Player Matchup

Hades
Hades
Dio Tenka
Hades
Level 26
God Stats
2W - 0L
1,669 SR
Queue Stats
51W - 19L
1,827 Elo+
Party 1
Baron Samedi
Baron Samedi
Not Mami
Baron Samedi
Level 27
God Stats
6W - 2L
1,415 SR
Queue Stats
51W - 55L
1,438 Elo+
Solo
Bellona
Bellona
O Jonasan O
Bellona
Level 26
God Stats
3W - 1L
1,717 SR
Queue Stats
55W - 20L
1,770 Elo+
Party 1
Merlin
Merlin
OG_Scopez53
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
xxMMFKxx
Xbalanque
Level 89
God Stats
3W - 0L
1,623 SR
Queue Stats
10W - 12L
1,364 Elo+
Party 2
Team Averages
Level 34
1,585 SR
1,580 Elo+

VS

Team Averages
Level 23
1,560 SR
1,432 Elo+
Vulcan
Vulcan
FRAZL3iNC
Vulcan
Level 15
God Stats
28W - 36L
1,485 SR
Queue Stats
250W - 290L
1,434 Elo+
Solo
Arachne
Arachne
MrRu4niK
Arachne
Level 27
God Stats
11W - 18L
1,457 SR
Queue Stats
120W - 134L
1,407 Elo+
Solo
Bellona
Bellona
Noor_jafra
Bellona
Level 29
God Stats
297W - 337L
1,496 SR
Queue Stats
407W - 474L
1,445 Elo+
Solo
Heimdallr
Heimdallr
OLYMPIAADDICT20
Heimdallr
Level 26
God Stats
5W - 3L
1,925 SR
Queue Stats
155W - 141L
1,503 Elo+
Solo
Merlin
Merlin
magic100
Merlin
Level 17
God Stats
1W - 3L
1,434 SR
Queue Stats
28W - 53L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dio Tenka
Hades
20
13 / 2 / 20
16,215
1,247
37,378
29,819
20,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Not Mami
Baron Samedi
20
7 / 4 / 20
13,677
1,052
20,429
18,215
10,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
O Jonasan O
Bellona
20
6 / 5 / 22
13,600
1,046
23,397
25,470
22,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
20
2 / 9 / 21
12,633
972
14,222
21,159
8,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
xxMMFKxx
Xbalanque
20
13 / 0 / 20
15,854
1,220
28,213
15,314
6,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FRAZL3iNC
Vulcan
19
6 / 8 / 8
13,109
1,008
30,492
22,469
8,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
MrRu4niK
Arachne
19
6 / 11 / 10
13,454
1,035
26,279
28,655
12,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Noor_jafra
Bellona
20
2 / 11 / 12
12,499
961
19,525
41,037
32,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
OLYMPIAADDICT20
Heimdallr
20
6 / 7 / 12
14,055
1,081
19,538
23,311
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
magic100
Merlin
19
0 / 4 / 7
11,476
883
7,038
13,822
5,153
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
69
41
Kills
20
20
Deaths
41
103
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hades
Dio Tenka
Hades
13
2
20
11.5
L
Vulcan
FRAZL3iNC
Vulcan
6
8
8
1.25
L
Arachne
MrRu4niK
Arachne
6
11
10
1
L
Bellona
Noor_jafra
Bellona
2
11
12
0.73
W
Baron Samedi
Not Mami
Baron Samedi
7
4
20
4.25
W
Bellona
O Jonasan O
Bellona
6
5
22
3.4
W
Merlin
2
9
21
1.39
L
Heimdallr
OLYMPIAADDICT20
Heimdallr
6
7
12
1.71
L
Merlin
magic100
Merlin
0
4
7
0.88
W
Xbalanque
xxMMFKxx
Xbalanque
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,639
Damage
102,872
109,977
Taken
129,294
68,091
Mitigated
66,989
34,059
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dio Tenka
Hades
37,378
4,859
3,058
17,799
29,819
20,521
0
10,538
19,281
83,362
0
L
Vulcan
FRAZL3iNC
Vulcan
30,492
8,483
69
1,744
22,469
8,220
0
15,225
7,244
59,660
0
L
Arachne
MrRu4niK
Arachne
26,279
18,591
0
3,828
28,655
12,267
0
15,234
13,421
0
49,783
L
Bellona
Noor_jafra
Bellona
19,525
3,869
0
4,327
41,037
32,249
0
21,469
19,568
0
32,224
W
Baron Samedi
Not Mami
Baron Samedi
20,429
1,244
3,185
3,067
18,215
10,649
0
4,019
14,196
33,798
0
W
Bellona
O Jonasan O
Bellona
23,397
7,860
0
448
25,470
22,161
0
8,797
16,673
351
38,886
W
Merlin
14,222
3,367
0
1,394
21,159
8,751
0
6,856
14,303
37,268
0
L
Heimdallr
OLYMPIAADDICT20
Heimdallr
19,538
12,050
0
4,272
23,311
9,100
0
12,122
11,189
0
57,909
L
Merlin
magic100
Merlin
7,038
604
0
424
13,822
5,153
0
8,303
5,519
28,146
0
W
Xbalanque
xxMMFKxx
Xbalanque
28,213
17,457
247
4,861
15,314
6,009
0
7,320
7,994
0
64,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,979
Gold Earned
64,593
328
Minions Killed
259
4
Camps Cleared
10
1,233,064
Distance Traveled
1,224,778
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,215
1,247
125
10
1
269,111
1
L
Vulcan
13,109
1,008
76
6
1
258,143
2
L
Arachne
13,454
1,035
57
4
2
283,486
2
L
Bellona
12,499
961
13
1
1
249,679
0
W
Baron Samedi
13,677
1,052
43
3
1
233,481
0
W
Bellona
13,600
1,046
38
3
0
258,671
1
W
Merlin
12,633
972
45
3
1
217,124
0
L
Heimdallr
14,055
1,081
73
6
0
223,347
0
L
Merlin
11,476
883
40
3
6
210,123
0
W
Xbalanque
15,854
1,220
77
6
1
254,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role