Player Matchup

Morgan Le Fay
Morgan Le Fay
NautyStepBro
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,430 SR
Queue Stats
0W - 4L
1,395 Elo+
Party 1
Nemesis
Nemesis
Richxiv
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,265 Elo+
Party 1
Odin
Odin
SinistrSnips696
Odin
Level 5
God Stats
4W - 6L
1,303 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 1
Team Averages
Level 7
1,411 SR
1,352 Elo+

VS

Team Averages
Level 52
1,500 SR
1,368 Elo+
Osiris
Osiris
Dp_510
Osiris
Level 63
God Stats
1W - 0L
1,270 SR
Queue Stats
61W - 84L
1,399 Elo+
Party 2
Sobek
Sobek
Jmarples_08
Sobek
Level 17
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 21L
1,321 Elo+
Party 2
Sol
Sol
zprice16
Sol
Level 76
God Stats
1W - 0L
1,492 SR
Queue Stats
54W - 68L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NautyStepBro
Morgan Le Fay
13
2 / 4 / 9
9,695
646
7,612
12,850
4,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Richxiv
Nemesis
15
6 / 3 / 5
10,576
705
12,215
14,429
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 7 / 4
9,681
645
3,842
12,211
8,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dp_510
Osiris
15
6 / 5 / 7
10,966
731
10,632
15,177
13,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 8
10,014
668
8,060
16,280
15,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 6
10,438
696
13,053
8,656
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
11
Kills
14
14
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dp_510
Osiris
6
5
7
1.9
W
3
4
8
1.75
L
Morgan Le Fay
NautyStepBro
Morgan Le Fay
2
4
9
1.63
L
Nemesis
Richxiv
Nemesis
6
3
5
2.83
L
3
7
4
0.71
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
31,745
39,490
Taken
40,113
20,420
Mitigated
32,223
3,526
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dp_510
Osiris
10,632
2,893
0
1,918
15,177
13,686
774
2,765
12,412
0
42,977
W
8,060
727
326
2,683
16,280
15,811
257
2,888
13,392
22,748
0
L
Morgan Le Fay
NautyStepBro
Morgan Le Fay
7,612
1,580
138
1,262
12,850
4,697
0
5,873
6,977
27,752
0
L
Nemesis
Richxiv
Nemesis
12,215
5,048
0
2,126
14,429
7,089
575
7,972
6,457
0
36,159
L
3,842
785
0
0
12,211
8,634
140
7,268
4,943
0
18,123
W
13,053
2,863
0
2,074
8,656
2,726
1,234
1,959
6,697
33,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
31,418
103
Minions Killed
127
0
Camps Cleared
0
753,619
Distance Traveled
824,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,966
731
48
3
0
290,000
0
W
Sobek
10,014
668
28
2
0
263,730
0
L
Morgan Le Fay
9,695
646
27
2
0
227,529
0
L
Nemesis
10,576
705
50
3
0
289,812
0
L
Odin
9,681
645
26
2
0
236,278
0
W
Sol
10,438
696
51
3
0
270,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role