Player Matchup

Morgan Le Fay
Morgan Le Fay
Axle817D
Morgan Le Fay
Level 117
God Stats
8W - 14L
1,502 SR
Queue Stats
395W - 422L
1,496 Elo+
Party 2
Odin
Odin
Green_Machine19
Odin
Level 105
God Stats
9W - 9L
1,723 SR
Queue Stats
107W - 135L
1,497 Elo+
Party 2
Ymir
Ymir
GunZerkerZero
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,560 Elo+
Solo
Arachne
Arachne
TMG Yabba
Arachne
Level 45
God Stats
8W - 5L
1,803 SR
Queue Stats
23W - 18L
1,605 Elo+
Party 2
Artemis
Artemis
TMGFred
Artemis
Level 109
God Stats
38W - 35L
1,549 SR
Queue Stats
208W - 194L
1,536 Elo+
Party 2
Team Averages
Level 82
1,615 SR
1,539 Elo+

VS

Team Averages
Level 93
1,506 SR
1,615 Elo+
Geb
Geb
CharlySapvel03
Geb
Level 41
God Stats
4W - 4L
1,732 SR
Queue Stats
442W - 420L
1,517 Elo+
Solo
Chernobog
Chernobog
Gyerrmo
Chernobog
Level 128
God Stats
1W - 0L
1,295 SR
Queue Stats
101W - 77L
1,644 Elo+
Party 1
Ra
Ra
Jaypreme2x
Ra
Level 135
God Stats
1W - 0L
1,281 SR
Queue Stats
14W - 16L
1,650 Elo+
Party 1
Tiamat
Tiamat
NJBUBBA213
Tiamat
Level 124
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 8L
1,669 Elo+
Party 1
Pele
Pele
Valor Affect
Pele
Level 38
God Stats
29W - 32L
1,603 SR
Queue Stats
36W - 38L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axle817D
Morgan Le Fay
10
1 / 6 / 0
5,838
531
6,789
8,198
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,480
589
3,110
7,233
4,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,847
441
1,048
9,333
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
TMG Yabba
Arachne
10
2 / 5 / 1
6,523
593
4,055
8,657
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TMGFred
Artemis
11
0 / 1 / 0
6,189
563
3,488
5,363
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
6,286
571
2,606
6,740
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Gyerrmo
Chernobog
13
5 / 0 / 1
7,484
680
5,178
6,638
2,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
5 / 1 / 4
8,035
730
5,679
8,646
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
NJBUBBA213
Tiamat
12
3 / 2 / 1
6,956
632
3,504
6,967
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 1 / 3
7,568
688
7,151
7,899
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Axle817D
Morgan Le Fay
1
6
0
0.17
W
1
0
9
5.5
L
1
3
2
0.67
L
0
6
0
0
W
Chernobog
Gyerrmo
Chernobog
5
0
1
5.5
W
5
1
4
7
W
Tiamat
NJBUBBA213
Tiamat
3
2
1
1.75
L
Arachne
TMG Yabba
Arachne
2
5
1
0.5
L
Artemis
TMGFred
Artemis
0
1
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
24,118
38,784
Taken
36,890
17,147
Mitigated
16,216
6,411
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Axle817D
Morgan Le Fay
6,789
1,000
0
1,025
8,198
2,797
0
4,268
3,806
41,842
0
W
2,606
443
0
630
6,740
5,258
0
1,268
5,429
13,611
0
L
3,110
240
0
1,257
7,233
4,460
0
3,554
3,296
0
29,836
L
1,048
222
0
1,852
9,333
5,542
0
2,357
6,845
14,273
0
W
Chernobog
Gyerrmo
Chernobog
5,178
3,646
0
3,383
6,638
2,019
969
233
6,405
0
48,576
W
5,679
1,024
14
4,368
8,646
2,974
483
6,060
2,586
50,660
0
W
Tiamat
NJBUBBA213
Tiamat
3,504
261
0
1,432
6,967
3,181
378
0
6,701
28,596
0
L
Arachne
TMG Yabba
Arachne
4,055
2,672
0
1,527
8,657
2,699
0
705
7,902
0
28,479
L
Artemis
TMGFred
Artemis
3,488
1,651
0
750
5,363
1,649
0
217
5,146
0
41,924
W
7,151
2,379
0
1,008
7,899
2,784
288
276
7,537
0
49,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
36,329
308
Minions Killed
394
0
Camps Cleared
0
1,056,157
Distance Traveled
1,138,109
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,838
531
69
6
0
187,501
3
W
Geb
6,286
571
18
2
0
248,969
2
L
Odin
6,480
589
67
6
0
222,070
2
L
Ymir
4,847
441
23
2
0
213,756
0
W
Chernobog
7,484
680
91
8
0
211,305
4
W
Ra
8,035
730
110
10
0
226,433
0
W
Tiamat
6,956
632
77
7
0
218,159
0
L
Arachne
6,523
593
58
5
0
224,761
2
L
Artemis
6,189
563
91
8
0
208,069
4
W
Pele
7,568
688
98
9
0
233,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role