Player Matchup

Athena
Athena
DominantTop
Athena
Level 159
God Stats
4W - 0L
1,909 SR
Queue Stats
129W - 23L
1,925 Elo+
Party 1
Baron Samedi
Baron Samedi
Quіnn
Baron Samedi
Level 147
God Stats
4W - 1L
1,906 SR
Queue Stats
83W - 35L
1,904 Elo+
Party 1
Fenrir
Fenrir
Tacamahac
Fenrir
Level 160
God Stats
5W - 0L
1,691 SR
Queue Stats
95W - 29L
1,987 Elo+
Party 1
Team Averages
Level 155
1,835 SR
1,939 Elo+

VS

Team Averages
Level 129
1,655 SR
1,605 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Drewsdevil
Vulcan
Level 127
God Stats
80W - 64L
1,669 SR
Queue Stats
426W - 351L
1,705 Elo+
Solo
Danzaburou
Danzaburou
Tybereus
Danzaburou
Level 132
God Stats
0W - 1L
1,797 SR
Queue Stats
9W - 12L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
5 / 0 / 7
8,449
845
4,656
7,533
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Quіnn
Baron Samedi
12
3 / 0 / 8
7,480
748
6,635
5,361
2,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Tacamahac
Fenrir
12
4 / 1 / 8
7,656
766
5,231
9,309
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 7 / 1
6,072
607
1,862
11,538
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Drewsdevil
Vulcan
10
0 / 2 / 1
6,007
601
8,071
3,512
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tybereus
Danzaburou
9
1 / 3 / 0
6,133
613
3,577
4,230
1,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
1
0.07
W
Athena
5
0
7
8.5
L
Vulcan
Drewsdevil
Vulcan
0
2
1
0.25
W
Baron Samedi
Quіnn
Baron Samedi
3
0
8
7
W
Fenrir
Tacamahac
Fenrir
4
1
8
8
L
Danzaburou
Tybereus
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
13,510
22,203
Taken
19,280
16,435
Mitigated
11,562
11,064
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,862
733
774
2,046
11,538
8,783
0
7,385
3,813
0
5,790
W
Athena
4,656
1,207
0
1,727
7,533
7,819
384
2,016
5,325
16,150
0
L
Vulcan
Drewsdevil
Vulcan
8,071
4,486
0
250
3,512
1,404
0
1,950
1,472
27,718
0
W
Baron Samedi
Quіnn
Baron Samedi
6,635
963
2,671
4,044
5,361
2,829
144
2,926
2,333
40,413
0
W
Fenrir
Tacamahac
Fenrir
5,231
1,210
0
2,622
9,309
5,787
251
2,593
6,474
72
20,485
L
Danzaburou
Tybereus
Danzaburou
3,577
626
0
414
4,230
1,375
0
2,028
2,119
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
18,212
121
Minions Killed
93
0
Camps Cleared
0
546,685
Distance Traveled
506,046
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,072
607
9
1
0
159,141
5
W
Athena
8,449
845
29
3
0
182,896
0
L
Vulcan
6,007
601
54
5
0
168,196
1
W
Baron Samedi
7,480
748
60
6
0
165,469
0
W
Fenrir
7,656
766
32
3
0
198,320
0
L
Danzaburou
6,133
613
30
3
0
178,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role