Player Matchup

Chaac
Chaac
Lxtti YPC
Chaac
Level 103
God Stats
3W - 2L
1,658 SR
Queue Stats
122W - 133L
1,427 Elo+
Party 2
Neith
Neith
Sneak2xx
Neith
Level 123
God Stats
14W - 27L
1,264 SR
Queue Stats
57W - 78L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
hunchox YPC
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,474 SR
1,426 Elo+

VS

Team Averages
Level 42
1,467 SR
1,404 Elo+
Anubis
Anubis
Soulwallk
Anubis
Level 87
God Stats
1W - 0L
1,246 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
WheatenSpider89
Horus
Level 15
God Stats
12W - 12L
1,704 SR
Queue Stats
37W - 50L
1,300 Elo+
Party 1
Arachne
Arachne
maverick james0
Arachne
Level 25
God Stats
34W - 32L
1,451 SR
Queue Stats
128W - 121L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lxtti YPC
Chaac
14
6 / 4 / 3
10,183
727
12,883
16,632
10,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Sneak2xx
Neith
12
3 / 4 / 4
9,292
664
9,731
7,758
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
hunchox YPC
Zhong Kui
10
0 / 7 / 5
8,054
575
2,135
8,089
3,602
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Soulwallk
Anubis
15
6 / 3 / 6
10,343
739
9,955
10,775
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 8
8,860
633
4,738
12,117
6,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 5
11,121
794
11,021
11,485
3,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
15
15
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Lxtti YPC
Chaac
6
4
3
1.88
L
Neith
Sneak2xx
Neith
3
4
4
1.25
W
Anubis
Soulwallk
Anubis
6
3
6
3
W
2
6
8
1
L
Zhong Kui
hunchox YPC
Zhong Kui
0
7
5
0.36
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
25,714
32,479
Taken
34,377
16,293
Mitigated
14,372
6,045
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Lxtti YPC
Chaac
12,883
2,511
0
4,246
16,632
10,154
0
5,578
11,054
0
44,289
L
Neith
Sneak2xx
Neith
9,731
1,536
0
1,774
7,758
2,537
1,019
2,545
5,035
0
31,283
W
Anubis
Soulwallk
Anubis
9,955
204
0
3,335
10,775
3,969
679
415
10,360
42,924
0
W
4,738
2,095
762
1,495
12,117
6,535
364
828
11,289
0
7,066
L
Zhong Kui
hunchox YPC
Zhong Kui
2,135
620
0
25
8,089
3,602
0
1,832
6,257
6,585
0
W
11,021
7,217
548
4,989
11,485
3,868
227
892
10,593
0
30,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
30,324
139
Minions Killed
106
0
Camps Cleared
0
658,730
Distance Traveled
710,099
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,183
727
68
5
0
259,390
4
L
Neith
9,292
664
59
4
0
220,753
6
W
Anubis
10,343
739
69
5
0
224,314
0
W
Horus
8,860
633
4
0
0
226,442
2
L
Zhong Kui
8,054
575
12
1
0
178,587
0
W
Arachne
11,121
794
33
2
0
259,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role