Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CarlosOliver
Sol
Level 158
God Stats
3W - 4L
1,264 SR
Queue Stats
274W - 253L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
RudyWolf
Baron Samedi
Level 154
God Stats
1W - 5L
1,338 SR
Queue Stats
212W - 208L
1,525 Elo+
Solo
Hades
Hades
Solariusbr
Hades
Level 148
God Stats
3W - 2L
1,763 SR
Queue Stats
332W - 310L
1,510 Elo+
Solo
Freya
Freya
pedroasaka
Freya
Level 125
God Stats
7W - 4L
1,625 SR
Queue Stats
210W - 181L
1,591 Elo+
Party 1
Team Averages
Level 149
1,498 SR
1,528 Elo+

VS

Team Averages
Level 129
1,511 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KoniroSora
Baron Samedi
Level 127
God Stats
1W - 1L
1,431 SR
Queue Stats
97W - 67L
1,543 Elo+
Party 2
Agni
Agni
MatadorDiGuey
Agni
Level 153
God Stats
4W - 1L
1,745 SR
Queue Stats
109W - 100L
1,537 Elo+
Solo
Scylla
Scylla
ShiroHomura
Scylla
Level 89
God Stats
1W - 1L
1,381 SR
Queue Stats
45W - 36L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 9 / 7
8,511
774
7,677
24,232
18,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 5 / 2
8,005
728
11,470
9,555
4,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
RudyWolf
Baron Samedi
15
3 / 6 / 5
8,515
774
7,007
11,886
10,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
13
0 / 5 / 5
6,960
633
5,102
14,413
18,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
14
4 / 10 / 3
9,042
822
8,529
15,251
6,731
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
11 / 2 / 19
10,544
959
32,135
10,976
4,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
 
Freya
16
7 / 2 / 20
9,806
891
10,259
10,754
4,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
KoniroSora
Baron Samedi
15
4 / 4 / 24
9,218
838
7,476
12,575
16,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 3 / 24
9,527
866
12,293
7,289
3,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
8 / 2 / 21
10,342
940
9,221
9,892
4,765
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
143
12
Kills
35
35
Deaths
13
22
Assists
108
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
9
7
0.61
W
Artemis
 
Artemis
11
2
19
10.25
W
Freya
 
Freya
7
2
20
8.5
L
3
5
2
0.8
W
Baron Samedi
KoniroSora
Baron Samedi
4
4
24
4
W
5
3
24
5.67
L
Baron Samedi
RudyWolf
Baron Samedi
3
6
5
0.92
W
Scylla
8
2
21
9.25
L
Hades
0
5
5
0.5
L
Freya
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
71,384
75,337
Taken
51,486
57,647
Mitigated
33,917
19,752
Healing
26,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,677
340
0
2,869
24,232
18,708
0
10,378
13,854
0
13,488
W
Artemis
 
Artemis
32,135
21,413
390
4,289
10,976
4,854
3,988
5,818
5,158
0
49,761
W
Freya
 
Freya
10,259
3,603
222
5,150
10,754
4,844
393
6,412
4,342
20,528
0
L
11,470
2,586
1,737
2,749
9,555
4,175
0
5,644
3,911
29,735
0
W
Baron Samedi
KoniroSora
Baron Samedi
7,476
589
2,665
4,350
12,575
16,338
727
8,301
4,274
13,849
0
W
12,293
894
1,066
1,780
7,289
3,116
810
3,941
3,348
22,061
0
L
Baron Samedi
RudyWolf
Baron Samedi
7,007
276
3,385
3,244
11,886
10,021
0
7,633
4,253
14,289
0
W
Scylla
9,221
964
1,936
4,413
9,892
4,765
345
7,636
2,256
22,546
0
L
Hades
5,102
308
816
3,085
14,413
18,012
0
7,498
6,915
8,265
0
L
Freya
8,529
2,046
568
1,299
15,251
6,731
0
8,096
7,155
14,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
49,437
95
Minions Killed
115
0
Camps Cleared
0
869,881
Distance Traveled
1,049,641
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,511
774
10
1
0
166,655
0
W
Artemis
10,544
959
32
3
0
189,407
1
W
Freya
9,806
891
25
2
0
221,514
3
L
Sol
8,005
728
44
4
0
188,565
0
W
Baron Samedi
9,218
838
13
1
0
196,080
0
W
Agni
9,527
866
16
1
0
216,214
3
L
Baron Samedi
8,515
774
13
1
0
164,020
2
W
Scylla
10,342
940
29
3
0
226,426
0
L
Hades
6,960
633
12
1
0
186,340
0
L
Freya
9,042
822
16
1
0
164,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role