Player Matchup

Zhong Kui
Zhong Kui
BadBossy
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
CrazySlippers
Guan Yu
Level 15
God Stats
3W - 1L
1,812 SR
Queue Stats
14W - 18L
1,420 Elo+
Solo
Izanami
Izanami
Easty08
Izanami
Level 29
God Stats
38W - 36L
1,646 SR
Queue Stats
111W - 115L
1,483 Elo+
Party 4
Fenrir
Fenrir
Schlünti
Fenrir
Level 29
God Stats
34W - 28L
1,610 SR
Queue Stats
104W - 98L
1,460 Elo+
Party 4
Ganesha
Ganesha
Teilo
Ganesha
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,357 Elo+
Party 1
Team Averages
Level 21
1,614 SR
1,415 Elo+

VS

Team Averages
Level 13
1,579 SR
1,387 Elo+
Loki
Loki
DrSile
Loki
Level 12
God Stats
2W - 1L
1,863 SR
Queue Stats
7W - 15L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
Ivicpivic
Danzaburou
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 15L
1,340 Elo+
Party 2
Olorun
Olorun
SvedigeNosser69
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
Zorehan
Amaterasu
Level 16
God Stats
0W - 2L
1,538 SR
Queue Stats
13W - 11L
1,405 Elo+
Party 3
Ares
Ares
tekatokii
Ares
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
19W - 21L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadBossy
Zhong Kui
19
12 / 9 / 14
14,384
553
22,733
24,583
15,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
20
9 / 9 / 13
14,437
555
17,010
27,303
32,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Easty08
Izanami
20
26 / 4 / 6
17,677
680
40,736
17,263
8,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Schlünti
Fenrir
20
12 / 7 / 12
15,951
614
17,820
23,306
13,419
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Teilo
Ganesha
19
4 / 5 / 37
14,054
541
12,008
27,267
32,831
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DrSile
Loki
15
5 / 14 / 7
10,928
420
12,038
20,971
5,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Ivicpivic
Danzaburou
12
0 / 12 / 9
9,008
346
8,405
15,006
4,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 16 / 8
15,146
583
34,204
30,397
12,987
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Zorehan
Amaterasu
20
13 / 10 / 11
13,838
532
24,801
35,187
34,869
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
16
1 / 11 / 7
11,059
425
5,945
28,428
18,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
75
63
Kills
33
34
Deaths
63
82
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BadBossy
Zhong Kui
12
9
14
2.11
W
Guan Yu
9
9
13
1.72
L
Loki
DrSile
Loki
5
14
7
0.61
W
Izanami
Easty08
Izanami
26
4
6
7.25
L
Danzaburou
Ivicpivic
Danzaburou
0
12
9
0.38
W
Fenrir
Schlünti
Fenrir
12
7
12
2.57
L
14
16
8
1.13
W
Ganesha
Teilo
Ganesha
4
5
37
4.5
L
Amaterasu
Zorehan
Amaterasu
13
10
11
1.85
L
Ares
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,307
Damage
85,393
119,722
Taken
129,989
101,810
Mitigated
76,181
29,728
Healing
26,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BadBossy
Zhong Kui
22,733
4,574
0
6,206
24,583
15,151
2,778
8,766
15,817
65,640
0
W
Guan Yu
17,010
3,010
3,832
5,844
27,303
32,315
80
7,890
19,413
1,889
62,181
L
Loki
DrSile
Loki
12,038
4,083
0
3,357
20,971
5,802
0
7,706
13,265
0
42,054
W
Izanami
Easty08
Izanami
40,736
32,374
0
4,568
17,263
8,094
7,403
6,080
11,183
0
158,241
L
Danzaburou
Ivicpivic
Danzaburou
8,405
3,588
0
2,135
15,006
4,480
589
5,401
9,605
295
29,154
W
Fenrir
Schlünti
Fenrir
17,820
4,603
0
4,529
23,306
13,419
1,998
7,455
15,851
0
146,072
L
34,204
22,207
370
9,349
30,397
12,987
1,934
9,463
20,934
71,107
6,729
W
Ganesha
Teilo
Ganesha
12,008
1,479
0
4,749
27,267
32,831
519
7,643
19,624
29,790
0
L
Amaterasu
Zorehan
Amaterasu
24,801
8,817
0
8,705
35,187
34,869
167
9,953
25,234
997
58,853
L
Ares
5,945
572
0
2,842
28,428
18,043
166
3,917
24,511
36,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,503
Gold Earned
59,979
622
Minions Killed
317
0
Camps Cleared
0
2,335,019
Distance Traveled
1,897,762
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,384
553
89
3
0
422,255
2
W
Guan Yu
14,437
555
90
3
0
485,572
5
L
Loki
10,928
420
58
2
0
427,080
0
W
Izanami
17,677
680
257
10
0
479,661
0
L
Danzaburou
9,008
346
34
1
0
323,646
0
W
Fenrir
15,951
614
178
7
0
473,296
1
L
Olorun
15,146
583
94
4
0
305,878
0
W
Ganesha
14,054
541
8
0
0
474,235
2
L
Amaterasu
13,838
532
89
3
0
412,254
1
L
Ares
11,059
425
42
2
0
428,904
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role