Player Matchup

Odin
Odin
IsLiceI
Odin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,388 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ardashadow1
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,375 Elo+
Party 3
Cernunnos
Cernunnos
bipolarxy
Cernunnos
Level 22
God Stats
64W - 52L
1,489 SR
Queue Stats
77W - 65L
1,513 Elo+
Solo
Yemoja
Yemoja
justsuckit
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,645 Elo+
Solo
Tiamat
Tiamat
snyzer
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,339 Elo+
Party 3
Team Averages
Level 36
1,498 SR
1,452 Elo+

VS

Team Averages
Level 14
1,476 SR
1,414 Elo+
Cerberus
Cerberus
Bikkz
Cerberus
Level 14
God Stats
2W - 1L
1,476 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 2
Zeus
Zeus
N4F4
Zeus
Level 7
God Stats
2W - 2L
1,608 SR
Queue Stats
2W - 5L
1,389 Elo+
Party 1
Ra
Ra
firefox1981
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,105 Elo+
Solo
Loki
Loki
gorual
Loki
Level 14
God Stats
1W - 2L
1,296 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 1
Thoth
Thoth
skinnerwinner
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IsLiceI
Odin
20
4 / 4 / 25
12,587
968
6,589
14,494
6,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
ardashadow1
Tsukuyomi
20
6 / 3 / 19
12,407
954
11,411
12,329
5,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
bipolarxy
Cernunnos
20
16 / 3 / 18
15,332
1,179
37,834
14,980
4,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
justsuckit
Yemoja
20
5 / 1 / 28
13,188
1,014
9,858
12,285
10,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
snyzer
Tiamat
20
9 / 0 / 26
14,331
1,102
16,745
12,130
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bikkz
Cerberus
18
0 / 7 / 6
11,060
851
5,477
26,586
37,402
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
N4F4
Zeus
19
2 / 12 / 8
12,555
966
27,411
21,105
7,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 4 / 2
10,065
774
1,601
3,422
972
Loki
gorual
Loki
18
7 / 12 / 3
13,266
1,020
11,321
20,758
7,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 4
11,374
875
12,692
16,366
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
34
40
Kills
11
11
Deaths
40
116
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bikkz
Cerberus
0
7
6
0.43
W
Odin
IsLiceI
Odin
4
4
25
4.13
L
Zeus
N4F4
Zeus
2
12
8
0.5
W
Tsukuyomi
ardashadow1
Tsukuyomi
6
3
19
5.17
W
Cernunnos
bipolarxy
Cernunnos
16
3
18
8.33
L
0
4
2
0.25
L
Loki
gorual
Loki
7
12
3
0.71
W
Yemoja
justsuckit
Yemoja
5
1
28
19
L
2
5
4
0.8
W
Tiamat
snyzer
Tiamat
9
0
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,437
Damage
58,502
66,218
Taken
88,237
33,140
Mitigated
59,589
24,458
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bikkz
Cerberus
5,477
40
0
2,415
26,586
37,402
0
5,569
21,017
26,124
0
W
Odin
IsLiceI
Odin
6,589
1,604
0
257
14,494
6,455
0
10,291
4,203
0
16,058
L
Zeus
N4F4
Zeus
27,411
2,030
0
637
21,105
7,762
0
8,099
13,006
66,188
0
W
Tsukuyomi
ardashadow1
Tsukuyomi
11,411
3,757
354
243
12,329
5,151
0
7,818
4,511
0
17,785
W
Cernunnos
bipolarxy
Cernunnos
37,834
24,617
0
5,283
14,980
4,661
0
10,094
4,740
0
86,877
L
1,601
278
82
92
3,422
972
0
1,151
2,271
7,578
0
L
Loki
gorual
Loki
11,321
3,190
0
0
20,758
7,926
0
6,787
13,971
0
29,130
W
Yemoja
justsuckit
Yemoja
9,858
2,244
9,916
2,578
12,285
10,524
0
9,795
2,490
23,575
0
L
12,692
564
0
361
16,366
5,527
0
4,997
11,369
38,196
0
W
Tiamat
snyzer
Tiamat
16,745
1,757
1,285
4,542
12,130
6,349
0
9,183
2,947
38,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,845
Gold Earned
58,320
248
Minions Killed
247
2
Camps Cleared
3
1,216,172
Distance Traveled
921,796
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,060
851
46
4
1
233,860
0
W
Odin
12,587
968
25
2
0
258,511
0
L
Zeus
12,555
966
95
7
0
182,402
0
W
Tsukuyomi
12,407
954
11
1
0
243,362
0
W
Cernunnos
15,332
1,179
104
8
0
225,587
0
L
Ra
10,065
774
19
1
1
47,333
1
L
Loki
13,266
1,020
33
3
1
234,898
0
W
Yemoja
13,188
1,014
45
3
0
221,578
1
L
Thoth
11,374
875
54
4
0
223,303
0
W
Tiamat
14,331
1,102
63
5
2
267,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role