Player Matchup

Fenrir
Fenrir
KingCoo4ie
Fenrir
Level 18
God Stats
11W - 17L
1,396 SR
Queue Stats
152W - 182L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
Monkey3174
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 84L
1,128 Elo+
Party 2
Khepri
Khepri
ShankyShadow400
Khepri
Level 65
God Stats
13W - 8L
1,674 SR
Queue Stats
251W - 204L
1,532 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,316 Elo+

VS

Team Averages
Level 26
1,308 SR
1,241 Elo+
Artemis
Artemis
JodySkimp
Artemis
Level 7
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 3L
1,110 Elo+
Party 1
Chang'e
Chang'e
RaptureGoddess
Chang'e
Level 45
God Stats
7W - 9L
1,494 SR
Queue Stats
12W - 17L
1,370 Elo+
Party 1
Tiamat
Tiamat
worms64110
Tiamat
Level 27
God Stats
1W - 0L
1,096 SR
Queue Stats
15W - 28L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingCoo4ie
Fenrir
11
3 / 8 / 5
7,705
700
8,895
11,610
3,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Monkey3174
Danzaburou
12
6 / 4 / 3
8,322
757
9,626
11,191
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 2 / 2
5,993
545
488
2,326
650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JodySkimp
Artemis
13
7 / 0 / 6
9,339
849
10,255
7,241
2,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 9
8,804
800
8,741
8,408
2,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
worms64110
Tiamat
9
2 / 8 / 7
7,792
708
1,610
16,325
5,799
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
14
14
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
JodySkimp
Artemis
7
0
6
10
L
Fenrir
KingCoo4ie
Fenrir
3
8
5
0.69
L
Danzaburou
Monkey3174
Danzaburou
6
4
3
1.88
W
5
1
9
9.5
L
0
2
2
0.5
W
Tiamat
worms64110
Tiamat
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
20,606
25,127
Taken
31,974
8,207
Mitigated
10,406
3,141
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JodySkimp
Artemis
10,255
5,099
0
3,237
7,241
2,322
1,368
117
7,124
0
38,451
L
Fenrir
KingCoo4ie
Fenrir
8,895
2,259
171
1,008
11,610
3,930
0
4,785
6,825
0
19,962
L
Danzaburou
Monkey3174
Danzaburou
9,626
6,007
48
1,902
11,191
3,627
0
4,708
6,483
0
22,852
W
8,741
745
2,135
3,361
8,408
2,285
766
277
8,131
30,300
0
L
488
101
0
12
2,326
650
0
858
1,468
1,658
0
W
Tiamat
worms64110
Tiamat
1,610
487
0
1,665
16,325
5,799
326
94
16,231
9,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
25,935
52
Minions Killed
100
0
Camps Cleared
0
388,106
Distance Traveled
530,395
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,339
849
52
5
0
171,162
4
L
Fenrir
7,705
700
29
3
0
195,461
1
L
Danzaburou
8,322
757
23
2
0
175,089
2
W
Chang'e
8,804
800
32
3
0
207,709
0
L
Khepri
5,993
545
0
0
0
17,556
0
W
Tiamat
7,792
708
16
1
0
151,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role