Player Matchup

Anubis
Anubis
AlbiDoubledoor
Anubis
Level 29
God Stats
28W - 18L
1,643 SR
Queue Stats
142W - 117L
1,552 Elo+
Party 1
Ymir
Ymir
FwanDaMan
Ymir
Level 28
God Stats
33W - 18L
1,730 SR
Queue Stats
33W - 23L
1,588 Elo+
Party 1
Thanatos
Thanatos
GodBereket
Thanatos
Level 17
God Stats
13W - 5L
1,589 SR
Queue Stats
34W - 24L
1,458 Elo+
Solo
Cthulhu
Cthulhu
MajorAtlas
Cthulhu
Level 29
God Stats
2W - 3L
1,735 SR
Queue Stats
29W - 28L
1,444 Elo+
Solo
Danzaburou
Danzaburou
matadorfcpjunior
Danzaburou
Level 7
God Stats
1W - 1L
1,257 SR
Queue Stats
27W - 26L
1,240 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,456 Elo+

VS

Team Averages
Level 32
1,554 SR
1,496 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ecux
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,489 Elo+
Party 2
Bacchus
Bacchus
Foushyx
Bacchus
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
161W - 163L
1,525 Elo+
Party 3
Kali
Kali
Kais-11
Kali
Level 73
God Stats
2W - 0L
1,635 SR
Queue Stats
30W - 28L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
SquishyBerry
Gilgamesh
Level 27
God Stats
5W - 7L
1,635 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
8,257
516
13,115
9,983
5,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
14
0 / 2 / 0
8,429
527
3,835
11,493
6,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
GodBereket
Thanatos
11
2 / 6 / 0
7,253
453
5,509
11,953
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MajorAtlas
Cthulhu
11
0 / 3 / 5
7,122
445
5,686
8,722
5,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
matadorfcpjunior
Danzaburou
12
1 / 7 / 0
7,928
496
3,540
9,776
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 3 / 2
7,221
451
2,294
9,964
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Ecux
Olorun
14
6 / 3 / 3
9,164
573
9,842
7,564
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Foushyx
Bacchus
12
0 / 1 / 4
7,448
466
3,860
9,641
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
Kais-11
Kali
16
12 / 2 / 4
10,580
661
11,608
15,734
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SquishyBerry
Gilgamesh
15
3 / 0 / 0
8,907
557
9,181
8,513
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
22
22
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
3
2
0.67
L
6
4
1
1.63
W
Olorun
Ecux
Olorun
6
3
3
2.5
W
Bacchus
Foushyx
Bacchus
0
1
4
2
L
Ymir
0
2
0
0
L
Thanatos
GodBereket
Thanatos
2
6
0
0.33
W
Kali
Kais-11
Kali
12
2
4
7
L
Cthulhu
MajorAtlas
Cthulhu
0
3
5
0.83
W
Gilgamesh
SquishyBerry
Gilgamesh
3
0
0
3
L
Danzaburou
matadorfcpjunior
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
36,785
51,927
Taken
51,416
24,851
Mitigated
22,011
16,756
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,294
1,475
0
3,133
9,964
1,954
702
5,989
3,975
0
39,577
L
13,115
753
0
3,550
9,983
5,240
728
2,771
7,212
42,680
0
W
Olorun
Ecux
Olorun
9,842
4,870
0
3,117
7,564
2,483
948
1,957
5,607
48,409
4,216
W
Bacchus
Foushyx
Bacchus
3,860
555
0
712
9,641
6,151
100
5,791
3,850
22,928
0
L
Ymir
3,835
633
0
3,482
11,493
6,726
0
1,514
9,285
51,223
0
L
Thanatos
GodBereket
Thanatos
5,509
2,007
0
8,079
11,953
3,877
0
1,773
10,094
0
38,602
W
Kali
Kais-11
Kali
11,608
5,145
0
9,209
15,734
5,464
409
5,821
9,913
0
69,917
L
Cthulhu
MajorAtlas
Cthulhu
5,686
556
71
642
8,722
5,706
283
2,131
6,414
20,231
0
W
Gilgamesh
SquishyBerry
Gilgamesh
9,181
1,585
0
3,684
8,513
5,959
328
3,349
5,164
8,019
40,466
L
Danzaburou
matadorfcpjunior
Danzaburou
3,540
1,067
0
932
9,776
3,302
1,088
5,310
4,420
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
43,320
346
Minions Killed
415
0
Camps Cleared
0
1,275,382
Distance Traveled
1,496,017
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,221
451
69
4
0
294,647
1
L
Anubis
8,257
516
63
4
0
246,790
2
W
Olorun
9,164
573
108
7
0
285,897
1
W
Bacchus
7,448
466
37
2
0
296,392
2
L
Ymir
8,429
527
132
8
0
277,565
2
L
Thanatos
7,253
453
68
4
0
192,799
0
W
Kali
10,580
661
94
6
0
318,844
1
L
Cthulhu
7,122
445
31
2
0
295,632
5
W
Gilgamesh
8,907
557
107
7
0
300,237
0
L
Danzaburou
7,928
496
52
3
0
262,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role