Player Matchup

Thanatos
Thanatos
GunSlinger2014
Thanatos
Level 86
God Stats
17W - 16L
1,373 SR
Queue Stats
80W - 92L
1,448 Elo+
Party 2
Apollo
Apollo
Ka1isThighs
Apollo
Level 79
God Stats
1W - 2L
1,248 SR
Queue Stats
519W - 536L
1,458 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 55
God Stats
173W - 171L
1,543 SR
Queue Stats
254W - 281L
1,494 Elo+
Solo
Thoth
Thoth
frmk93
Thoth
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 119L
1,461 Elo+
Solo
Bellona
Bellona
rave master777
Bellona
Level 109
God Stats
18W - 2L
1,926 SR
Queue Stats
91W - 99L
1,445 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,461 Elo+

VS

Team Averages
Level 121
1,464 SR
1,483 Elo+
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BullPunch
Sylvanus
Level 125
God Stats
4W - 6L
1,496 SR
Queue Stats
104W - 115L
1,464 Elo+
Party 1
Loki
Loki
Lilcruzer
Loki
Level 80
God Stats
21W - 25L
1,470 SR
Queue Stats
100W - 95L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
TheFaIIenCreed
Hun Batz
Level 129
God Stats
1W - 10L
1,353 SR
Queue Stats
141W - 163L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
9 / 1 / 3
9,121
652
7,173
11,578
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
4 / 0 / 7
8,187
585
6,256
8,375
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 3 / 7
8,276
591
8,549
8,470
3,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
frmk93
Thoth
13
1 / 3 / 1
7,677
548
3,961
7,333
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 2 / 4
8,734
624
13,242
12,164
10,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 4 / 3
7,537
538
6,182
10,786
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
13
2 / 6 / 0
7,511
537
8,573
17,930
8,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
BullPunch
Sylvanus
9
0 / 5 / 1
5,844
417
4,559
10,704
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
11
1 / 5 / 1
6,564
469
5,394
9,197
1,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
12
4 / 5 / 0
7,860
561
4,892
9,185
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
9
9
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
3
0.88
L
Chaac
 
Chaac
2
6
0
0.33
L
Sylvanus
BullPunch
Sylvanus
0
5
1
0.1
W
Thanatos
9
1
3
10.5
W
Apollo
4
0
7
7.5
L
Loki
1
5
1
0.3
W
6
3
7
3.17
L
Hun Batz
4
5
0
0.8
W
Thoth
frmk93
Thoth
1
3
1
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
29,600
47,920
Taken
57,802
23,510
Mitigated
23,823
28,104
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,182
1,833
0
4,668
10,786
2,843
197
4,290
6,496
36,890
0
L
Chaac
 
Chaac
8,573
1,486
0
8,074
17,930
8,279
576
1,565
16,365
0
44,492
L
Sylvanus
BullPunch
Sylvanus
4,559
1,082
124
3,084
10,704
7,176
304
4,693
6,011
18,236
4,444
W
Thanatos
7,173
2,161
0
13,994
11,578
4,329
693
904
10,674
0
51,862
W
Apollo
6,256
2,962
0
3,664
8,375
2,581
705
2,936
5,439
0
40,429
L
Loki
5,394
1,499
0
1,563
9,197
1,767
327
1,084
8,113
0
39,494
W
8,549
788
1,072
2,760
8,470
3,532
1,301
2,497
5,973
40,696
0
L
Hun Batz
4,892
1,602
0
1,467
9,185
3,758
0
878
8,307
0
44,588
W
Thoth
frmk93
Thoth
3,961
628
0
2,060
7,333
2,495
300
4,042
3,291
48,877
0
W
13,242
5,606
0
4,554
12,164
10,573
1,364
0
12,164
0
51,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
35,316
433
Minions Killed
329
0
Camps Cleared
0
1,347,614
Distance Traveled
1,334,873
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,537
538
64
5
0
262,945
3
L
Chaac
7,511
537
77
6
0
247,539
1
L
Sylvanus
5,844
417
35
3
0
248,656
0
W
Thanatos
9,121
652
94
7
0
303,387
2
W
Apollo
8,187
585
80
6
0
289,058
0
L
Loki
6,564
469
78
6
0
304,746
3
W
Anubis
8,276
591
80
6
0
250,175
1
L
Hun Batz
7,860
561
75
5
0
270,987
0
W
Thoth
7,677
548
87
6
0
257,999
5
W
Bellona
8,734
624
92
7
0
246,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role