Player Matchup

Cernunnos
Cernunnos
BORIMEX110
Cernunnos
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
46W - 43L
1,514 Elo+
Solo
Discordia
Discordia
Ignatus17
Discordia
Level 107
God Stats
3W - 2L
1,518 SR
Queue Stats
222W - 212L
1,472 Elo+
Solo
Chiron
Chiron
TROPICANATWISTA
Chiron
Level 149
God Stats
11W - 6L
1,582 SR
Queue Stats
380W - 375L
1,540 Elo+
Party 1
Izanami
Izanami
deaddevilqueenx
Izanami
Level 40
God Stats
3W - 4L
1,574 SR
Queue Stats
172W - 189L
1,476 Elo+
Solo
Loki
Loki
dumGroovy
Loki
Level 129
God Stats
8W - 7L
1,558 SR
Queue Stats
348W - 326L
1,493 Elo+
Party 1
Team Averages
Level 103
1,502 SR
1,499 Elo+

VS

Team Averages
Level 117
1,553 SR
1,494 Elo+
Ullr
Ullr
Just Equinox
Ullr
Level 98
God Stats
2W - 0L
1,698 SR
Queue Stats
293W - 313L
1,442 Elo+
Solo
Hera
Hera
WoozyGerm7060
Hera
Level 116
God Stats
2W - 1L
1,711 SR
Queue Stats
77W - 71L
1,470 Elo+
Solo
Khepri
Khepri
dragonclaw42
Khepri
Level 144
God Stats
1W - 0L
1,354 SR
Queue Stats
35W - 38L
1,517 Elo+
Solo
Susano
Susano
eldemocrata
Susano
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
317W - 323L
1,539 Elo+
Solo
Hou Yi
Hou Yi
lAmaryllisl
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BORIMEX110
Cernunnos
17
5 / 3 / 10
11,342
667
16,334
11,599
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ignatus17
Discordia
20
4 / 8 / 15
12,083
711
19,627
14,049
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 9
11,691
688
14,373
16,542
7,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
7 / 5 / 12
13,069
769
15,173
16,390
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
2 / 8 / 8
10,670
628
12,031
17,661
13,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
12,612
742
13,165
19,555
10,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 5 / 13
12,723
748
13,123
13,585
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
19
2 / 5 / 17
11,328
666
9,538
25,385
36,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
19
5 / 6 / 11
11,989
705
14,850
18,089
9,325
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
20
6 / 3 / 15
12,523
737
11,444
13,575
6,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
23
Kills
28
29
Deaths
23
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BORIMEX110
Cernunnos
5
3
10
3.33
L
Discordia
Ignatus17
Discordia
4
8
15
1.44
W
9
4
11
3.63
L
5
5
9
1.9
W
6
5
13
2.5
L
7
5
12
2.6
W
Khepri
2
5
17
2.1
L
Loki
2
8
8
0.75
W
Susano
5
6
11
1.75
W
Hou Yi
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,538
Damage
62,120
76,241
Taken
90,189
39,743
Mitigated
69,222
26,551
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BORIMEX110
Cernunnos
16,334
6,659
0
3,766
11,599
5,395
2,651
3,952
7,647
0
32,489
L
Discordia
Ignatus17
Discordia
19,627
1,227
1,917
2,328
14,049
5,683
691
3,438
10,611
34,619
0
W
13,165
3,082
2,484
1,972
19,555
10,739
1,811
3,133
16,422
0
26,154
L
14,373
3,710
3,493
5,613
16,542
7,242
0
5,590
10,952
0
29,185
W
13,123
2,060
2,341
2,583
13,585
5,708
723
3,972
9,613
39,825
0
L
15,173
9,066
1,220
4,036
16,390
7,862
1,983
4,689
11,701
0
39,547
W
Khepri
9,538
895
2,823
3,737
25,385
36,605
44
5,751
19,634
17,717
0
L
Loki
12,031
1,416
2,062
2,116
17,661
13,561
174
4,992
12,669
0
29,018
W
Susano
14,850
1,850
1,551
4,411
18,089
9,325
759
3,535
14,554
0
29,736
W
Hou Yi
11,444
5,224
1,533
1,164
13,575
6,845
2,610
3,236
10,339
0
38,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,855
Gold Earned
61,175
174
Minions Killed
176
0
Camps Cleared
0
1,292,936
Distance Traveled
1,436,302
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,342
667
40
2
0
190,083
0
L
Discordia
12,083
711
24
1
0
249,642
0
W
Ullr
12,612
742
20
1
0
278,500
1
L
Chiron
11,691
688
22
1
0
301,667
0
W
Hera
12,723
748
66
4
0
308,474
0
L
Izanami
13,069
769
62
4
0
278,793
1
W
Khepri
11,328
666
14
1
0
271,655
0
L
Loki
10,670
628
26
2
0
272,751
1
W
Susano
11,989
705
25
1
0
296,622
1
W
Hou Yi
12,523
737
51
3
0
281,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role