Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Fotesu
Bellona
Level 81
God Stats
6W - 2L
1,545 SR
Queue Stats
7W - 6L
1,475 Elo+
Solo
Cerberus
Cerberus
NezhaTheTrap011
Cerberus
Level 108
God Stats
2W - 0L
1,624 SR
Queue Stats
20W - 17L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
VINKELA
Danzaburou
Level 156
God Stats
5W - 3L
1,721 SR
Queue Stats
15W - 21L
1,565 Elo+
Solo
Team Averages
Level 126
1,598 SR
1,502 Elo+

VS

Team Averages
Level 93
1,549 SR
1,441 Elo+
Aphrodite
Aphrodite
Ambsh
Aphrodite
Level 119
God Stats
3W - 4L
1,743 SR
Queue Stats
38W - 38L
1,451 Elo+
Party 1
Skadi
Skadi
Hydroxix
Skadi
Level 101
God Stats
8W - 7L
1,511 SR
Queue Stats
87W - 83L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Wet4Redfield
Ah Puch
Level 42
God Stats
0W - 1L
1,322 SR
Queue Stats
55W - 45L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
closjesus
Ne Zha
Level 110
God Stats
1W - 2L
1,619 SR
Queue Stats
42W - 50L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 1 / 5
10,662
889
10,408
8,416
3,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fotesu
Bellona
16
5 / 1 / 8
10,308
859
9,238
13,181
9,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
15
3 / 4 / 11
10,397
866
9,485
16,055
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
VINKELA
Danzaburou
17
4 / 4 / 7
10,848
904
8,225
9,365
5,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ambsh
Aphrodite
13
1 / 4 / 5
8,129
677
7,309
8,782
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Hydroxix
Skadi
14
3 / 6 / 1
8,523
710
5,805
11,178
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Wet4Redfield
Ah Puch
13
2 / 4 / 3
8,353
696
10,318
11,826
3,992
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
closjesus
Ne Zha
14
3 / 5 / 4
8,582
715
7,688
9,235
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
9
10
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
5
9.5
L
Aphrodite
Ambsh
Aphrodite
1
4
5
0.88
W
Bellona
Fotesu
Bellona
5
1
8
9
L
Skadi
Hydroxix
Skadi
3
6
1
0.58
W
Cerberus
3
4
11
2.13
W
Danzaburou
VINKELA
Danzaburou
4
4
7
1.88
L
Ah Puch
Wet4Redfield
Ah Puch
2
4
3
0.88
L
Ne Zha
closjesus
Ne Zha
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
31,120
47,017
Taken
41,021
38,143
Mitigated
13,607
11,914
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,408
716
0
2,024
8,416
3,639
1,818
1,885
6,531
41,351
0
L
Aphrodite
Ambsh
Aphrodite
7,309
461
2,270
3,161
8,782
3,157
953
5,638
3,144
20,398
0
W
Bellona
Fotesu
Bellona
9,238
3,138
0
4,622
13,181
9,373
1,017
6,551
6,630
0
27,430
L
Skadi
Hydroxix
Skadi
5,805
2,931
0
816
11,178
2,522
1,595
6,951
4,227
0
18,441
W
Cerberus
9,485
371
0
3,256
16,055
19,994
120
5,673
10,382
19,888
0
W
Danzaburou
VINKELA
Danzaburou
8,225
3,323
0
2,012
9,365
5,137
4,152
4,332
5,033
0
48,108
L
Ah Puch
Wet4Redfield
Ah Puch
10,318
353
0
1,945
11,826
3,992
48
3,623
8,203
30,555
0
L
Ne Zha
closjesus
Ne Zha
7,688
2,252
0
424
9,235
3,936
0
4,304
4,931
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
33,587
234
Minions Killed
149
11
Camps Cleared
6
900,197
Distance Traveled
791,345
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,662
889
78
7
1
231,612
0
L
Aphrodite
8,129
677
40
3
2
210,887
2
W
Bellona
10,308
859
38
3
4
268,449
1
L
Skadi
8,523
710
41
3
0
163,651
0
W
Cerberus
10,397
866
37
3
1
205,052
1
W
Danzaburou
10,848
904
81
7
5
195,084
2
L
Ah Puch
8,353
696
50
4
1
224,219
2
L
Ne Zha
8,582
715
18
2
3
192,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role