Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dumutz
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Pasiiko
Merlin
Level 15
God Stats
4W - 2L
1,613 SR
Queue Stats
7W - 18L
1,236 Elo+
Solo
Kukulkan
Kukulkan
SailorMoon86
Kukulkan
Level 14
God Stats
8W - 2L
1,474 SR
Queue Stats
11W - 8L
1,276 Elo+
Solo
Thor
Thor
filinara
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,402 Elo+

VS

Team Averages
Level 24
1,407 SR
1,476 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bruticus_Sigma
Ao Kuang
Level 28
God Stats
0W - 7L
1,034 SR
Queue Stats
54W - 48L
1,516 Elo+
Solo
Neith
Neith
IxJustLuckxI
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
MeloMan_NYK
Osiris
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 76L
1,356 Elo+
Party 1
Set
Set
The-G-O-A-T08
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
2 / 1 / 26
11,556
1,051
6,439
11,221
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Dumutz
Medusa
19
14 / 0 / 11
13,075
1,189
21,020
5,195
2,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Pasiiko
Merlin
19
3 / 3 / 23
11,652
1,059
13,348
10,309
3,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SailorMoon86
Kukulkan
19
14 / 1 / 8
13,142
1,195
15,147
4,191
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
8 / 6 / 16
11,843
1,077
13,967
11,217
4,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 10 / 2
9,764
888
8,995
15,659
5,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
16
10 / 11 / 0
12,375
1,125
16,271
19,832
7,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 4 / 2
9,511
865
3,851
11,464
4,707
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
16
1 / 11 / 2
9,830
894
3,939
18,306
10,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 2
9,600
873
6,139
12,793
6,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
19
41
Kills
11
11
Deaths
41
84
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
26
15
L
Ra
 
Ra
0
10
2
0.1
L
Ao Kuang
10
11
0
0.91
W
Medusa
Dumutz
Medusa
14
0
11
19.5
L
0
4
2
0.25
L
Osiris
1
11
2
0.18
W
Merlin
Pasiiko
Merlin
3
3
23
4.83
W
Kukulkan
SailorMoon86
Kukulkan
14
1
8
18
L
0
5
2
0.2
W
Thor
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,921
Damage
39,195
42,133
Taken
78,054
20,232
Mitigated
34,645
4,954
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,439
516
944
2,607
11,221
8,444
0
6,438
4,783
13,723
0
L
Ra
 
Ra
8,995
755
219
259
15,659
5,964
0
7,943
7,630
40,992
0
L
Ao Kuang
16,271
5,542
202
1,876
19,832
7,306
0
8,727
10,709
20,067
0
W
Medusa
Dumutz
Medusa
21,020
8,564
0
1,403
5,195
2,010
0
2,249
2,946
0
50,685
L
3,851
212
0
1,130
11,464
4,707
0
4,616
6,716
0
20,518
L
Osiris
3,939
797
0
250
18,306
10,579
0
9,070
8,875
0
16,761
W
Merlin
Pasiiko
Merlin
13,348
592
0
0
10,309
3,915
0
7,245
3,064
32,299
0
W
Kukulkan
SailorMoon86
Kukulkan
15,147
201
0
0
4,191
1,665
0
3,064
1,127
45,798
0
L
6,139
2,622
0
289
12,793
6,089
0
3,327
9,190
0
23,071
W
Thor
13,967
3,952
0
0
11,217
4,198
0
6,270
4,947
0
21,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
51,080
224
Minions Killed
189
7
Camps Cleared
3
986,485
Distance Traveled
939,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,556
1,051
12
1
0
206,325
1
L
Ra
9,764
888
95
9
1
189,032
0
L
Ao Kuang
12,375
1,125
10
1
0
188,756
0
W
Medusa
13,075
1,189
79
7
1
193,572
0
L
Neith
9,511
865
39
4
0
185,422
0
L
Osiris
9,830
894
23
2
1
163,069
0
W
Merlin
11,652
1,059
39
4
1
187,189
0
W
Kukulkan
13,142
1,195
79
7
5
231,139
0
L
Set
9,600
873
22
2
1
213,102
0
W
Thor
11,843
1,077
15
1
0
168,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role