Player Matchup

Erlang Shen
Erlang Shen
MiniKeyzer
Erlang Shen
Level 89
God Stats
4W - 1L
1,633 SR
Queue Stats
187W - 178L
1,416 Elo+
Solo
He Bo
He Bo
MinoGuardian93
He Bo
Level 127
God Stats
1W - 3L
1,298 SR
Queue Stats
48W - 58L
1,389 Elo+
Solo
Serqet
Serqet
MrFreeze1933
Serqet
Level 119
God Stats
7W - 2L
1,914 SR
Queue Stats
530W - 551L
1,466 Elo+
Solo
Hun Batz
Hun Batz
allshotout
Hun Batz
Level 110
God Stats
1W - 6L
1,132 SR
Queue Stats
381W - 383L
1,362 Elo+
Solo
Ra
Ra
xDarkness1025
Ra
Level 119
God Stats
1W - 2L
1,719 SR
Queue Stats
79W - 86L
1,376 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,402 Elo+

VS

Team Averages
Level 85
1,457 SR
1,391 Elo+
Chernobog
Chernobog
 
Chernobog
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CloutMF
Khepri
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,117 Elo+
Party 1
Chaac
Chaac
Kitchen Magnets
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
TheQuackMF
Scylla
Level 104
God Stats
1W - 0L
1,312 SR
Queue Stats
42W - 33L
1,500 Elo+
Party 1
Skadi
Skadi
killerBunny2004
Skadi
Level 84
God Stats
5W - 7L
1,474 SR
Queue Stats
736W - 815L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MiniKeyzer
Erlang Shen
16
3 / 6 / 1
8,700
725
6,378
19,701
26,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 7 / 5
8,406
701
5,441
11,768
4,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
12
1 / 9 / 2
7,573
631
2,952
11,818
6,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hun Batz
allshotout
Hun Batz
14
1 / 8 / 1
7,723
644
6,989
15,008
8,922
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 4
8,213
684
5,894
10,548
6,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 4 / 27
9,828
819
15,955
11,674
6,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
CloutMF
Khepri
15
2 / 1 / 23
9,892
824
2,536
9,394
11,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 20
9,752
813
8,459
12,057
12,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TheQuackMF
Scylla
19
22 / 1 / 12
12,288
1,024
27,635
5,564
3,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 16
10,498
875
8,038
5,727
3,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
134
7
Kills
36
36
Deaths
11
13
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
4
27
3.63
W
Khepri
CloutMF
Khepri
2
1
23
13.5
W
4
4
20
3.5
L
Erlang Shen
MiniKeyzer
Erlang Shen
3
6
1
0.58
L
1
7
5
0.5
L
Serqet
1
9
2
0.22
W
Scylla
TheQuackMF
Scylla
22
1
12
28
L
Hun Batz
allshotout
Hun Batz
1
8
1
0.19
W
7
1
16
15
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
62,623
68,843
Taken
44,416
52,861
Mitigated
36,873
11,966
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,955
8,957
372
3,894
11,674
6,574
917
4,007
7,314
0
32,359
W
Khepri
CloutMF
Khepri
2,536
902
718
1,685
9,394
11,166
102
2,242
6,771
4,418
0
W
8,459
1,127
0
2,533
12,057
12,021
736
1,838
10,219
1,541
16,391
L
Erlang Shen
MiniKeyzer
Erlang Shen
6,378
2,678
405
3,339
19,701
26,451
0
6,706
12,995
0
14,560
L
5,441
206
402
704
11,768
4,664
0
4,163
7,605
18,245
0
L
Serqet
2,952
281
890
240
11,818
6,340
0
6,199
5,619
0
3,079
W
Scylla
TheQuackMF
Scylla
27,635
2,051
1,502
2,253
5,564
3,353
396
1,045
4,519
46,236
0
L
Hun Batz
allshotout
Hun Batz
6,989
2,630
441
732
15,008
8,922
0
6,688
8,320
0
15,587
W
8,038
3,930
831
1,369
5,727
3,759
4,050
2,203
3,524
48
26,863
L
5,894
108
3,172
1,641
10,548
6,484
0
7,143
3,405
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
52,258
87
Minions Killed
132
0
Camps Cleared
0
893,443
Distance Traveled
1,177,533
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,828
819
41
3
0
207,683
1
W
Khepri
9,892
824
3
0
0
245,678
0
W
Chaac
9,752
813
16
1
0
225,537
0
L
Erlang Shen
8,700
725
15
1
0
194,023
0
L
He Bo
8,406
701
21
2
0
155,129
0
L
Serqet
7,573
631
2
0
0
155,013
0
W
Scylla
12,288
1,024
44
4
0
269,889
0
L
Hun Batz
7,723
644
16
1
0
179,407
0
W
Skadi
10,498
875
28
2
0
228,746
5
L
Ra
8,213
684
33
3
0
209,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role