Player Matchup

Loki
Loki
AA RACKS
Loki
Level 114
God Stats
25W - 25L
1,619 SR
Queue Stats
203W - 203L
1,608 Elo+
Solo
Rama
Rama
Dragonox97
Rama
Level 147
God Stats
0W - 2L
1,284 SR
Queue Stats
352W - 308L
1,609 Elo+
Party 4
Ra
Ra
Iwataki
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,683 Elo+
Party 3
Achilles
Achilles
JahnnySpidz
Achilles
Level 127
God Stats
8W - 4L
1,920 SR
Queue Stats
97W - 94L
1,641 Elo+
Party 3
Ymir
Ymir
WeezyGod9
Ymir
Level 128
God Stats
9W - 3L
1,713 SR
Queue Stats
191W - 166L
1,574 Elo+
Party 4
Team Averages
Level 125
1,607 SR
1,623 Elo+

VS

Team Averages
Level 98
1,580 SR
1,636 Elo+
Mercury
Mercury
Bluedude1152
Mercury
Level 88
God Stats
2W - 1L
1,697 SR
Queue Stats
24W - 10L
1,693 Elo+
Party 1
Anhur
Anhur
GuardianElma
Anhur
Level 105
God Stats
8W - 6L
1,408 SR
Queue Stats
366W - 296L
1,594 Elo+
Party 2
Horus
Horus
Jose_200227
Horus
Level 142
God Stats
15W - 8L
1,707 SR
Queue Stats
300W - 237L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
Josh02
Sun Wukong
Level 69
God Stats
2W - 1L
1,334 SR
Queue Stats
24W - 10L
1,693 Elo+
Party 1
Agni
Agni
TRagnarokT
Agni
Level 84
God Stats
17W - 7L
1,754 SR
Queue Stats
376W - 328L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 2 / 1
7,009
539
3,542
8,577
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 5 / 1
6,680
514
7,909
8,315
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 6 / 2
6,649
511
3,961
6,930
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JahnnySpidz
Achilles
13
1 / 1 / 0
7,454
573
6,310
11,113
6,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
6
0 / 5 / 1
5,118
394
725
9,004
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bluedude1152
Mercury
11
2 / 3 / 6
7,250
558
4,436
9,233
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 1 / 3
7,883
606
7,554
8,733
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 9
6,618
509
2,628
7,055
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Josh02
Sun Wukong
12
1 / 0 / 1
7,219
555
6,938
9,290
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
9 / 1 / 1
8,328
641
9,840
4,225
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
19
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
2
2
1
1.25
W
Mercury
Bluedude1152
Mercury
2
3
6
1.67
L
1
5
1
0.3
W
6
1
3
7.5
L
1
6
2
0.33
L
Achilles
JahnnySpidz
Achilles
1
1
0
1
W
0
0
9
4.5
W
Sun Wukong
Josh02
Sun Wukong
1
0
1
1.5
W
9
1
1
9.5
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
31,396
43,939
Taken
38,536
17,567
Mitigated
19,876
8,996
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,542
985
0
480
8,577
3,320
0
2,306
6,226
0
43,988
W
Mercury
Bluedude1152
Mercury
4,436
2,574
0
1,436
9,233
3,336
0
1,290
7,867
0
44,305
L
7,909
6,194
0
2,162
8,315
1,144
0
337
7,978
0
46,912
W
7,554
4,012
0
4,071
8,733
3,003
0
645
8,070
0
54,632
L
3,961
268
155
1,336
6,930
2,139
0
3,685
3,245
33,989
0
L
Achilles
JahnnySpidz
Achilles
6,310
1,679
0
3,693
11,113
6,385
0
2,713
7,466
8,575
40,241
W
2,628
1,121
650
3,439
7,055
4,363
105
324
6,731
0
14,430
W
Sun Wukong
Josh02
Sun Wukong
6,938
948
0
4,998
9,290
7,917
0
2,045
7,213
6,373
34,732
W
9,840
959
0
962
4,225
1,257
414
1,540
2,501
50,143
0
L
Ymir
725
155
0
1,170
9,004
4,579
0
2,837
6,167
6,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
37,298
363
Minions Killed
407
0
Camps Cleared
0
1,178,714
Distance Traveled
1,298,324
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,009
539
89
7
0
279,397
4
W
Mercury
7,250
558
85
7
0
266,991
6
L
Rama
6,680
514
81
6
0
235,062
3
W
Anhur
7,883
606
103
8
0
226,876
4
L
Ra
6,649
511
75
6
0
238,921
5
L
Achilles
7,454
573
106
8
0
238,615
6
W
Horus
6,618
509
28
2
0
281,973
3
W
Sun Wukong
7,219
555
96
7
0
259,681
0
W
Agni
8,328
641
95
7
0
262,803
2
L
Ymir
5,118
394
12
1
0
186,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role