Player Matchup

Loki
Loki
Benimaru--san97
Loki
Level 107
God Stats
0W - 1L
1,409 SR
Queue Stats
16W - 25L
1,474 Elo+
Party 3
Merlin
Merlin
HarmlessTarget
Merlin
Level 89
God Stats
2W - 6L
1,274 SR
Queue Stats
127W - 117L
1,474 Elo+
Party 2
Artemis
Artemis
IStayLootin
Artemis
Level 139
God Stats
9W - 5L
1,575 SR
Queue Stats
331W - 300L
1,556 Elo+
Party 2
Ganesha
Ganesha
Kokomojoe22
Ganesha
Level 121
God Stats
4W - 5L
1,473 SR
Queue Stats
89W - 73L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
bunskies
Zhong Kui
Level 25
God Stats
2W - 2L
1,720 SR
Queue Stats
77W - 67L
1,516 Elo+
Party 3
Team Averages
Level 96
1,490 SR
1,516 Elo+

VS

Team Averages
Level 68
1,574 SR
1,609 Elo+
Pele
Pele
Br4ve0ce10t
Pele
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 114L
1,427 Elo+
Party 1
Odin
Odin
Laquanzo
Odin
Level 48
God Stats
1W - 1L
1,315 SR
Queue Stats
253W - 205L
1,641 Elo+
Solo
Sol
Sol
MrShadew
Sol
Level 40
God Stats
9W - 0L
1,949 SR
Queue Stats
79W - 24L
1,773 Elo+
Solo
Athena
Athena
Siitko
Athena
Level 117
God Stats
5W - 4L
1,608 SR
Queue Stats
226W - 210L
1,515 Elo+
Solo
Neith
Neith
kraziness20
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,359
536
4,469
7,529
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 10 / 0
4,222
422
2,530
7,623
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
IStayLootin
Artemis
11
2 / 2 / 1
6,202
620
6,806
7,267
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Kokomojoe22
Ganesha
7
1 / 6 / 0
4,890
489
2,384
10,883
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
bunskies
Zhong Kui
10
2 / 4 / 1
5,698
570
6,587
9,282
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,670
567
4,519
6,130
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
0 / 2 / 3
5,992
599
1,083
4,745
2,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
20 / 0 / 1
8,981
898
17,780
11,725
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Siitko
Athena
10
1 / 1 / 11
6,043
604
3,297
7,060
3,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 0
6,777
678
6,882
6,606
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
27
27
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
1
2
2
1
L
0
10
0
0
L
Artemis
IStayLootin
Artemis
2
2
1
1.25
L
Ganesha
Kokomojoe22
Ganesha
1
6
0
0.17
W
Odin
0
2
3
0.75
W
20
0
1
20.5
W
Athena
Siitko
Athena
1
1
11
6.5
L
Zhong Kui
bunskies
Zhong Kui
2
4
1
0.63
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
33,561
42,584
Taken
36,266
18,037
Mitigated
12,778
9,230
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
1,195
0
1,656
7,529
2,013
0
3,229
4,300
0
22,905
W
4,519
1,803
0
380
6,130
1,638
0
1,746
4,384
0
28,897
L
2,530
182
0
310
7,623
2,239
0
5,832
1,791
15,789
0
L
Artemis
IStayLootin
Artemis
6,806
3,809
0
2,020
7,267
1,975
0
2,112
5,155
0
37,837
L
Ganesha
Kokomojoe22
Ganesha
2,384
488
0
1,077
10,883
5,707
0
4,944
5,894
10,740
0
W
Odin
1,083
423
0
878
4,745
2,212
110
3,051
1,694
0
23,831
W
17,780
8,764
0
9,425
11,725
3,740
3,709
3,929
7,796
62,358
0
W
Athena
Siitko
Athena
3,297
1,127
0
750
7,060
3,279
182
1,967
5,093
11,088
0
L
Zhong Kui
bunskies
Zhong Kui
6,587
696
0
4,167
9,282
6,103
0
4,960
4,239
26,194
0
W
6,882
1,675
0
2,339
6,606
1,909
0
808
5,798
0
37,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
33,463
222
Minions Killed
312
0
Camps Cleared
0
896,650
Distance Traveled
984,542
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,359
536
50
5
0
179,037
0
W
Pele
5,670
567
52
5
0
198,305
0
L
Merlin
4,222
422
25
3
0
175,325
2
L
Artemis
6,202
620
90
9
0
176,467
1
L
Ganesha
4,890
489
5
1
0
175,073
3
W
Odin
5,992
599
69
7
0
191,524
4
W
Sol
8,981
898
105
11
0
190,323
4
W
Athena
6,043
604
17
2
0
209,083
3
L
Zhong Kui
5,698
570
52
5
0
190,748
1
W
Neith
6,777
678
69
7
0
195,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role