Player Matchup

Odin
Odin
Bouncyaura
Odin
Level 8
God Stats
3W - 3L
1,349 SR
Queue Stats
6W - 8L
1,282 Elo+
Party 1
Fenrir
Fenrir
Pappastor
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xRKOSx
Morgan Le Fay
Level 12
God Stats
4W - 5L
1,573 SR
Queue Stats
40W - 54L
1,416 Elo+
Solo
Team Averages
Level 36
1,474 SR
1,396 Elo+

VS

Team Averages
Level 31
1,480 SR
1,458 Elo+
Jormungandr
Jormungandr
Colonel_Dalton
Jormungandr
Level 62
God Stats
34W - 29L
1,533 SR
Queue Stats
70W - 71L
1,465 Elo+
Party 2
Fenrir
Fenrir
IamJp269
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,489 Elo+
Solo
Scylla
Scylla
asuhras
Scylla
Level 15
God Stats
6W - 3L
1,406 SR
Queue Stats
18W - 24L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
11,149
531
5,542
16,411
12,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Pappastor
Fenrir
16
4 / 10 / 2
12,645
602
16,845
26,488
22,216
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
xRKOSx
Morgan Le Fay
18
4 / 4 / 2
12,712
605
22,554
14,746
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Colonel_Dalton
Jormungandr
19
5 / 0 / 13
14,854
707
11,786
19,952
31,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
IamJp269
Fenrir
17
7 / 8 / 7
13,904
662
17,964
24,920
17,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
asuhras
Scylla
18
6 / 1 / 9
13,569
646
16,967
13,490
5,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
18
18
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Jormungandr
Colonel_Dalton
Jormungandr
5
0
13
11.5
W
Fenrir
IamJp269
Fenrir
7
8
7
1.31
L
Fenrir
Pappastor
Fenrir
4
10
2
0.5
W
Scylla
asuhras
Scylla
6
1
9
10.5
L
Morgan Le Fay
xRKOSx
Morgan Le Fay
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
46,717
57,645
Taken
58,362
39,424
Mitigated
54,750
6,373
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,542
873
0
670
16,411
12,002
0
11,115
5,296
0
17,039
W
Jormungandr
Colonel_Dalton
Jormungandr
11,786
3,272
0
4,264
19,952
31,542
604
7,567
12,385
57,747
0
W
Fenrir
IamJp269
Fenrir
17,964
5,201
0
6,083
24,920
17,272
276
9,405
15,515
0
41,290
L
Fenrir
Pappastor
Fenrir
16,845
4,908
0
2,852
26,488
22,216
0
11,210
15,278
0
59,569
W
Scylla
asuhras
Scylla
16,967
2,023
0
2,796
13,490
5,936
1,401
5,582
7,908
69,229
0
L
Morgan Le Fay
xRKOSx
Morgan Le Fay
22,554
951
0
2,851
14,746
5,206
0
6,428
8,318
67,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
42,327
188
Minions Killed
235
0
Camps Cleared
0
1,098,595
Distance Traveled
1,119,924
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,149
531
40
2
0
350,259
1
W
Jormungandr
14,854
707
79
4
0
383,404
3
W
Fenrir
13,904
662
41
2
0
360,774
3
L
Fenrir
12,645
602
68
3
0
359,620
1
W
Scylla
13,569
646
115
5
0
375,746
4
L
Morgan Le Fay
12,712
605
80
4
0
388,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role