
Anubis
8,601
992
0
3,131
7,029
3,014
33
731
5,633
25,693
0
L
3,982
1,464
0
268
3,217
746
0
852
2,364
0
11,102
W
2,518
608
219
3,930
6,791
4,193
26
1,519
5,226
12,849
0
L
2,771
389
56
1,305
4,473
1,562
273
2,771
1,657
32,246
0
W
Amaterasu
4,799
974
0
5,786
12,060
4,629
0
8,275
3,745
0
21,895
W
Hades
naeimzmn
Hades
4,318
116
40
1,804
4,527
2,029
0
1,484
2,937
27,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
25,717
227
Minions Killed
217
0
Camps Cleared
0
1,017,371
Distance Traveled
918,266
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,708
571
65
7
0
218,487
1
W
Heimdallr
5,191
519
57
6
0
179,188
0
W
Arachne
5,048
505
44
4
0
236,537
0
L
Cthulhu
4,635
464
24
2
0
202,167
1
L
Anubis
5,372
537
47
5
0
143,563
0
L
Neith
4,453
445
20
2
0
152,653
1
W
Fafnir
5,843
584
21
2
0
195,462
2
L
Ra
5,549
555
61
6
0
201,396
5
W
Amaterasu
6,293
629
46
5
0
203,002
3
W
Hades
5,841
584
59
6
0
203,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role