Player Matchup

Kukulkan
Kukulkan
ChromiaWolf
Kukulkan
Level 17
God Stats
3W - 7L
1,152 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Mercury
Mercury
D3stn27
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,422 Elo+
Solo
Raijin
Raijin
IvD43
Raijin
Level 25
God Stats
16W - 16L
1,442 SR
Queue Stats
169W - 195L
1,380 Elo+
Solo
Chernobog
Chernobog
TheCrimsonKinggg
Chernobog
Level 29
God Stats
2W - 3L
1,497 SR
Queue Stats
78W - 94L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Zero BIG Z 7
Danzaburou
Level 29
God Stats
38W - 18L
1,584 SR
Queue Stats
268W - 252L
1,452 Elo+
Solo
Team Averages
Level 24
1,435 SR
1,436 Elo+

VS

Team Averages
Level 22
1,468 SR
1,444 Elo+
Izanami
Izanami
A_Solo_Player
Izanami
Level 30
God Stats
4W - 4L
1,485 SR
Queue Stats
107W - 109L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M13m0
Morgan Le Fay
Level 17
God Stats
18W - 13L
1,582 SR
Queue Stats
113W - 108L
1,424 Elo+
Solo
Fenrir
Fenrir
SHARK3Y3229
Fenrir
Level 25
God Stats
2W - 1L
1,449 SR
Queue Stats
25W - 30L
1,324 Elo+
Solo
Scylla
Scylla
SozukeAizen1
Scylla
Level 19
God Stats
5W - 9L
1,241 SR
Queue Stats
38W - 51L
1,345 Elo+
Solo
Sylvanus
Sylvanus
gabesweet
Sylvanus
Level 19
God Stats
3W - 9L
1,584 SR
Queue Stats
206W - 152L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChromiaWolf
Kukulkan
10
2 / 5 / 2
6,525
435
4,972
7,606
2,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
D3stn27
Mercury
12
1 / 7 / 5
7,253
484
2,767
10,012
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
IvD43
Raijin
10
3 / 6 / 1
6,357
424
6,130
8,591
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
10
0 / 8 / 1
6,414
428
5,495
10,950
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Zero BIG Z 7
Danzaburou
12
2 / 4 / 0
7,534
502
6,922
10,148
3,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
8 / 0 / 5
10,111
674
8,734
8,415
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
M13m0
Morgan Le Fay
12
0 / 1 / 4
7,244
483
3,761
5,117
4,315
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
7 / 3 / 3
7,940
529
6,050
10,596
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
13
7 / 3 / 9
8,136
542
9,836
8,375
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
gabesweet
Sylvanus
13
7 / 2 / 10
8,284
552
6,480
12,901
10,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
29
30
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
5
10.5
L
Kukulkan
ChromiaWolf
Kukulkan
2
5
2
0.6
L
Mercury
D3stn27
Mercury
1
7
5
0.5
L
Raijin
IvD43
Raijin
3
6
1
0.58
W
Morgan Le Fay
M13m0
Morgan Le Fay
0
1
4
2
W
Fenrir
7
3
3
2.83
W
Scylla
7
3
9
3.83
L
Chernobog
0
8
1
0.06
L
Danzaburou
Zero BIG Z 7
Danzaburou
2
4
0
0.5
W
Sylvanus
gabesweet
Sylvanus
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
34,861
47,307
Taken
45,404
15,665
Mitigated
25,826
6,022
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,734
5,465
0
3,291
8,415
3,687
5,047
1,308
7,025
0
78,214
L
Kukulkan
ChromiaWolf
Kukulkan
4,972
1,037
0
461
7,606
2,720
0
5,634
1,972
25,608
0
L
Mercury
D3stn27
Mercury
2,767
1,184
0
1,211
10,012
3,981
972
3,549
6,463
0
36,791
L
Raijin
IvD43
Raijin
6,130
591
0
350
8,591
2,844
0
4,547
4,044
24,850
0
W
Morgan Le Fay
M13m0
Morgan Le Fay
3,761
185
0
1,893
5,117
4,315
0
420
4,697
33,933
0
W
Fenrir
6,050
1,501
0
5,111
10,596
3,977
0
1,161
9,375
0
29,064
W
Scylla
9,836
1,324
110
2,205
8,375
3,019
137
2,737
5,372
35,001
0
L
Chernobog
5,495
3,444
0
270
10,950
2,871
0
2,283
8,667
0
29,440
L
Danzaburou
Zero BIG Z 7
Danzaburou
6,922
3,234
0
3,730
10,148
3,249
22
4,064
6,084
0
43,292
W
Sylvanus
gabesweet
Sylvanus
6,480
1,535
1,750
3,309
12,901
10,828
306
4,808
7,833
17,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
41,715
304
Minions Killed
376
0
Camps Cleared
0
1,293,665
Distance Traveled
1,286,200
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,111
674
158
11
0
268,238
0
L
Kukulkan
6,525
435
44
3
0
243,576
1
L
Mercury
7,253
484
78
5
0
264,896
0
L
Raijin
6,357
424
47
3
0
237,292
0
W
Morgan Le Fay
7,244
483
77
5
0
224,146
1
W
Fenrir
7,940
529
52
3
0
305,178
2
W
Scylla
8,136
542
63
4
0
233,658
4
L
Chernobog
6,414
428
54
4
0
275,817
8
L
Danzaburou
7,534
502
81
5
0
272,084
1
W
Sylvanus
8,284
552
26
2
0
254,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role