Player Matchup

Hercules
Hercules
DuckettxJr
Hercules
Level 109
God Stats
3W - 1L
1,552 SR
Queue Stats
91W - 111L
1,480 Elo+
Solo
Tiamat
Tiamat
cuellarblood1
Tiamat
Level 145
God Stats
17W - 24L
1,427 SR
Queue Stats
157W - 188L
1,408 Elo+
Solo
Sol
Sol
secretfamousguy
Sol
Level 49
God Stats
20W - 24L
1,547 SR
Queue Stats
473W - 386L
1,525 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,471 Elo+

VS

Team Averages
Level 93
1,457 SR
1,465 Elo+
Kukulkan
Kukulkan
AmrcnCptlst
Kukulkan
Level 119
God Stats
3W - 3L
1,514 SR
Queue Stats
37W - 46L
1,431 Elo+
Solo
Poseidon
Poseidon
GodKingElmo
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,525 Elo+
Solo
Da Ji
Da Ji
I KiSsOfJuDaS I
Da Ji
Level 144
God Stats
39W - 34L
1,357 SR
Queue Stats
123W - 166L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuckettxJr
Hercules
14
7 / 2 / 8
10,387
742
4,391
13,203
11,569
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 8
9,705
693
10,718
10,436
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
6 / 0 / 7
10,584
756
12,202
10,650
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmrcnCptlst
Kukulkan
13
1 / 2 / 0
8,331
595
10,374
7,988
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
GodKingElmo
Poseidon
12
0 / 8 / 3
8,022
573
4,442
12,489
4,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 1
8,153
582
6,969
10,694
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AmrcnCptlst
Kukulkan
1
2
0
0.5
W
Hercules
DuckettxJr
Hercules
7
2
8
5.5
L
Poseidon
GodKingElmo
Poseidon
0
8
3
0.19
L
2
7
1
0.36
W
4
1
8
8
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
21,785
34,289
Taken
31,171
21,244
Mitigated
12,349
15,345
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AmrcnCptlst
Kukulkan
10,374
113
0
1,642
7,988
2,986
0
6,570
1,418
27,913
0
W
Hercules
DuckettxJr
Hercules
4,391
1,355
483
3,422
13,203
11,569
153
4,965
7,886
0
21,101
L
Poseidon
GodKingElmo
Poseidon
4,442
853
0
1,584
12,489
4,537
0
9,366
3,123
31,215
0
L
6,969
1,349
0
1,483
10,694
4,826
0
6,984
3,710
0
15,459
W
10,718
585
193
4,640
10,436
6,372
80
4,184
6,093
27,450
0
W
12,202
3,257
0
6,607
10,650
3,303
2,705
4,824
5,494
63,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
24,506
170
Minions Killed
137
0
Camps Cleared
0
719,638
Distance Traveled
667,028
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,331
595
63
5
0
253,702
2
W
Hercules
10,387
742
33
2
0
217,620
1
L
Poseidon
8,022
573
56
4
0
212,696
4
L
Da Ji
8,153
582
18
1
0
200,630
0
W
Tiamat
9,705
693
42
3
0
266,258
1
W
Sol
10,584
756
95
7
0
235,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role