Player Matchup

Scylla
Scylla
Dusky4
Scylla
Level 29
God Stats
42W - 27L
1,561 SR
Queue Stats
122W - 86L
1,483 Elo+
Solo
Osiris
Osiris
Zeusop2873e48
Osiris
Level 59
God Stats
10W - 5L
1,479 SR
Queue Stats
148W - 151L
1,479 Elo+
Party 1
Ares
Ares
icuraswax
Ares
Level 7
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 23L
1,400 Elo+
Party 1
Team Averages
Level 32
1,587 SR
1,454 Elo+

VS

Team Averages
Level 24
1,432 SR
1,087 Elo+
Bakasura
Bakasura
Shavennavy
Bakasura
Level 24
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 10L
793 Elo+
Party 2
Ymir
Ymir
Voltron6587
Ymir
Level 20
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 10L
1,038 Elo+
Party 2
Chang'e
Chang'e
brondo2492
Chang'e
Level 29
God Stats
6W - 6L
1,606 SR
Queue Stats
90W - 84L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dusky4
Scylla
19
13 / 1 / 7
14,052
781
26,524
8,825
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 1 / 11
12,519
696
13,283
11,205
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
12
1 / 3 / 8
10,328
574
2,883
13,048
10,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Shavennavy
Bakasura
13
5 / 8 / 0
10,341
575
4,816
19,997
8,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 3
9,203
511
4,577
20,257
17,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
brondo2492
Chang'e
13
0 / 5 / 3
9,541
530
8,889
13,257
4,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
21
Kills
5
5
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dusky4
Scylla
13
1
7
16.5
L
Bakasura
Shavennavy
Bakasura
5
8
0
0.63
L
0
8
3
0.19
W
7
1
11
12.5
L
Chang'e
brondo2492
Chang'e
0
5
3
0.3
W
Ares
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
18,282
33,078
Taken
53,511
22,768
Mitigated
30,167
8,449
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dusky4
Scylla
26,524
927
0
4,144
8,825
3,211
1,510
3,721
5,045
93,484
0
L
Bakasura
Shavennavy
Bakasura
4,816
3,421
153
1,943
19,997
8,008
634
12,746
7,251
0
10,900
L
4,577
1,172
0
0
20,257
17,889
163
9,431
10,826
16,880
0
W
13,283
4,617
0
2,497
11,205
9,002
463
4,454
6,579
0
43,064
L
Chang'e
brondo2492
Chang'e
8,889
550
1,850
5,039
13,257
4,270
372
7,230
6,027
37,794
0
W
Ares
2,883
286
52
1,756
13,048
10,555
277
5,291
7,242
11,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
29,085
180
Minions Killed
91
0
Camps Cleared
0
882,596
Distance Traveled
802,958
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,052
781
124
7
0
324,563
2
L
Bakasura
10,341
575
27
2
0
278,930
2
L
Ymir
9,203
511
18
1
0
256,108
4
W
Osiris
12,519
696
44
2
0
311,348
0
L
Chang'e
9,541
530
46
3
0
267,920
1
W
Ares
10,328
574
12
1
0
246,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role