Player Matchup

Izanami
Izanami
DaroTheMonkey
Izanami
Level 27
God Stats
17W - 17L
1,584 SR
Queue Stats
50W - 50L
1,413 Elo+
Solo
Mercury
Mercury
Lu2kYGUY
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,376 Elo+
Party 1
Khepri
Khepri
SilentLunatic
Khepri
Level 25
God Stats
2W - 3L
1,759 SR
Queue Stats
48W - 46L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
TartaDeFresa
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 3
Ymir
Ymir
TostadoraGamer
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,569 SR
1,480 Elo+

VS

Team Averages
Level 29
1,511 SR
1,378 Elo+
Artemis
Artemis
EEzzIIo0
Artemis
Level 12
God Stats
2W - 1L
1,475 SR
Queue Stats
28W - 24L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
babayejahromi
Kumbhakarna
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 18L
1,401 Elo+
Party 2
Mulan
Mulan
mikibaharismite5
Mulan
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 5L
1,505 Elo+
Party 2
Ra
Ra
naeimzmn
Ra
Level 65
God Stats
7W - 2L
1,537 SR
Queue Stats
54W - 65L
1,397 Elo+
Party 2
Thanatos
Thanatos
zmazerz
Thanatos
Level 26
God Stats
2W - 2L
1,545 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 4 / 2
4,769
477
3,504
6,723
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Lu2kYGUY
Mercury
3
0 / 1 / 0
3,766
377
344
2,391
357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

3
0 / 1 / 0
3,708
371
405
905
235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
TartaDeFresa
Xing Tian
8
3 / 5 / 2
5,192
519
2,257
6,942
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 5 / 2
5,133
513
3,417
7,294
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EEzzIIo0
Artemis
8
0 / 1 / 3
5,275
528
1,498
2,441
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
babayejahromi
Kumbhakarna
9
5 / 0 / 2
6,252
625
2,037
8,905
6,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 2
6,726
673
5,232
8,589
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 2 / 3
6,112
611
4,406
4,070
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
zmazerz
Thanatos
9
3 / 2 / 5
5,828
583
3,619
5,469
1,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
16
16
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
2
0.25
W
Artemis
EEzzIIo0
Artemis
0
1
3
1.5
L
Mercury
Lu2kYGUY
Mercury
0
1
0
0
L
0
1
0
0
L
Xing Tian
TartaDeFresa
Xing Tian
3
5
2
0.8
L
2
5
2
0.6
W
Kumbhakarna
babayejahromi
Kumbhakarna
5
0
2
6
W
3
0
2
4
W
5
2
3
3.25
W
Thanatos
zmazerz
Thanatos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,927
Damage
16,792
24,255
Taken
29,474
9,658
Mitigated
15,585
3,395
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,504
2,599
0
1,403
6,723
1,674
0
911
5,519
0
20,078
W
Artemis
EEzzIIo0
Artemis
1,498
821
0
1,025
2,441
646
2,376
217
2,224
0
12,863
L
Mercury
Lu2kYGUY
Mercury
344
181
0
250
2,391
357
0
0
2,354
0
6,610
L
405
165
0
24
905
235
0
209
696
2,189
0
L
Xing Tian
TartaDeFresa
Xing Tian
2,257
492
0
558
6,942
3,295
0
1,796
5,061
5,557
0
L
3,417
841
0
1,160
7,294
4,097
0
3,527
3,735
10,056
0
W
Kumbhakarna
babayejahromi
Kumbhakarna
2,037
715
117
2,249
8,905
6,558
1,010
1,805
7,100
17,232
0
W
5,232
423
0
3,949
8,589
5,246
401
1,166
7,423
0
32,746
W
4,406
236
258
1,067
4,070
1,384
533
899
3,171
26,028
0
W
Thanatos
zmazerz
Thanatos
3,619
1,241
0
3,183
5,469
1,751
177
1,992
3,477
0
15,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
30,193
83
Minions Killed
222
0
Camps Cleared
0
589,331
Distance Traveled
934,534
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,769
477
48
5
0
157,479
1
W
Artemis
5,275
528
28
3
0
170,353
0
L
Mercury
3,766
377
16
2
0
54,929
0
L
Khepri
3,708
371
2
0
0
57,527
0
L
Xing Tian
5,192
519
6
1
0
164,954
3
L
Ymir
5,133
513
11
1
0
154,442
1
W
Kumbhakarna
6,252
625
38
4
0
185,020
0
W
Mulan
6,726
673
75
8
0
197,590
4
W
Ra
6,112
611
46
5
0
185,313
4
W
Thanatos
5,828
583
35
4
0
196,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role