Player Matchup

Cthulhu
Cthulhu
Aroofa147
Cthulhu
Level 26
God Stats
26W - 26L
1,577 SR
Queue Stats
91W - 63L
1,583 Elo+
Party 2
Thanatos
Thanatos
HissyLyssy6
Thanatos
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 38L
1,631 Elo+
Party 2
Cupid
Cupid
ItsLoHoe2435
Cupid
Level 28
God Stats
42W - 31L
1,600 SR
Queue Stats
50W - 51L
1,549 Elo+
Party 2
Cerberus
Cerberus
Ord Zyonz
Cerberus
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 35L
1,645 Elo+
Party 2
Janus
Janus
Zer0_Zuerte
Janus
Level 29
God Stats
12W - 16L
1,405 SR
Queue Stats
63W - 71L
1,368 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,555 Elo+

VS

Team Averages
Level 22
1,599 SR
1,437 Elo+
Odin
Odin
ALsabeast__145
Odin
Level 28
God Stats
12W - 3L
1,746 SR
Queue Stats
45W - 30L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Epicgamer16704
Cthulhu
Level 25
God Stats
26W - 26L
1,635 SR
Queue Stats
140W - 149L
1,423 Elo+
Solo
Danzaburou
Danzaburou
HeroOfHope
Danzaburou
Level 27
God Stats
29W - 11L
1,643 SR
Queue Stats
37W - 22L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Melo74141973
Baron Samedi
Level 27
God Stats
43W - 41L
1,468 SR
Queue Stats
447W - 554L
1,378 Elo+
Solo
Khepri
Khepri
mito-austral
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aroofa147
Cthulhu
10
2 / 1 / 7
6,405
534
4,574
5,274
4,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
HissyLyssy6
Thanatos
13
13 / 3 / 3
8,180
682
14,141
10,336
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 4
6,461
538
4,066
7,061
2,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ord Zyonz
Cerberus
15
9 / 0 / 4
8,488
707
8,839
6,060
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 5
6,484
540
5,497
3,742
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
4,995
416
4,119
9,386
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 2
5,634
470
4,088
9,707
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
HeroOfHope
Danzaburou
9
2 / 8 / 1
5,529
461
2,522
11,235
2,664
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Melo74141973
Baron Samedi
9
4 / 4 / 2
6,061
505
3,467
9,600
3,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
5
0 / 6 / 0
4,473
373
1,369
8,069
2,754
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
30
Kills
8
9
Deaths
30
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cthulhu
Aroofa147
Cthulhu
2
1
7
5.5
L
1
5
2
0.4
L
Danzaburou
HeroOfHope
Danzaburou
2
8
1
0.31
W
Thanatos
HissyLyssy6
Thanatos
13
3
3
4.83
W
2
4
4
1
L
Baron Samedi
Melo74141973
Baron Samedi
4
4
2
1.25
W
Cerberus
Ord Zyonz
Cerberus
9
0
4
11
W
4
1
5
6.5
L
Khepri
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
15,565
32,473
Taken
47,997
15,488
Mitigated
17,690
16,283
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,119
2,090
74
819
9,386
3,222
0
3,352
5,758
0
13,769
W
Cthulhu
Aroofa147
Cthulhu
4,574
208
224
971
5,274
4,313
276
2,384
2,772
25,806
0
L
4,088
471
0
2,256
9,707
5,558
0
4,646
4,804
19,903
0
L
Danzaburou
HeroOfHope
Danzaburou
2,522
795
208
2,630
11,235
2,664
0
3,410
7,497
0
24,389
W
Thanatos
HissyLyssy6
Thanatos
14,141
4,647
0
9,952
10,336
4,283
49
1,487
8,217
0
51,522
W
4,066
2,162
172
2,081
7,061
2,261
224
2,655
4,172
0
33,859
L
Baron Samedi
Melo74141973
Baron Samedi
3,467
407
136
3,848
9,600
3,492
0
2,519
7,081
15,485
0
W
Cerberus
Ord Zyonz
Cerberus
8,839
1,314
0
2,216
6,060
3,753
32
1,048
4,888
52,978
0
W
5,497
409
0
667
3,742
878
574
559
2,866
26,332
0
L
Khepri
1,369
759
0
258
8,069
2,754
0
3,964
3,947
8,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
26,692
395
Minions Killed
143
0
Camps Cleared
0
1,140,920
Distance Traveled
1,034,110
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,995
416
22
2
0
219,233
0
W
Cthulhu
6,405
534
48
4
0
226,987
0
L
Cthulhu
5,634
470
39
3
0
232,748
5
L
Danzaburou
5,529
461
42
4
0
187,108
0
W
Thanatos
8,180
682
73
6
0
278,878
0
W
Cupid
6,461
538
68
6
0
225,726
1
L
Baron Samedi
6,061
505
24
2
0
205,128
2
W
Cerberus
8,488
707
148
12
0
227,668
0
W
Janus
6,484
540
58
5
0
181,661
1
L
Khepri
4,473
373
16
1
0
189,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role