Player Matchup

Baron Samedi
Baron Samedi
ERZWxlf
Baron Samedi
Level 96
God Stats
2W - 5L
1,384 SR
Queue Stats
68W - 76L
1,430 Elo+
Party 2
Anubis
Anubis
TheGamingMoses
Anubis
Level 14
God Stats
6W - 7L
1,461 SR
Queue Stats
11W - 15L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
calemiS
Guan Yu
Level 68
God Stats
0W - 1L
1,537 SR
Queue Stats
27W - 27L
1,391 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,388 Elo+

VS

Team Averages
Level 77
1,622 SR
1,507 Elo+
Sylvanus
Sylvanus
Kwo224
Sylvanus
Level 101
God Stats
2W - 0L
1,815 SR
Queue Stats
87W - 99L
1,428 Elo+
Solo
Artemis
Artemis
RedStar7
Artemis
Level 108
God Stats
17W - 12L
1,544 SR
Queue Stats
481W - 440L
1,652 Elo+
Party 1
Tiamat
Tiamat
Snottebel
Tiamat
Level 21
God Stats
4W - 3L
1,507 SR
Queue Stats
9W - 9L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ERZWxlf
Baron Samedi
15
4 / 7 / 5
11,027
689
18,167
20,406
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 10 / 6
10,817
676
8,466
13,027
5,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
calemiS
Guan Yu
15
4 / 4 / 6
11,474
717
8,207
22,873
28,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kwo224
Sylvanus
16
3 / 2 / 16
11,088
693
9,436
12,254
10,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
RedStar7
Artemis
16
12 / 5 / 7
12,792
800
28,295
14,238
3,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Snottebel
Tiamat
16
5 / 5 / 11
11,680
730
9,093
13,856
9,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
20
21
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ERZWxlf
Baron Samedi
4
7
5
0.93
W
Sylvanus
Kwo224
Sylvanus
3
2
16
5.5
W
Artemis
RedStar7
Artemis
12
5
7
3.1
W
Tiamat
Snottebel
Tiamat
5
5
11
2.1
L
4
10
6
0.7
L
Guan Yu
calemiS
Guan Yu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
46,824
56,306
Taken
40,348
42,241
Mitigated
23,490
22,462
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ERZWxlf
Baron Samedi
18,167
474
3,959
6,020
20,406
8,747
62
6,826
13,580
46,621
0
W
Sylvanus
Kwo224
Sylvanus
9,436
1,451
5,340
5,770
12,254
10,443
346
7,509
4,745
23,672
0
W
Artemis
RedStar7
Artemis
28,295
13,804
162
2,645
14,238
3,974
1,661
8,172
6,066
0
63,563
W
Tiamat
Snottebel
Tiamat
9,093
1,127
0
1,474
13,856
9,073
363
10,952
2,904
33,708
0
L
8,466
388
0
455
13,027
5,239
784
4,388
8,639
27,501
0
L
Guan Yu
calemiS
Guan Yu
8,207
1,567
2,833
9,195
22,873
28,255
377
7,315
15,558
0
35,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
35,560
166
Minions Killed
164
0
Camps Cleared
0
752,253
Distance Traveled
785,895
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,027
689
55
3
0
272,620
6
W
Sylvanus
11,088
693
29
2
0
267,326
2
W
Artemis
12,792
800
76
5
0
244,991
1
W
Tiamat
11,680
730
59
4
0
273,578
0
L
Anubis
10,817
676
42
3
0
187,643
0
L
Guan Yu
11,474
717
69
4
0
291,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role