Player Matchup

Tsukuyomi
Tsukuyomi
EnderELMaster
Tsukuyomi
Level 159
God Stats
3W - 2L
1,656 SR
Queue Stats
189W - 157L
1,541 Elo+
Party 1
Yemoja
Yemoja
Jummbert
Yemoja
Level 16
God Stats
20W - 4L
1,895 SR
Queue Stats
22W - 7L
1,696 Elo+
Party 1
Anhur
Anhur
Pєrfєct
Anhur
Level 107
God Stats
23W - 10L
1,654 SR
Queue Stats
310W - 197L
1,651 Elo+
Party 1
Tyr
Tyr
Theeøry
Tyr
Level 127
God Stats
9W - 6L
1,695 SR
Queue Stats
310W - 223L
1,606 Elo+
Party 1
The Morrigan
The Morrigan
VMarquitos
The Morrigan
Level 144
God Stats
2W - 1L
1,671 SR
Queue Stats
301W - 204L
1,526 Elo+
Party 1
Team Averages
Level 111
1,714 SR
1,604 Elo+

VS

Team Averages
Level 77
1,443 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ElPaolo
Danzaburou
Level 97
God Stats
0W - 4L
1,230 SR
Queue Stats
53W - 52L
1,498 Elo+
Solo
Ah Puch
Ah Puch
MarkHZ
Ah Puch
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Persephone
Persephone
ODGchoris013
Persephone
Level 13
God Stats
20W - 19L
1,572 SR
Queue Stats
20W - 21L
1,528 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dehferchag
Kumbhakarna
Level 127
God Stats
107W - 118L
1,413 SR
Queue Stats
924W - 986L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EnderELMaster
Tsukuyomi
19
11 / 7 / 17
13,694
1,141
24,659
18,002
5,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Jummbert
Yemoja
20
3 / 3 / 29
12,829
1,069
3,466
12,048
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Pєrfєct
Anhur
20
14 / 1 / 23
15,739
1,312
26,004
19,593
7,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 3 / 25
13,929
1,161
27,203
22,645
17,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
VMarquitos
The Morrigan
20
6 / 5 / 25
12,755
1,063
22,794
9,603
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 13 / 6
14,633
1,219
30,045
26,746
10,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
ElPaolo
Danzaburou
18
1 / 10 / 12
11,711
976
8,922
20,338
7,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
MarkHZ
Ah Puch
19
2 / 7 / 10
11,946
996
18,330
19,857
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
ODGchoris013
Persephone
18
2 / 5 / 10
11,732
978
7,885
13,623
4,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
dehferchag
Kumbhakarna
19
1 / 8 / 14
12,324
1,027
6,348
28,421
24,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
70
43
Kills
18
19
Deaths
43
119
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
12
13
6
1.15
L
Danzaburou
ElPaolo
Danzaburou
1
10
12
0.7
W
Tsukuyomi
EnderELMaster
Tsukuyomi
11
7
17
2.79
W
Yemoja
Jummbert
Yemoja
3
3
29
5.83
L
Ah Puch
MarkHZ
Ah Puch
2
7
10
1
L
Persephone
ODGchoris013
Persephone
2
5
10
1.4
W
Anhur
Pєrfєct
Anhur
14
1
23
25.5
W
9
3
25
7.17
W
The Morrigan
VMarquitos
The Morrigan
6
5
25
3.7
L
Kumbhakarna
dehferchag
Kumbhakarna
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,126
Damage
71,530
81,891
Taken
108,985
45,673
Mitigated
53,724
18,857
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
30,045
9,219
0
10,783
26,746
10,085
0
6,923
19,521
0
42,839
L
Danzaburou
ElPaolo
Danzaburou
8,922
4,354
0
1,492
20,338
7,838
0
6,170
14,022
0
24,207
W
Tsukuyomi
EnderELMaster
Tsukuyomi
24,659
4,518
0
264
18,002
5,851
0
6,533
10,499
0
38,149
W
Yemoja
Jummbert
Yemoja
3,466
726
9,698
2,805
12,048
11,009
0
6,240
5,808
11,557
0
L
Ah Puch
MarkHZ
Ah Puch
18,330
646
0
1,523
19,857
7,534
0
4,433
15,270
55,333
0
L
Persephone
ODGchoris013
Persephone
7,885
773
0
303
13,623
4,076
0
3,159
10,268
19,409
0
W
Anhur
Pєrfєct
Anhur
26,004
16,234
0
0
19,593
7,550
0
6,645
12,948
1,879
67,469
W
27,203
1,637
0
4,945
22,645
17,615
0
10,037
12,385
0
45,950
W
The Morrigan
VMarquitos
The Morrigan
22,794
3,900
181
964
9,603
3,648
0
3,108
6,338
32,555
2,308
L
Kumbhakarna
dehferchag
Kumbhakarna
6,348
869
0
0
28,421
24,191
0
4,429
23,982
20,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,946
Gold Earned
62,346
227
Minions Killed
203
11
Camps Cleared
5
1,058,031
Distance Traveled
1,143,303
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,633
1,219
18
2
2
254,470
0
L
Danzaburou
11,711
976
39
3
1
199,112
1
W
Tsukuyomi
13,694
1,141
26
2
2
210,220
0
W
Yemoja
12,829
1,069
18
2
1
195,645
0
L
Ah Puch
11,946
996
90
8
1
212,960
0
L
Persephone
11,732
978
34
3
1
231,774
0
W
Anhur
15,739
1,312
124
10
3
216,180
1
W
Tyr
13,929
1,161
33
3
3
261,555
2
W
The Morrigan
12,755
1,063
26
2
2
174,431
0
L
Kumbhakarna
12,324
1,027
22
2
0
244,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role