Player Matchup

Apollo
Apollo
IcyXxTLALOCxX
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 3
Susano
Susano
KINGKE25
Susano
Level 8
God Stats
2W - 9L
1,115 SR
Queue Stats
7W - 15L
965 Elo+
Solo
Khepri
Khepri
Opc_Jacob
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 146L
1,328 Elo+
Party 2
Thor
Thor
Rorropirrorr
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Hera
Hera
claydestroyer121
Hera
Level 19
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 5L
1,105 Elo+
Party 2
Team Averages
Level 16
1,378 SR
1,177 Elo+

VS

Team Averages
Level 27
1,457 SR
1,313 Elo+
Hachiman
Hachiman
ArgonautsKing
Hachiman
Level 27
God Stats
13W - 12L
1,482 SR
Queue Stats
97W - 124L
1,289 Elo+
Solo
Cerberus
Cerberus
Dark9Terminator
Cerberus
Level 29
God Stats
6W - 9L
1,463 SR
Queue Stats
215W - 256L
1,363 Elo+
Solo
He Bo
He Bo
FaZe duck4132
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 78L
1,265 Elo+
Party 1
Da Ji
Da Ji
Fancy baer
Da Ji
Level 27
God Stats
46W - 42L
1,475 SR
Queue Stats
208W - 199L
1,380 Elo+
Party 1
Ullr
Ullr
McD_Rex
Ullr
Level 28
God Stats
4W - 7L
1,366 SR
Queue Stats
87W - 139L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
7,365
368
8,339
16,705
6,028
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
KINGKE25
Susano
8
0 / 10 / 1
6,330
317
2,506
14,192
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Opc_Jacob
Khepri
9
1 / 12 / 1
6,838
342
4,332
24,922
22,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 16 / 1
6,268
313
3,502
17,668
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 11 / 1
7,494
375
9,296
17,331
8,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArgonautsKing
Hachiman
16
11 / 0 / 11
10,782
539
13,358
9,605
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
14
9 / 1 / 18
10,700
535
10,250
17,026
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 1 / 14
10,246
512
12,586
7,918
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
17
19 / 1 / 12
12,348
617
17,578
13,750
6,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
McD_Rex
Ullr
16
10 / 0 / 23
10,920
546
19,892
13,437
6,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
135
2
Kills
57
59
Deaths
3
5
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArgonautsKing
Hachiman
11
0
11
16.5
W
Cerberus
9
1
18
18
W
8
1
14
15
W
Da Ji
19
1
12
25
L
1
10
1
0.15
L
Susano
KINGKE25
Susano
0
10
1
0.05
W
Ullr
McD_Rex
Ullr
10
0
23
21.5
L
Khepri
Opc_Jacob
Khepri
1
12
1
0.13
L
0
16
1
0.03
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
73,664
90,818
Taken
61,736
45,113
Mitigated
37,805
9,358
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArgonautsKing
Hachiman
13,358
7,180
0
3,113
9,605
3,779
5,608
2,696
6,909
0
75,733
W
Cerberus
10,250
1,882
166
4,181
17,026
17,701
1,522
3,448
13,578
38,676
0
W
12,586
1,138
0
569
7,918
3,005
1,908
3,195
4,723
39,039
0
W
Da Ji
17,578
5,385
0
3,938
13,750
6,866
565
1,408
12,342
0
88,780
L
8,339
3,630
745
1,417
16,705
6,028
0
4,737
11,956
0
37,451
L
Susano
KINGKE25
Susano
2,506
344
0
3,534
14,192
3,749
0
1,202
12,950
0
20,238
W
Ullr
McD_Rex
Ullr
19,892
14,037
0
5,879
13,437
6,454
2,913
2,881
10,556
0
62,214
L
Khepri
Opc_Jacob
Khepri
4,332
926
0
2,130
24,922
22,112
0
6,922
17,756
18,951
0
L
3,502
1,076
0
651
17,668
4,997
0
3,803
13,825
0
12,284
L
9,296
2,701
0
881
17,331
8,227
248
5,422
11,495
46,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
54,996
228
Minions Killed
449
0
Camps Cleared
0
1,466,662
Distance Traveled
1,823,881
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,782
539
110
6
0
375,768
2
W
Cerberus
10,700
535
69
3
0
370,603
2
W
He Bo
10,246
512
58
3
0
324,600
0
W
Da Ji
12,348
617
112
6
0
400,426
1
L
Apollo
7,365
368
77
4
0
323,665
1
L
Susano
6,330
317
39
2
0
285,242
0
W
Ullr
10,920
546
100
5
0
352,484
0
L
Khepri
6,838
342
19
1
0
275,710
1
L
Thor
6,268
313
12
1
0
293,063
2
L
Hera
7,494
375
81
4
0
288,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role