Player Matchup

Tsukuyomi
Tsukuyomi
Rize Kahnum
Tsukuyomi
Level 160
God Stats
3W - 2L
2,031 SR
Queue Stats
119W - 94L
1,761 Elo+
Party 1
Janus
Janus
Sherou Emiya
Janus
Level 120
God Stats
84W - 50L
1,822 SR
Queue Stats
886W - 567L
1,822 Elo+
Party 1
Artemis
Artemis
TheBurntNacho
Artemis
Level 146
God Stats
14W - 2L
1,751 SR
Queue Stats
457W - 181L
1,964 Elo+
Party 2
Scylla
Scylla
thezander1212
Scylla
Level 160
God Stats
22W - 9L
1,785 SR
Queue Stats
816W - 312L
1,871 Elo+
Party 2
Team Averages
Level 147
1,847 SR
1,855 Elo+

VS

Team Averages
Level 114
1,558 SR
1,638 Elo+
Hou Yi
Hou Yi
Aarker4
Hou Yi
Level 160
God Stats
2W - 1L
1,586 SR
Queue Stats
153W - 118L
1,754 Elo+
Solo
Erlang Shen
Erlang Shen
Gustrum
Erlang Shen
Level 128
God Stats
0W - 2L
1,650 SR
Queue Stats
43W - 48L
1,481 Elo+
Party 3
Ra
Ra
ThatReady
Ra
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,361 Elo+
Party 3
Ganesha
Ganesha
Анастасія
Ganesha
Level 102
God Stats
0W - 1L
1,710 SR
Queue Stats
8W - 3L
1,957 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Rize Kahnum
Tsukuyomi
13
3 / 1 / 2
8,218
822
7,006
5,589
1,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 1
8,556
856
3,840
4,449
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
14
2 / 1 / 7
8,705
871
8,917
7,762
2,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 3
9,056
906
8,155
5,936
2,586
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aarker4
Hou Yi
14
2 / 3 / 1
7,928
793
5,734
9,244
3,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Gustrum
Erlang Shen
12
0 / 2 / 1
7,355
736
3,721
10,354
6,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 1
6,368
637
692
3,453
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
7,820
782
2,907
9,102
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aarker4
Hou Yi
2
3
1
0.83
L
Erlang Shen
Gustrum
Erlang Shen
0
2
1
0.25
W
Tsukuyomi
Rize Kahnum
Tsukuyomi
3
1
2
4
W
1
1
1
1.5
L
0
3
1
0.17
W
Artemis
2
1
7
5.5
W
4
0
3
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
13,054
23,736
Taken
32,153
8,517
Mitigated
18,098
9,788
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aarker4
Hou Yi
5,734
1,176
0
2,999
9,244
3,104
0
3,672
5,572
0
30,480
L
Erlang Shen
Gustrum
Erlang Shen
3,721
665
0
2,385
10,354
6,671
0
4,310
6,044
0
19,102
W
Tsukuyomi
Rize Kahnum
Tsukuyomi
7,006
1,374
0
1,039
5,589
1,906
1,020
1,089
4,500
0
17,640
W
3,840
148
0
1,558
4,449
1,348
294
690
3,759
34,964
0
L
692
37
150
571
3,453
1,179
0
1,266
2,187
5,632
0
W
Artemis
8,917
5,160
0
3,456
7,762
2,677
2,914
990
6,552
0
29,450
W
8,155
1,291
0
3,735
5,936
2,586
1,607
935
4,921
30,639
0
L
2,907
80
0
2,110
9,102
7,144
0
3,079
6,023
14,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
29,471
195
Minions Killed
133
15
Camps Cleared
7
833,956
Distance Traveled
664,776
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,928
793
70
7
0
150,228
4
L
Erlang Shen
7,355
736
34
3
5
194,104
2
W
Tsukuyomi
8,218
822
21
2
3
227,984
1
W
Janus
8,556
856
74
7
5
212,078
3
L
Ra
6,368
637
22
2
2
123,745
0
W
Artemis
8,705
871
52
5
4
205,937
2
W
Scylla
9,056
906
48
5
3
187,957
2
L
Ganesha
7,820
782
7
1
0
196,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role