Player Matchup

Odin
Odin
Dig-Duglett
Odin
Level 66
God Stats
1W - 1L
1,651 SR
Queue Stats
63W - 79L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
PinheadLarry102
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,459 Elo+
Party 3
Sobek
Sobek
PolerizedMage34
Sobek
Level 87
God Stats
21W - 25L
1,371 SR
Queue Stats
302W - 346L
1,484 Elo+
Party 3
Artemis
Artemis
TheKingSniper35
Artemis
Level 108
God Stats
10W - 13L
1,469 SR
Queue Stats
251W - 313L
1,494 Elo+
Party 3
Arachne
Arachne
Tunaman2
Arachne
Level 69
God Stats
3W - 5L
1,420 SR
Queue Stats
198W - 243L
1,465 Elo+
Party 3
Team Averages
Level 69
1,482 SR
1,466 Elo+

VS

Team Averages
Level 54
1,492 SR
1,463 Elo+
Anhur
Anhur
KernGod
Anhur
Level 35
God Stats
11W - 11L
1,426 SR
Queue Stats
63W - 73L
1,408 Elo+
Party 1
Osiris
Osiris
Mari 4PF
Osiris
Level 91
God Stats
8W - 12L
1,482 SR
Queue Stats
277W - 262L
1,445 Elo+
Party 2
Sol
Sol
PDX Cloud
Sol
Level 48
God Stats
40W - 45L
1,474 SR
Queue Stats
289W - 286L
1,521 Elo+
Party 2
Terra
Terra
Psuee
Terra
Level 69
God Stats
16W - 13L
1,533 SR
Queue Stats
659W - 637L
1,467 Elo+
Party 2
Izanami
Izanami
SomeChillBro
Izanami
Level 27
God Stats
24W - 26L
1,545 SR
Queue Stats
57W - 53L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,960
535
4,800
8,508
5,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 0
7,595
584
5,625
3,180
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 4
8,214
632
2,956
9,833
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 2 / 5
7,663
589
13,011
6,959
2,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Tunaman2
Arachne
13
3 / 3 / 6
7,738
595
4,871
8,908
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KernGod
Anhur
10
0 / 5 / 1
5,959
458
4,248
10,461
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Mari 4PF
Osiris
12
5 / 4 / 1
6,986
537
7,170
9,594
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 0
6,889
530
2,696
6,749
1,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Psuee
Terra
13
3 / 2 / 1
7,823
602
6,414
10,083
6,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SomeChillBro
Izanami
9
0 / 7 / 0
5,414
416
3,230
10,386
2,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
8
8
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Anhur
KernGod
Anhur
0
5
1
0.1
L
Osiris
Mari 4PF
Osiris
5
4
1
1.38
L
0
0
0
0
W
2
0
0
2
W
6
0
4
8
L
Terra
Psuee
Terra
3
2
1
1.75
L
Izanami
SomeChillBro
Izanami
0
7
0
0
W
7
2
5
4.75
W
Arachne
Tunaman2
Arachne
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
23,758
37,388
Taken
47,273
20,588
Mitigated
18,930
12,144
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
2,203
0
1,591
8,508
5,743
625
5,037
3,471
0
36,161
L
Anhur
KernGod
Anhur
4,248
3,030
0
3,018
10,461
2,684
346
1,622
8,797
0
33,602
L
Osiris
Mari 4PF
Osiris
7,170
3,357
0
2,700
9,594
5,725
0
1,207
8,227
0
37,891
L
2,696
321
0
4,846
6,749
1,661
0
3,611
2,879
58,254
0
W
5,625
2,467
0
1,187
3,180
979
0
2,187
993
44,688
0
W
2,956
711
0
4,580
9,833
7,418
204
0
9,833
20,461
0
L
Terra
Psuee
Terra
6,414
1,639
285
4,005
10,083
6,357
0
444
9,044
42,049
0
L
Izanami
SomeChillBro
Izanami
3,230
2,307
0
1,218
10,386
2,503
0
1,252
9,070
0
29,449
W
13,011
5,985
0
2,582
6,959
2,304
342
0
6,959
0
50,791
W
Arachne
Tunaman2
Arachne
4,871
3,334
0
2,204
8,908
4,144
0
1,886
7,022
0
48,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
33,071
383
Minions Killed
414
0
Camps Cleared
0
1,314,787
Distance Traveled
1,204,162
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,960
535
83
6
0
232,622
2
L
Anhur
5,959
458
61
5
0
218,733
2
L
Osiris
6,986
537
71
5
0
266,763
0
L
Sol
6,889
530
127
10
0
229,166
2
W
Nu Wa
7,595
584
90
7
0
231,225
6
W
Sobek
8,214
632
31
2
0
278,167
8
L
Terra
7,823
602
97
7
0
240,414
0
L
Izanami
5,414
416
58
4
0
249,086
5
W
Artemis
7,663
589
84
6
0
243,268
0
W
Arachne
7,738
595
95
7
0
329,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role