Player Matchup

Nemesis
Nemesis
ElCastigadorr7
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,258 Elo+
Solo
Yemoja
Yemoja
Mufasa_72
Yemoja
Level 28
God Stats
29W - 56L
1,446 SR
Queue Stats
405W - 440L
1,411 Elo+
Solo
Chang'e
Chang'e
TheGreatAsher
Chang'e
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,408 Elo+
Party 1
Artemis
Artemis
armouryds
Artemis
Level 5
God Stats
22W - 29L
1,500 SR
Queue Stats
52W - 69L
1,408 Elo+
Party 1
Heimdallr
Heimdallr
malone28
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,218 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,341 Elo+

VS

Team Averages
Level 22
1,409 SR
1,493 Elo+
Anhur
Anhur
CemTSS7
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,477 Elo+
Solo
Merlin
Merlin
ElusiveSpark364
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 202L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
IRONmushroom43
Ao Kuang
Level 22
God Stats
5W - 4L
1,384 SR
Queue Stats
65W - 46L
1,566 Elo+
Solo
Neith
Neith
XPR Zero
Neith
Level 29
God Stats
21W - 25L
1,284 SR
Queue Stats
271W - 274L
1,450 Elo+
Solo
Ra
Ra
gimmie
Ra
Level 29
God Stats
4W - 4L
1,376 SR
Queue Stats
36W - 23L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 13
14,962
997
27,473
25,277
10,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Mufasa_72
Yemoja
20
5 / 3 / 18
15,224
1,015
11,535
19,278
22,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
20
4 / 4 / 18
15,169
1,011
13,143
20,516
18,124
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
armouryds
Artemis
20
8 / 14 / 14
15,834
1,056
32,321
29,913
11,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
malone28
Heimdallr
20
0 / 10 / 15
12,815
854
2,544
18,776
7,873
Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CemTSS7
Anhur
20
2 / 17 / 19
13,851
923
4,318
28,263
11,852
20
3 / 1 / 18
14,279
952
22,217
9,724
4,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
20
20 / 7 / 8
18,558
1,237
40,269
27,829
11,964
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
XPR Zero
Neith
20
5 / 1 / 17
14,997
1,000
22,426
14,104
6,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
20
7 / 1 / 17
15,800
1,053
19,290
14,035
6,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
116
27
Kills
37
37
Deaths
27
78
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anhur
CemTSS7
Anhur
2
17
19
0.68
L
10
6
13
2.75
W
3
1
18
12
W
Ao Kuang
20
7
8
3.43
L
Yemoja
Mufasa_72
Yemoja
5
3
18
4.67
L
Chang'e
4
4
18
3.25
W
Neith
XPR Zero
Neith
5
1
17
13.5
L
Artemis
armouryds
Artemis
8
14
14
1.07
W
Ra
7
1
17
15.5
L
Heimdallr
malone28
Heimdallr
0
10
15
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,016
Damage
108,520
113,760
Taken
93,955
69,983
Mitigated
41,813
21,399
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CemTSS7
Anhur
4,318
1,572
0
0
28,263
11,852
0
7,299
20,964
0
19,725
L
27,473
12,469
0
3,885
25,277
10,118
0
15,577
9,700
0
36,840
W
22,217
791
0
1,821
9,724
4,569
0
1,825
7,899
66,155
0
W
Ao Kuang
40,269
15,361
0
4,515
27,829
11,964
0
10,261
17,568
55,551
0
L
Yemoja
Mufasa_72
Yemoja
11,535
1,810
5,703
382
19,278
22,636
0
16,856
2,422
43,477
0
L
Chang'e
13,143
1,896
4,831
4,089
20,516
18,124
0
14,193
6,323
52,387
0
W
Neith
XPR Zero
Neith
22,426
12,382
0
5,132
14,104
6,466
0
2,426
11,678
0
49,011
L
Artemis
armouryds
Artemis
32,321
21,201
0
2,509
29,913
11,232
0
22,727
7,186
0
75,061
W
Ra
19,290
1,352
3,942
4,770
14,035
6,962
0
2,867
11,168
51,955
0
L
Heimdallr
malone28
Heimdallr
2,544
1,200
0
0
18,776
7,873
0
12,423
6,353
0
11,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,004
Gold Earned
77,485
289
Minions Killed
295
3
Camps Cleared
16
1,227,691
Distance Traveled
1,264,421
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,851
923
20
1
5
200,130
4
L
Nemesis
14,962
997
38
3
2
309,699
0
W
Merlin
14,279
952
109
7
2
211,946
0
W
Ao Kuang
18,558
1,237
30
2
7
271,112
0
L
Yemoja
15,224
1,015
64
4
0
268,590
4
L
Chang'e
15,169
1,011
82
5
1
259,214
0
W
Neith
14,997
1,000
63
4
2
255,520
1
L
Artemis
15,834
1,056
85
6
0
223,160
0
W
Ra
15,800
1,053
73
5
0
325,713
3
L
Heimdallr
12,815
854
20
1
0
167,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role