Player Matchup

Hachiman
Hachiman
AceMcl02
Hachiman
Level 17
God Stats
3W - 2L
1,562 SR
Queue Stats
47W - 58L
1,598 Elo+
Party 1
Yemoja
Yemoja
DarthBane18
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Solo
Sol
Sol
LewisAKM
Sol
Level 26
God Stats
2W - 2L
1,810 SR
Queue Stats
43W - 33L
1,650 Elo+
Party 1
Chaac
Chaac
MRSZZ
Chaac
Level 21
God Stats
0W - 1L
1,306 SR
Queue Stats
49W - 44L
1,624 Elo+
Solo
Bakasura
Bakasura
Wellkummen
Bakasura
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,691 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,651 Elo+

VS

Team Averages
Level 22
1,539 SR
1,592 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Beelze37
Arachne
Level 27
God Stats
20W - 10L
1,663 SR
Queue Stats
110W - 100L
1,636 Elo+
Solo
Izanami
Izanami
GetGüd
Izanami
Level 27
God Stats
6W - 5L
1,604 SR
Queue Stats
22W - 13L
1,659 Elo+
Solo
Osiris
Osiris
Sylwe3k
Osiris
Level 25
God Stats
3W - 2L
1,318 SR
Queue Stats
79W - 82L
1,584 Elo+
Solo
Eset
Eset
wuwwy
Eset
Level 24
God Stats
9W - 5L
1,611 SR
Queue Stats
64W - 49L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AceMcl02
Hachiman
9
0 / 5 / 2
4,949
495
1,919
6,572
1,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
8
1 / 5 / 2
5,313
531
1,719
7,438
5,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 3
5,877
588
6,136
7,608
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MRSZZ
Chaac
8
2 / 5 / 2
5,257
526
3,199
7,500
2,250
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Wellkummen
Bakasura
8
1 / 4 / 1
5,193
519
1,423
7,516
2,097
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 10
5,300
530
3,247
5,107
3,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Beelze37
Arachne
10
10 / 0 / 2
6,768
677
5,304
5,148
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
GetGüd
Izanami
13
8 / 1 / 1
7,375
738
6,421
5,259
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Sylwe3k
Osiris
10
2 / 1 / 7
5,926
593
4,775
5,415
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
wuwwy
Eset
11
2 / 2 / 3
6,238
624
5,047
4,255
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
22
22
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
10
5
L
Hachiman
AceMcl02
Hachiman
0
5
2
0.2
W
Arachne
Beelze37
Arachne
10
0
2
11
L
Yemoja
1
5
2
0.4
W
Izanami
GetGüd
Izanami
8
1
1
8.5
L
1
3
3
0.83
L
Chaac
MRSZZ
Chaac
2
5
2
0.6
W
Osiris
Sylwe3k
Osiris
2
1
7
5.5
L
Bakasura
Wellkummen
Bakasura
1
4
1
0.38
W
Eset
wuwwy
Eset
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
24,794
36,634
Taken
25,184
13,194
Mitigated
12,354
8,544
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,247
210
94
1,475
5,107
3,342
652
1,390
3,686
10,507
0
L
Hachiman
AceMcl02
Hachiman
1,919
794
0
1,497
6,572
1,324
0
1,302
5,258
0
19,612
W
Arachne
Beelze37
Arachne
5,304
3,501
0
1,979
5,148
1,956
566
667
4,406
0
27,021
L
Yemoja
1,719
780
603
312
7,438
5,182
0
1,166
6,246
6,088
0
W
Izanami
GetGüd
Izanami
6,421
3,958
0
1,705
5,259
1,620
143
1,175
4,084
0
51,534
L
6,136
1,882
0
3,216
7,608
2,341
0
2,761
4,576
33,754
4,267
L
Chaac
MRSZZ
Chaac
3,199
633
0
2,248
7,500
2,250
0
1,422
6,055
0
16,002
W
Osiris
Sylwe3k
Osiris
4,775
1,222
0
2,767
5,415
3,889
52
1,141
4,114
0
20,491
L
Bakasura
Wellkummen
Bakasura
1,423
874
0
668
7,516
2,097
0
1,263
6,205
0
23,169
W
Eset
wuwwy
Eset
5,047
656
0
1,042
4,255
1,547
200
2,950
1,305
32,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
31,607
199
Minions Killed
272
0
Camps Cleared
0
912,043
Distance Traveled
1,004,492
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,300
530
17
2
0
200,534
7
L
Hachiman
4,949
495
40
4
0
171,730
0
W
Arachne
6,768
677
42
4
0
212,176
1
L
Yemoja
5,313
531
7
1
0
159,721
1
W
Izanami
7,375
738
103
10
0
180,326
1
L
Sol
5,877
588
63
6
0
181,705
0
L
Chaac
5,257
526
32
3
0
182,014
1
W
Osiris
5,926
593
40
4
0
209,756
0
L
Bakasura
5,193
519
57
6
0
216,873
2
W
Eset
6,238
624
70
7
0
201,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role