Player Matchup

Heimdallr
Heimdallr
Catrop-_-
Heimdallr
Level 89
God Stats
7W - 5L
1,505 SR
Queue Stats
411W - 599L
1,421 Elo+
Party 3
Yemoja
Yemoja
Kas4hi
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,274 Elo+
Solo
Artio
Artio
Killandruin5222
Artio
Level 26
God Stats
28W - 31L
1,431 SR
Queue Stats
28W - 31L
1,360 Elo+
Solo
Hercules
Hercules
Mad7raXX
Hercules
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 78L
1,417 Elo+
Solo
Medusa
Medusa
sardinha_rapida9
Medusa
Level 4
God Stats
3W - 2L
1,644 SR
Queue Stats
5W - 3L
1,459 Elo+
Party 3
Team Averages
Level 28
1,516 SR
1,386 Elo+

VS

Team Averages
Level 24
1,443 SR
1,321 Elo+
Loki
Loki
Dandysap
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,228 Elo+
Solo
Fenrir
Fenrir
MassoCheio
Fenrir
Level 11
God Stats
5W - 7L
1,457 SR
Queue Stats
5W - 11L
1,269 Elo+
Party 2
Merlin
Merlin
Nyperions
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PietroYzz
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,269 Elo+
Party 2
Medusa
Medusa
diogoxxxtoso
Medusa
Level 78
God Stats
1W - 1L
1,258 SR
Queue Stats
17W - 27L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Catrop-_-
Heimdallr
10
2 / 2 / 6
9,085
363
4,217
5,934
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Kas4hi
Yemoja
17
6 / 3 / 13
12,477
499
9,946
15,784
20,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 7 / 7
11,786
471
10,030
26,460
12,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Mad7raXX
Hercules
19
7 / 1 / 9
13,019
521
13,819
18,166
18,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
21 / 5 / 5
14,718
589
24,321
16,855
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 7 / 5
11,317
453
5,357
20,713
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MassoCheio
Fenrir
15
3 / 8 / 6
10,339
414
7,401
19,437
22,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Nyperions
Merlin
16
1 / 8 / 7
10,383
415
12,769
14,895
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PietroYzz
Morgan Le Fay
13
1 / 8 / 4
9,200
368
3,247
18,552
6,573
Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
8 / 8 / 4
11,659
466
20,752
20,193
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
39
Kills
17
18
Deaths
39
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Catrop-_-
Heimdallr
2
2
6
2.5
L
Loki
4
7
5
0.93
W
Yemoja
Kas4hi
Yemoja
6
3
13
4.17
W
3
7
7
0.93
W
Hercules
Mad7raXX
Hercules
7
1
9
11.5
L
Fenrir
MassoCheio
Fenrir
3
8
6
0.75
L
Merlin
Nyperions
Merlin
1
8
7
0.56
L
Morgan Le Fay
PietroYzz
Morgan Le Fay
1
8
4
0.38
L
Medusa
8
8
4
1.25
W
21
5
5
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
49,526
83,199
Taken
93,790
61,800
Mitigated
48,685
24,580
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Catrop-_-
Heimdallr
4,217
1,722
0
2,339
5,934
1,512
0
433
5,501
0
23,881
L
Loki
5,357
1,862
0
3,646
20,713
6,801
0
4,680
16,033
0
60,200
W
Yemoja
Kas4hi
Yemoja
9,946
1,393
1,864
544
15,784
20,683
298
4,645
11,139
34,416
0
W
10,030
530
1,394
8,540
26,460
12,845
702
5,351
21,109
55,252
0
W
Hercules
Mad7raXX
Hercules
13,819
2,816
0
6,281
18,166
18,366
806
4,941
13,225
17,396
64,406
L
Fenrir
MassoCheio
Fenrir
7,401
1,590
0
3,632
19,437
22,949
165
3,410
16,027
157
36,898
L
Merlin
Nyperions
Merlin
12,769
2,175
0
502
14,895
5,247
2,540
4,460
10,435
53,957
0
L
Morgan Le Fay
PietroYzz
Morgan Le Fay
3,247
535
0
1,277
18,552
6,573
48
4,686
13,866
27,480
0
L
Medusa
20,752
7,451
0
3,687
20,193
7,115
2,996
6,158
14,035
0
80,641
W
24,321
10,103
0
3,618
16,855
8,394
2,714
2,152
14,703
0
112,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,085
Gold Earned
52,898
461
Minions Killed
358
0
Camps Cleared
0
1,913,668
Distance Traveled
2,068,095
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,085
363
36
1
0
147,880
1
L
Loki
11,317
453
94
4
0
434,896
0
W
Yemoja
12,477
499
51
2
0
426,431
3
W
Artio
11,786
471
95
4
0
393,262
0
W
Hercules
13,019
521
135
5
0
483,028
0
L
Fenrir
10,339
414
45
2
0
428,911
1
L
Merlin
10,383
415
79
3
0
380,745
0
L
Morgan Le Fay
9,200
368
22
1
0
403,427
4
L
Medusa
11,659
466
118
5
0
420,116
4
W
Medusa
14,718
589
144
6
0
463,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role