Player Matchup

Kukulkan
Kukulkan
Azazel1806
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1
Merlin
Merlin
ElGeraCuriel
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 31L
1,090 Elo+
Solo
Ah Puch
Ah Puch
Savvy1297876
Ah Puch
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,193 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShrunkComet6982
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
TsunamiKim
Medusa
Level 26
God Stats
16W - 11L
1,480 SR
Queue Stats
137W - 156L
1,207 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,245 Elo+

VS

Team Averages
Level 6
1,425 SR
1,416 Elo+
Freya
Freya
 
Freya
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DragonLord35746
Ra
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Zeus
Zeus
Hoi1296
Zeus
Level 6
God Stats
2W - 4L
1,126 SR
Queue Stats
28W - 27L
1,081 Elo+
Party 2
King Arthur
King Arthur
VolKauFera
King Arthur
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
62W - 33L
1,500 Elo+
Party 2
Fenrir
Fenrir
luckyluciano02
Fenrir
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azazel1806
Kukulkan
20
5 / 11 / 17
13,887
1,068
14,600
18,412
10,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
3 / 11 / 19
12,992
999
4,311
21,022
6,839
Ah Puch
Savvy1297876
Ah Puch
20
3 / 10 / 15
13,375
1,029
11,020
20,085
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ShrunkComet6982
Tsukuyomi
20
13 / 12 / 12
15,892
1,222
21,167
22,827
7,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
TsunamiKim
Medusa
20
16 / 5 / 16
17,675
1,360
25,463
27,955
19,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
10 / 12 / 18
15,357
1,181
21,528
26,148
15,207
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
13 / 6 / 16
16,996
1,307
29,964
17,137
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Hoi1296
Zeus
20
18 / 12 / 14
17,088
1,314
35,492
24,334
8,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
VolKauFera
King Arthur
15
0 / 0 / 0
7,990
615
0
0
0
20
8 / 10 / 12
13,957
1,074
15,831
18,843
9,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
109
40
Kills
49
49
Deaths
40
79
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
12
18
1.58
L
Kukulkan
Azazel1806
Kukulkan
5
11
17
1.23
W
13
6
16
3.5
L
Merlin
3
11
19
1.14
W
Zeus
Hoi1296
Zeus
18
12
14
2.08
L
Ah Puch
Savvy1297876
Ah Puch
3
10
15
1.05
L
Tsukuyomi
ShrunkComet6982
Tsukuyomi
13
12
12
1.58
L
Medusa
TsunamiKim
Medusa
16
5
16
4.8
W
King Arthur
VolKauFera
King Arthur
0
0
0
0
W
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,561
Damage
102,815
110,301
Taken
86,462
51,350
Mitigated
40,894
1,946
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
21,528
7,837
159
4,867
26,148
15,207
0
7,492
18,656
38,373
0
L
Kukulkan
Azazel1806
Kukulkan
14,600
2,871
0
52
18,412
10,455
0
14,460
3,952
37,113
0
W
29,964
4,169
822
1,037
17,137
7,226
0
6,061
11,076
66,635
0
L
Merlin
4,311
534
0
0
21,022
6,839
0
17,701
3,321
11,518
0
W
Zeus
Hoi1296
Zeus
35,492
9,518
0
1,248
24,334
8,563
0
8,005
16,329
53,586
0
L
Ah Puch
Savvy1297876
Ah Puch
11,020
2,697
0
231
20,085
7,342
0
14,744
5,341
32,897
0
L
Tsukuyomi
ShrunkComet6982
Tsukuyomi
21,167
5,604
0
146
22,827
7,083
0
18,370
4,457
0
39,592
L
Medusa
TsunamiKim
Medusa
25,463
15,036
0
1,517
27,955
19,631
0
21,709
6,246
0
40,353
W
King Arthur
VolKauFera
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
15,831
8,718
109
2,835
18,843
9,898
0
8,373
10,470
0
25,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,821
Gold Earned
71,388
172
Minions Killed
186
2
Camps Cleared
4
1,010,226
Distance Traveled
826,591
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,357
1,181
25
2
1
170,330
0
L
Kukulkan
13,887
1,068
61
5
0
180,508
1
W
Ra
16,996
1,307
97
7
0
249,899
1
L
Merlin
12,992
999
17
1
0
219,790
0
W
Zeus
17,088
1,314
56
4
1
202,708
0
L
Ah Puch
13,375
1,029
55
4
0
146,952
2
L
Tsukuyomi
15,892
1,222
20
2
2
223,090
0
L
Medusa
17,675
1,360
19
1
0
239,886
1
W
King Arthur
7,990
615
0
0
0
0
0
W
Fenrir
13,957
1,074
8
1
2
203,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role