Player Matchup

Freya
Freya
HoPe_Aranea
Freya
Level 16
God Stats
0W - 1L
1,208 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 2
Hades
Hades
PrinceTV_13
Hades
Level 29
God Stats
47W - 40L
1,227 SR
Queue Stats
57W - 52L
1,228 Elo+
Party 1
Ra
Ra
UncleDrew-Xl
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,228 Elo+
Party 1
Ymir
Ymir
iClapUrCheeksBoi
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,228 Elo+
Party 1
Hachiman
Hachiman
ivartatoo
Hachiman
Level 11
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 9L
1,382 Elo+
Party 2
Team Averages
Level 18
1,341 SR
1,267 Elo+

VS

Team Averages
Level 15
1,416 SR
1,336 Elo+
Mercury
Mercury
DonnerKills4Fun
Mercury
Level 6
God Stats
4W - 4L
1,430 SR
Queue Stats
4W - 4L
1,381 Elo+
Solo
Cernunnos
Cernunnos
ScottishWolf853
Cernunnos
Level 7
God Stats
5W - 8L
1,196 SR
Queue Stats
8W - 17L
1,273 Elo+
Solo
Hades
Hades
TheDimpsy
Hades
Level 28
God Stats
4W - 3L
1,479 SR
Queue Stats
86W - 102L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YxngSwamz
Morgan Le Fay
Level 17
God Stats
10W - 5L
1,461 SR
Queue Stats
16W - 15L
1,327 Elo+
Solo
Cthulhu
Cthulhu
ylubaka
Cthulhu
Level 17
God Stats
5W - 5L
1,516 SR
Queue Stats
65W - 77L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 12
14,585
1,122
22,172
30,432
12,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
7 / 9 / 10
13,582
1,045
15,801
20,580
11,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 9 / 15
12,515
963
8,944
18,196
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 15
13,826
1,064
9,246
23,844
29,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
ivartatoo
Hachiman
20
7 / 10 / 14
14,286
1,099
19,834
22,665
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 6 / 3
17,789
1,368
33,345
18,205
6,733
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
ScottishWolf853
Cernunnos
20
2 / 7 / 14
12,340
949
13,836
13,784
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
TheDimpsy
Hades
20
7 / 8 / 20
14,818
1,140
20,626
21,357
10,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
YxngSwamz
Morgan Le Fay
20
11 / 6 / 18
15,660
1,205
23,619
13,462
6,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
ylubaka
Cthulhu
20
3 / 2 / 17
12,966
997
16,926
15,967
20,959
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
118
29
Kills
46
46
Deaths
29
66
Assists
72
Player
Kills
Deaths
Assists
KDA
W
23
6
3
4.08
L
8
11
12
1.27
L
7
9
10
1.33
W
Cernunnos
ScottishWolf853
Cernunnos
2
7
14
1.29
W
Hades
TheDimpsy
Hades
7
8
20
2.13
L
1
9
15
0.94
W
Morgan Le Fay
YxngSwamz
Morgan Le Fay
11
6
18
3.33
L
6
7
15
1.93
L
Hachiman
ivartatoo
Hachiman
7
10
14
1.4
W
Cthulhu
ylubaka
Cthulhu
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,997
Damage
108,352
115,717
Taken
82,775
72,754
Mitigated
50,557
15,414
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,345
26,965
0
5,595
18,205
6,733
0
14,884
3,321
0
53,250
L
22,172
6,639
361
8,009
30,432
12,752
0
13,859
16,573
50,238
0
L
15,801
1,726
577
2,172
20,580
11,212
0
9,940
10,640
32,629
0
W
Cernunnos
ScottishWolf853
Cernunnos
13,836
8,869
0
403
13,784
5,457
0
6,771
7,013
0
37,410
W
Hades
TheDimpsy
Hades
20,626
920
669
5,337
21,357
10,898
0
15,583
5,774
35,413
0
L
8,944
1,910
426
137
18,196
8,119
0
10,199
7,997
28,499
0
W
Morgan Le Fay
YxngSwamz
Morgan Le Fay
23,619
2,367
0
1,015
13,462
6,510
0
8,226
5,236
35,918
0
L
9,246
2,200
0
0
23,844
29,961
0
15,447
8,397
14,708
0
L
Hachiman
ivartatoo
Hachiman
19,834
12,734
0
3,732
22,665
10,710
0
11,726
10,939
0
35,082
W
Cthulhu
ylubaka
Cthulhu
16,926
1,114
91
0
15,967
20,959
0
10,699
5,268
34,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,794
Gold Earned
73,573
151
Minions Killed
188
4
Camps Cleared
14
1,035,589
Distance Traveled
1,028,705
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,789
1,368
26
2
11
255,607
3
L
Freya
14,585
1,122
41
3
0
199,021
0
L
Hades
13,582
1,045
30
2
0
208,557
1
W
Cernunnos
12,340
949
42
3
2
144,418
0
W
Hades
14,818
1,140
40
3
1
206,209
0
L
Ra
12,515
963
43
3
1
228,297
0
W
Morgan Le Fay
15,660
1,205
38
3
0
218,741
0
L
Ymir
13,826
1,064
6
0
0
202,155
1
L
Hachiman
14,286
1,099
31
2
3
197,559
1
W
Cthulhu
12,966
997
42
3
0
203,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role